I recall a grey warren of silent people, thinking of cold and shadow
When working on Dragon Myth, I had the idea to use Salmoneous' 'Lava' tileset to remake the underground prison section from 'Petals of a Dying Flower' and sneak it into an updated version of Petals as a reward for secret-hunters.
When I came to actually implement this idea (building my own new tileset based on the one from 'Dragon Myth'), remaking one area ended up turning into remaking the entire level. It very quickly became apparent that the finished product was going to end up being bigger and longer than the original game, and I eventually realised that I didn't want it to only be seen by the tiny number of people who might replay a nine-year-old level and hunt out all its secrets. So I cut it out of that game and set out to release it separately. Petals II is currently about three fifths of the way to completion.
I see a dark, empty prison with all its locks on the inside
Inspired by the original, this level reimagines and rebuilds each area from the ground up with (mostly) original tilesets, new layouts and challenges, and a few surprises thrown into the mix.
It also has colour.
All my memories are of darkness and cold, deep in my eyes and bones. Do I honestly believe there could be anything other than this?