Unfortunately, I've never learned any kind of programming language in my life, and I feel like I'm too old to start.
Don't worry. Especially with scripting languages for games, its often the basic stuff that you need, which is like just writing down what you want in a slightly more technical form.
Often you can copy/paste an existing script and modify it to your needs.
A script is all based upon logic. You tell the script what to do, and it'll do it.
So instead of saying: The ball has moved to x,y you write something like: ball.x = ?, ball.y = ?
The more advanced stuff will come once you understand the basic stuff and the interest is there.
The really really advanced stuff (where capable) will probably only happen by a few and they will most likely share their scripts. (this will be using phyton functions to not directly interact with the game. (where allowed)