This level is meh. I really like the metal framework-y tilesets, but most of the level feels like a mediocre rehash of AUA. With the tilesets, this could be dark and atmospheric, but the total lack of ambiance and music stops this. (I recall exactly one screen with ambiance- one of the outdoors/framework screens has wind ambiance, which starts and stops when you enter and exit the screen, respectively. This is very jarring. Then, there's music at the end, but it starts so suddenly, and after such an extended period of no music, that it also is jarring.)
The level design is okay, but I did not like having to backtrack all the way to the starting point to progress. The plot is generic (half of all levels seem to involve Juni turning off a machine), but the level itself does nothing to convey the plot. You find a mysterious button in an empty room labelled "press to activate", and pressing it fixes everything.