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 1 
 on: October 14, 2018, 19:25:27 
Started by J - Last post by kilicool64
I found the secret. However, I'm not proud of what I had to do in order to figure it out. So I won't reveal it, just in case someone finds it the intended way at some point in the future. It is indeed very well-hidden, though, so I don't really expect this to happen. I doubt I would've ever found it had I not cheated.

Using the same tricks, I also discovered another secret nobody seems to have found so far. (I'm not talking about the fish. That one was discovered long ago.) This one could be somewhat easier to find.

 2 
 on: October 13, 2018, 03:57:43 
Started by Fubaka - Last post by Fubaka
This topic has been moved to Knytt Stories.

https://nifflas.lp1.nl/index.php?topic=7027.0

 3 
 on: October 13, 2018, 01:08:30 
Started by pfrangip - Last post by pfrangip
Why is this in the board for KS levels? Would make more sense in the game's main board.

Yes, likely posted here by mistake. Someone with the appropriate privileges please move it.

 4 
 on: October 12, 2018, 23:58:16 
Started by pfrangip - Last post by kilicool64
Why is this in the board for KS levels? Would make more sense in the game's main board.

 5 
 on: October 12, 2018, 16:50:12 
Started by pfrangip - Last post by pfrangip
I am still on my hiatus with my (now two) children, but recently a series came out on Netflix called Hilda.

I was immediately reminded of classic Knytt Stories levels. I mean if you were to make a Netflix about Juni, it probably wouldn't look too dissimilar from the first couple of episodes of Hilda. Highly suggest giving it a watch.

https://www.youtube.com/watch?v=jb_DuGxRgg4


 6 
 on: October 07, 2018, 17:03:45 
Started by canteven - Last post by StraightFlame
Good to see this isn't dead.

Those screenshots look promising, especially that last one.

 7 
 on: October 06, 2018, 22:10:07 
Started by vdweller - Last post by kilicool64
Interesting. I don't think there've been many games inspired by Nifflas' works, so I'm curious what such a game would be like.

Are the physics going to be closer to WaDF or Knytt Underground? The main difference between them is that the ball physics in Knytt Underground allow for things like bouncing higher than your normal limit by dropping from far enough above. Whereas every ball material in WaDF has a totally fixed maximum bouncing height that can't be exceeded by any means. (Except for the glass ball, but you can only take advantage of that through a glitch.)

 8 
 on: October 06, 2018, 19:55:37 
Started by vdweller - Last post by LPChip
Oh, this looks neat. Can't wait for this to come out!

 9 
 on: October 06, 2018, 15:46:33 
Started by vdweller - Last post by vdweller
I'm just going to leave these here.

https://i.imgur.com/GifbODO.png
https://i.imgur.com/Oe815fx.png
https://i.imgur.com/1VUtqqX.png
https://i.imgur.com/GLdnNCS.png

Please disregard the ugly placeholder ball graphic.

Should be released somewhere around December 2018.

Those of you who've played WADF know the drill.

 10 
 on: October 05, 2018, 01:48:59 
Started by canteven - Last post by canteven
This is a joint effort between Sergio and I based off of the unfinished manuscripts of Charles Dickens StraightFlame's first half of Zepsiman 2. StraightFlame has done his part already, so this thread is only for what we're tacking on. I haven't checked what Sergio has of his part yet, but I'll post mine and see if he's up to sharing his.


And the oh-so-grand features list:
  • Hi-jump!
  • An emulation of poorly translated English
  • Two retraux jingles that I made in about ten minutes
  • An easter egg added to Act 1
  • Tileset edits!
  • Hacky tileset edits!

I haven't made as much progress as I hoped I would have by now, but development is somewhat alive!

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