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Crawling enemies levitate
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Knytt Stories Level Editing Support
Crawling enemies levitate
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Crawling enemies levitate
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ReeColi
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Crawling enemies levitate
«
on:
July 11, 2011, 05:40:25 »
Hello,
How do I make it so enemies stop at ledges? I put them on platforms and they walk past the edge and levitate at the same level as the platform they just walked off of. Any tips?
ReeColi+
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LPChip
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Re: Crawling enemies levitate
«
Reply #1 on:
July 11, 2011, 10:20:11 »
Put a solid tile in its path. The tile has to have a height of at least 2 pixels, and the creature will stop walking at that point. Note that it will also stop juni.
There is no other way. You can design your level with this in mind or not use this creature.
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Re: Crawling enemies levitate
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Reply #2 on:
July 11, 2011, 14:02:33 »
is this actually about Finck or about Knytt Stories? Because either it's in the wrong board or Juni has nothing to do with it.
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LPChip
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Re: Crawling enemies levitate
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Reply #3 on:
July 11, 2011, 15:01:06 »
I assume its about Knytt Stories, because FiNCK doesn't have this problem. In FiNCK, when an enemy reaches the edge of a platform, it will just drop down.
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Re: Crawling enemies levitate
«
Reply #4 on:
July 11, 2011, 15:26:51 »
let's move it then, hm?
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