hmm, one thing i thought of while playing knytt underground and the great work, is that i miss how in the old games moving from one area to the next felt like such a shift in tone and visuals. the areas do still have their own unique feel to an extent, but it is always the black ground/walls/ceilings. just an observation, i don't mean to complain. these games are still very atmospheric and engaging.
i had no idea the inventory was infinite, i spent the whole game thinking it was only limited to the slots you see, so i kept storing unneeded items in chests when i (thought i) needed to. now i feel silly.
anyway, this game is great. very slick, very atmospheric, great level design. to me it hearkened back to knytt stories with gaining abilities to let you reach new areas, etc. which is a game design i love, and it felt very well done here. i also liked the alchemy theme, and it made me want to watch the movie, however i went to the website and didn't see any option to purchase it? maybe it is not available to the public yet.