I should mention three things:
* The game will be open source.
* The level layout is designed in notepad. I didn't make an editor. It's quite easy to build a level using Notepad only. Whenever anyone releases the first custom level for it, I'll implement easy support for loading custom levels.
* It's actually a Knytt game, it just doesn't have Knytt in the title. Why it's a Knytt game will only make sense if you played a certain quest in Knytt Underground.