Hi everyone.
I'm working on a level, and I've played it many many times, to fix all problems etc. I finished it just now and went for the final play, when a problem I had never encountered before occured.
At some point there is a shift, leading to a cutscene, and which activates a flag. It is quite far in the game. So, when I reached it, I got instead a white screen, and a message saying that the game tried to load an inexistent level (something like that). And that was it. There was no 'back' option, I had to close the game and try again. I didn't try to reach it once more from the start (it would take a very long time), but when I go there directly from the level editor, it works perfectly. The flag, the cutscene, everything works.
The only thing that comes to mind which could mess things up is that while playing the level from the beginning, I had the level editor open and making minor changes (i.e. in background etc.) while progressing, and saving it meanwhile. But I didn't change anything that affects the particular shift, it was further down the game.
Has anyone encountered anything like that before? I will try it again before uploading the level, but any beforehand advice can be very handy...
Cheers!