Thanks! I may actually change that room a bit, even though it has a unintended shortcut that makes it much easier.
Since I feel this would be much of a post without some extra information:
- Most of the puzzles will be smaller (as in room size) condensed puzzles.
- There will be a Training ground before the first level, since players need to know how to do some tricky stuff. (lots of box-jumping) It will be option to complete the training; no coins will be missed.
- I'm not going to have a boss; likely just a hard series of puzzles.
After some thought, it seems like my rooms are very difficult even near the beginning, so it's likely I'll change a lot.