[Misc/Challenge] [Normal] Fractured State of Mind 2

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Offline Cosine

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[Misc/Challenge] [Normal] Fractured State of Mind 2
« on: July 10, 2009, 20:20:39 »
Yep, I made another one. (Note: the previous one was by Dilbertguy, which was my previous username) This one features almost only custom tilesets. Tileset credits:
DragonMC (the brown part, with the reflective water)
Nifflas (upside down trees, text)
Me (everything else)

Download from KnyttStories.com
Also, complete walkthrough for anyone who gets stuck.

Have fun!
game developer, musician, level designer

Re: [Misc/Challenge] [Normal] Fractured State of Mind 2
« Reply #1 on: July 10, 2009, 21:14:05 »
First off, cosine always seemed the least appreciated of the trigonometric ratios- bravo for choosing that username!

Now, into the level.
Spoiler: (click to show/hide)

Soo.... yeah. Nice.

Re: [Misc/Challenge] [Normal] Fractured State of Mind 2
« Reply #2 on: July 10, 2009, 23:18:32 »
Good level, the messing with your mind was very well done. Good fun to play  :)

If you want to see the whole image that made the avatar, it's at: http://www.redbubble.com/people/bligglenuber/art/2446578-2-dropsie-in-colour

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Offline Firecat

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Re: [Misc/Challenge] [Normal] Fractured State of Mind 2
« Reply #3 on: July 11, 2009, 01:45:18 »
Good level i liked the part of...
Spoiler: (click to show/hide)
There's 110011 kinds of people in the world. Those who understand binary, Those who don't, and those who confuse it with ASCII.

Re: [Misc/Challenge] [Normal] Fractured State of Mind 2
« Reply #4 on: July 11, 2009, 04:31:13 »
First off, cosine always seemed the least appreciated of the trigonometric ratios- bravo for choosing that username!
Are you serious? What about co-tangent?

Now then, great level! There's a void if you float under the upside-down tree part.


Good level, the messing with your mind was very well done. Good fun to play  :)
Agreed.
Lurk more.

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Offline Lunar_Tick

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Re: [Misc/Challenge] [Normal] Fractured State of Mind 2
« Reply #5 on: July 11, 2009, 16:30:55 »
On design: Mal.
Screens did not have a coherent style. It seems the designer just threw in tilesets which he or she felt that were nice because he could due to the plot device of the coma.
Those horrible plasticky yellow walls could go. The white screens (with the blue boxes that turn invisible) don't look clinical, but scruffy.
Design could be improved by using a common style in tilesets, and using tilesets which compliment each other aesthetically.
No objects were used.
I doubt if layers 0, 1 and 2 were used in more than three or four screens.

Sound (original sound isn't necessary in my opinion) was normal (?).

On gameplay: Ok.
However the level was short and most of it involved climbing up a wall and going back down so you can warp to a new screen. If I were snidily sniping I would say that perhaps its shortness saved it from becoming tiresome. However I don't think that is the case, it is more the fact that the level is so easily playable and one progresses fast. The technique of warping and abrupt tileset changing probably helped in creating this notion of a great distance covered in short time.

On plot: Ok.
The intro was unnecessarily long. Interesting and compelling writing (of which we see little in video gaming) was there, it's just that it wasn't needed to that extent. You could utilise it in a better way if you somehow wrote the plot as the level went along, still of that high calibre, instead of loading all at the intro. That resulted in pretty much leaving the rest of the level detached from the continuation of the plot as it's pretty much written beforehand.

In a nutshell:
Worst thing: Your screens were empty.
Best thing: The level succeeded in being easy and light.
Νίψον ἀνομήματα μὴ μόναν ὄψιν

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Offline Kasran

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Re: [Misc/Challenge] [Normal] Fractured State of Mind 2
« Reply #6 on: July 12, 2009, 19:06:14 »
DragonMC (the brown part, with the reflective water)
Hey hey hey I'm Kasran now. Glad to see you used my tileset, tho. P:

Anyway, I guess I should play this.
grao!

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Offline Teper

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Re: [Misc/Challenge] [Normal] Fractured State of Mind 2
« Reply #7 on: July 13, 2009, 18:53:24 »
Very nice level, very good design and feeling. Great job!

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Offline victor12

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Re: [Misc/Challenge] [Normal] Fractured State of Mind 2
« Reply #8 on: July 14, 2009, 23:24:49 »
wierd. really really weird. but nice.
*victorY12 wants his nickname on the forums changed.
*victorY12 is not dead, he's still hanging out on IRC.
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Ask me anything.

Re: [Misc/Challenge] [Normal] Fractured State of Mind 2
« Reply #9 on: April 18, 2010, 04:02:13 »
I can't believe this got only one page...
I just played this yesterday , had it for a while just never played...
And it was great... really trippy.
..Well just wanted to say you didnt waste your time creating this level and it was awesome...

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Offline ElMirador

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Re: [Misc/Challenge] [Normal] Fractured State of Mind 2
« Reply #10 on: April 18, 2010, 12:44:28 »
I love the final puzzle in this level. it's awwwwwwesome.XD
Anyway the idea itself is cool, a knytt in a fractured mind.

but..
Spoiler: (click to show/hide)

short but interesting. Great Job 8)
[achvmnt]VkVSMDIAAACBwgAAgYEAAAAAAAAA[/achvmnt]WaDF is the one of the best plaformer games I've ever played XD