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Development Showcase / [Game] Jumper 4 Real
« Last post by canteven / ncrecc on August 10, 2022, 04:17:57 »

I am making a game (have been since October 2021) that is currently ridiculously unpresentable because 90% of the work I'm doing on it is engine stuff. I recorded a video about it - actually, I recorded 4 videos about it, but the first 3 I interrupted or got off-track - but I forgot to keep the microphone on my headset in front of me in the latter half of the video, so 50% of it you can barely hear anything I'm saying. A bit pathetic.

It's a LÍVE clone of Maddy Thorson (developer of Celeste)'s very old Game Maker game Jumper 2, and its editor version Jumper 2 Editor. It's called Jumper 4 Real because: 1. Jumper 3 exists and this is kind of like a fanmade entry in the Jumper series, 2. "Jumper for real" sounds totally gnarly, 3. OMG, Jumper 4 REAL?? (NOT CLICKBAIT), and 4. I've had the idea to make a really robust Jumper fangame since I was younger and couldn't really program anything, and now this game is gradually moving from imaginary to real.

Currently very few elements are in, and no actual permanent levels have been made yet. A lot of the work is on backend stuff because I wisely chose to reinvent the wheel (mostly because I prefer to work with my own code and, come on, this is my first game). Pretty much everything is made from scratch in the LÍVE framework - the only things I've borrowed so far are a very simple metatable-based object class system, and a string split function.

It's going to be highly editable, like Knytt Stories. In fact, you can also have an open-world levelset like Knytt Stories, with the introduction of multiple level exits/entrances, and a special "tag" for Ogmo that lets it preserve the momentum and position of the exiting Ogmo from the previous level.


(In the above screenshots, the resolution varies because the editor mode has a larger resolution than the rest of the game. Also, levelsets can define their own window width/height, which is honestly probably not going to stay and is mainly a kludge since I created a showcase levelset for the initial 512x512 resolution and then realized the main Jumper games use a 640x480 resolution. Also, the last screenshot is of HTML Help. :P)

No download yet because there's barely any levels and the editor is far from finished.
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Within a Deep Forest / Re: within a DOOMed forest
« Last post by ixMarcel on August 09, 2022, 12:34:06 »
This goes hard. I like Underwater Lab mix the most.

People are doing well, more or less, but I think it's more busy on the Discord server (available via forum banner link).
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Knytt Stories / Re: NEW : Knytt Stories Online 1.2.6 !!
« Last post by ixMarcel on August 08, 2022, 16:55:34 »
I randomly stumbled upon my old backup of KS Online. Posting here in case anyone's interested.

Download
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Forum Games / Re: Corrupt-a-Wish
« Last post by canteven / ncrecc on August 06, 2022, 06:58:59 »
THE GREAT OLD ONE SPEAKS THIS WISH INTO THE GREAT VOID THAT WAS ONCE ALL. AS NARY A FORCE EXISTS TO OPPOSE IT, ITS WISH MANIFESTS INSTANTANEOUSLY. IT HAS NOW A BED AND A WEIGHTED BLANKET OF INDETERMINATE LENGTH UNDER WHICH TO REST. IT DOES SO, AND IT IS COMFY. BUT AS THE CESSATION OF ALL IS GRADUALLY UNDONE, COSMIC MISFORTUNE REAPPEARS AS WELL. THE GREAT OLD ONE, AWAKENING FROM A SLUMBER OF EONS UNKNOWN, FINDS THE WEIGHTED BLANKET SO COMFY THAT IT IS DIFFICULT TO EMERGE FROM IT, AND BY THE TIME IT FORCES ITSELF OUT WITH WILLPOWER UNFATHOMABLE TO ANY CREATURE, THE NEW UNIVERSE HAS ALREADY GONE STALE FROM ENTROPY. GLUMLY, IT CHOWS DOWN ON A RATHER BLAND MEAL

THE GREAT OLD ONE WISHES FOR THE PERMANENT END TO IRONIC TWISTS THAT PUT IT AT A DISADVANTAGE, FOR ALL UNIVERSES TO COME
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Forum Games / Re: Corrupt-a-Wish
« Last post by Talps on August 06, 2022, 01:22:05 »
Granted: a Great Old One awakens and eats the universe, therefore ending the time loop, as well as everything else.


THE GREAT OLD ONE WISHES FOR A COSY PLACE TO SLEEP WHILE IT WAITS FOR A NEW UNIVERSE TO COME INTO EXISTENCE AND MATURE, READY ALSO TO BE DEVOURED
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Forum Games / Re: Corrupt-a-Wish
« Last post by canteven / ncrecc on August 03, 2022, 23:59:34 »
Granted. We all are overcome by greed and, all being united by Knytt Stories, decide to make even more money by commissioning and marketing kitschy novelizations of Knytt Stories levels- waaait...

I wish some eldritch deity from outside of Time would save us from this hideous time loop, which seems even to have affected lowercase-g god himself!
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Knytt Stories Level Previews / Re: [KS+] Old Yeller
« Last post by Polana on August 03, 2022, 23:52:07 »
The more you trashtalk your own level the more I'm interested in it. I'm not sure whether it looks good or bad but it definitely looks interesting. Love the last screenshot.
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Knytt Stories Level Previews / Re: [KS+] Old Yeller
« Last post by canteven / ncrecc on August 03, 2022, 21:00:34 »


I don't actually like this level. It's a fair amount edgier than any of the screenshots are showing so far (mainly in the cutscenes), except the amount of edginess varies a bunch, and it's some intentional parody of edginess or a vibe or something else weird that I haven't decoded. The satire part is also mainly just showing people saying really bad things, contrasted with "man, people who think these bad things are good are silly, but also I don't have the guts to explicitly speak up against it!", and a bunch of random self-deprecation. Granted, not all things need to be "decodable" and emotionally coherent, but sometimes this level just crosses over into having to take it for granted that it's not in bad faith. It just feels like a concealed emotional breakdown in level form. Also... it's really annoying, and not in the humorous way.

I'll probably keep working on it anyways since there's nothing else to do.

There's a spider, so that could save it if every screen is just a spider.
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Forum Games / Re: Corrupt-a-Wish
« Last post by Polana on August 03, 2022, 11:55:09 »
Granted. It turns out that some supreme being called god exists after all and it does not like those zombie vampire penguin shenanigans ending up in shattering the entire universe. So it tidies up all this mess and then erases all the users of this formum (not only the people who participate in this game now but everyone who ever posted) from existence just to be sure we won't cause another zombie apocalypse followed by vampire apocalypse followed by Jupiter Moon Martian adpocalypse followed by some time-space mess.

I wish nobody was erased from existence and that we (and by we I mean current participants in this game) were able to turn this entire zombie saga into multi-book sci-fi series that later gets picked up by Hollywood and game industry and making us all filthy rich.
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Forum Games / Re: Corrupt-a-Wish
« Last post by canteven / ncrecc on August 02, 2022, 17:13:09 »
Granted! The vampire squid humanoids and the inhabitants of Earth learn to overcome their differences and coexist. Discrimination exists, but so does a continually expanding group of acceptance. Who's going to "take care of them"? Well, in a world half full, the humans and vampiresquidhumanoids take care of each other now. That's so sweet.

Of course, as a by-now-probably-to-be-expected side effect, the "the Earth is destroyed N billion years earlier" joke is destroyed N billion years earlier. A placeholder variable has now become an objective constant, which messes up the timeline, mathematics, AND the fabric of space-time quite greatly. So I wish someone would tidy all that up.
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