So I'm working on this level where I try to experiment with different tilesets and gradients, try to match them together and such. This area of the level focuses on Egomassive's "Savanna" tileset, and one of the screens ended up like this:
In this one I've included a house design from Brian Lehmann's "Old city"-tileset:
I really liked the look of this and it fits well with the story of the level, but I felt that this wasn't a desolate house somewhere, I needed to create a town in the same style. But that is very difficult to do with above tileset, the details are neat but it isn't very versitile.
So I set out to create a sister tileset that was more versitile to use when creating my town, but I'm struggling with it.. Here it is in its current state:
There are many things I'm not happy with, here's an example screen:
I think this looks incredibly dull, the ground and background textures are simply awful, but I can't figure out something that fits with the theme.
So I'm looking for feedback, any help would be appretiated. Also ideas of what to remove and add would be helpful.