[Really small/misc] Wasteland/Urban Wasteland

  • 3 Replies
  • 2907 Views
[Really small/misc] Wasteland/Urban Wasteland
« on: November 03, 2010, 18:07:05 »
Urban Wastleland BETA v2.0

Wasteland BETA v0.5
Spoiler: (click to show/hide)
« Last Edit: November 04, 2010, 17:43:37 by Lolmaster »

*

Offline Grookie

  • 135
  • 11
  • 9
    • View Profile
Re: [REALLY SMALL/MISC] The Wasteland
« Reply #1 on: November 04, 2010, 15:11:11 »
Good as the first level!
But why are there mixing two music sounds at the start?

The rock's target is:
Map X 8
Map Y 0
Rel. Pos X 7
Rel. Pos Y 3

If this helped...

EDIT: And about the old one: I think, that solving the level's end as the wall of invisible blocks is not natural, normal wall could be better.
And there is wallswim at the bottom second-from-right screen <=> bottom right screen. (some sort of cave entrance)
« Last Edit: November 04, 2010, 15:18:48 by green.cookie »
:turtle: :turtle: :turtle: :turtle: :turtle: :turtle: :turtle: :turtle: :turtle: :turtle:
Spoiler: Archievements (click to show/hide)

Re: [REALLY SMALL/MISC] The Wasteland
« Reply #2 on: November 04, 2010, 17:35:16 »
Good as the first level!
But why are there mixing two music sounds at the start?

The rock's target is:
Map X 8
Map Y 0
Rel. Pos X 7
Rel. Pos Y 3

If this helped...

EDIT: And about the old one: I think, that solving the level's end as the wall of invisible blocks is not natural, normal wall could be better.
And there is wallswim at the bottom second-from-right screen <=> bottom right screen. (some sort of cave entrance)
Whats the co-ordinates for the wall swim? i cant find it...

*

Offline Grookie

  • 135
  • 11
  • 9
    • View Profile
Re: [Really small/misc] Wasteland/Urban Wasteland
« Reply #3 on: November 05, 2010, 06:50:53 »
Map: x1001y1002 Pos: x24y7 => Map: x1002y1002 Pos: x0y7

(If we are talking about "Cyber - The Underwater Tube")
:turtle: :turtle: :turtle: :turtle: :turtle: :turtle: :turtle: :turtle: :turtle: :turtle:
Spoiler: Archievements (click to show/hide)