[Misc - Easy/Normal] Save the Spirit 2

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Offline fred052

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[Misc - Easy/Normal] Save the Spirit 2
« on: December 14, 2011, 11:52:40 »
Hello everybody  :)

I'm back with a new level, which is the sequel of Save the Spirit.
At first, I didn't wanted to make a sequel, but by22dgb said he wanted to have the level a bit longer. So for me it was like "Come on, make a sequel." So here is the sequel.
It took time (2 years <_<), because at first, I didn't wanted to do a Sequel, but I got some ideas not so long ago and I finally make that Sequel.
The whole level got 214 screens and this time there is two endings : a good ending and a bad ending. This means you'll have to play the level a second time, because at some point, there is some changes. The difficulty is Easy/Normal, but I think it is harder than this.
Anyway, I'm just waiting your feedbacks.

Here is the download link => knyttlevels.com/levels/fred052%20-%20Dragon%202.knytt.bin

Hope you'll enjoy the level ;)
Spoiler: (click to show/hide)

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Offline powderj

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Re: [Misc - Easy/Normal] Save the Spirit 2
« Reply #1 on: December 14, 2011, 21:00:48 »
An extra save point here and there would make this a much more enjoyable level.  Having trouble after the double jump powerup.

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Offline powderj

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Re: [Misc - Easy/Normal] Save the Spirit 2
« Reply #2 on: December 16, 2011, 00:45:09 »
Okay, I've gotten a bit farther into this and I have to ask, have you actually played this through as it's uploaded???  The level has potential, but the complete and total lack of save points make this one of the more infuriating levels I've ever played.  You've got complete sections between cutscenes without a save point.  I've counted upwards of 20+ screens with difficult/unpredictable enemies without a save point.  

It's like you tested this just a couple screens at a time.  I'm a relatively skilled player, lunatic isn't my thing, but the lack of save points puts this firmly in the very hard category for me.

>EDIT:  Just jumped into the editor to confirm.  Aside from the shifts, do you only have one save point?
« Last Edit: December 16, 2011, 01:18:35 by powderj »

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Offline egomassive

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Re: [Misc - Easy/Normal] Save the Spirit 2
« Reply #3 on: December 16, 2011, 06:04:31 »
The story was good, very entertaining, but the level play was lacking. The greatest improvement would be save points added everywhere. There were a few other problems like creatures walking on air, void screens, and cheap deaths; but these pale in comparison to the lack of saves. The cliff was especially cruel. That part isn't quite lunatic, but it's close. I'd have never made it through without the save-anywhere cheat in my KS mod.

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Offline GrayFace

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Re: [Misc - Easy/Normal] Save the Spirit 2
« Reply #4 on: December 23, 2011, 04:42:35 »
I think the story is a bit better than in Save the Spirit. Of course I also used cheats, including the save-anywhere one.
Never release a level without playing through it! Any playtesting would've shown that the level is unmanageable due to no save points.
Spoiler: (click to show/hide)
« Last Edit: December 23, 2011, 04:44:35 by GrayFace »

Re: [Misc - Easy/Normal] Save the Spirit 2
« Reply #5 on: January 11, 2012, 02:57:33 »
I suppose this story is good. The difficulty is a little excessive though; and I noticed only two saves when I looked it up. So far I'd just suggest adding more save points.