Nifflas' Support Forum

Temporary => Knytt Stories Level Releases => Topic started by: Wibi on June 07, 2018, 20:43:24

Title: [KS+] [Scenic/Challenge] [Hard] [Small] Nectar
Post by: Wibi on June 07, 2018, 20:43:24
This was handed onwards to ixMarcel as part of Knytt Swapsies II. In it, you play a girl who
hm
It's Juni, mythical sprite adventurer. But, as the fabric of reality is pretty thin right now, (https://www.glorioustrainwrecks.com/files/ncrecc__ixMarcel_-_Nectar.knytt.bin) you can't be sure of that.

(https://i.frogbox.es/kh2)
(https://i.frogbox.es/kh1)
Title: Re: [KS+] [Scenic/Challenge] [Hard] [Small] Nectar
Post by: ixMarcel on June 07, 2018, 23:47:25
Neat little level with lots of fun ideas behind it!
Title: Re: [KS+] [Scenic/Challenge] [Hard] [Small] Nectar
Post by: GrayFace on November 29, 2019, 03:38:07
The link is dead.
Title: Re: [KS+] [Scenic/Challenge] [Hard] [Small] Nectar
Post by: Wibi on November 29, 2019, 09:08:32
I don't remember why I removed it from GT (though it is awfully pretentious, and not very well-coordinated between ix and I) and I thought I already uploaded it on knyttlevels but I guess not?

Anyway, here is it: http://knyttlevels.com/levels/ncrecc%20%26%20ixMarcel%20-%20Nectar.knytt.bin
Title: Re: [KS+] [Scenic/Challenge] [Hard] [Small] Nectar
Post by: GrayFace on November 29, 2019, 23:20:18
Thanks
Title: Re: [KS+] [Scenic/Challenge] [Hard] [Small] Nectar
Post by: GrayFace on December 01, 2019, 02:42:15
I don't remember why I removed it from GT (though it is awfully pretentious, and not very well-coordinated between ix and I) and I thought I already uploaded it on knyttlevels but I guess not?
Why is it pretentious?
I liked it.
Title: Re: [KS+] [Scenic/Challenge] [Hard] [Small] Nectar
Post by: ixMarcel on December 10, 2019, 18:37:45
I like it too, though I guess I have a tendency to be pretentious.
Title: Re: [KS+] [Scenic/Challenge] [Hard] [Small] Nectar
Post by: pfrangip on March 26, 2020, 01:43:38
Hello, thank you for making this level! It was fun, I found the concept intriguing, and the overall minimalist style and strange ending appealed to me.

However, parts of this level were quite frustrating. I added several Save points to the left path and one save point to the right path just to get through.

The downward path I though was perfect in length for a no-save-point level. I liked the screenwraps.