[puzzle/chalenge/normal] Technic

  • 5 Replies
  • 3397 Views
*

Offline Texasman

  • 14
  • 0
  • U people go NUTS
    • View Profile
[puzzle/chalenge/normal] Technic
« on: July 14, 2009, 14:49:56 »
Hi everyone!

As I made this previous of attending this forum I haven't posted any test versions of this world.

If there is anything you think that is wrong please say something. 8)

I hope you enjoy Technic.

Download

Edit: re-post the level without bugs.
« Last Edit: August 01, 2009, 14:53:39 by Texasman »
<br />

*

Offline Evil

  • 1112
  • 1
  • 1723
    • View Profile
Re: [challenge/normal] Technic
« Reply #1 on: July 14, 2009, 14:51:35 »
Gorgeous moon is gorgeous


the hidden stuff was easy to find :P

the level is very confusing..it should be a puzzle :O
« Last Edit: July 14, 2009, 14:54:32 by Evil »

Re: [challenge/normal] Technic
« Reply #2 on: July 27, 2009, 23:30:39 »
Nice. Explore challenge type stuff. Two bugs thus far.
Lurk more.

*

Offline saba

  • 55
  • 1
    • View Profile
Re: [challenge/normal] Technic
« Reply #3 on: July 28, 2009, 00:25:27 »
Not a bad level. The blankness of the environment fits the theme quite well. However I think you should remove the stuff where you have to guess which platforms you can stand on and which ones you can't. That sort of stuff is just frustrating. Or maybe there's a pattern to it I didn't see?
Overall a good level. I like the message behind it.

Re: [challenge/normal] Technic
« Reply #4 on: July 28, 2009, 02:45:53 »
However I think you should remove the stuff where you have to guess which platforms you can stand on and which ones you can't. That sort of stuff is just frustrating.
Those parts of the level are short enough that they don't really lend to frustration.
Lurk more.

*

Offline Texasman

  • 14
  • 0
  • U people go NUTS
    • View Profile
Re: [challenge/normal] Technic
« Reply #5 on: August 01, 2009, 14:31:53 »
However I think you should remove the stuff where you have to guess which platforms you can stand on and which ones you can't. That sort of stuff is just frustrating.
Those parts of the level are short enough that they don't really lend to frustration.

That was actual my idea. A little frustation but not enough to get bored and quit the level before finishing it.

Quote from: saba
Or maybe there's a pattern to it I didn't see?

There isn't really a pattern, however most of them if you know where to stand first the rest is just trying to jump as far and as up as possible and you'll get to the other side easily.

Thanks for the input people. They were quite important to me since this was my first level. The bugs have been fixed.

Anything else that doesn't seem to fit right in the world?
<br />