Nifflas' Support Forum
Released Games => The Great Work => Topic started by: Nifflas on January 21, 2013, 18:55:59
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The release date is announced and set to January 28! :)
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But... that's already in a week! :O So exited to see what it has become.
We love you, Nifflas
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Sweet! :O
Can't wait to start playing it.
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I'm looking forward to a Knytt style game where you can actually swim! XD
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I should mention three things:
* The game will be open source.
* The level layout is designed in notepad. I didn't make an editor. It's quite easy to build a level using Notepad only. Whenever anyone releases the first custom level for it, I'll implement easy support for loading custom levels.
* It's actually a Knytt game, it just doesn't have Knytt in the title. Why it's a Knytt game will only make sense if you played a certain quest in Knytt Underground.
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More Knytt! I couldn't be happier!
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Finally the time has come where I can talk about this awesome game. The Moon Cave has some cool musics!
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When you say that the game will be open source, do you mean that we'll get the MMF2 source and the exported C++ source? I'd love to look at the code and try to compile it myself. :) If you are going to open source the C++ code, do you have any idea what libraries/dependencies one would need to make it?
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Since the engine is the same used in Knytt Underground, it's safe to assume the libraries used are more or less the same, which means:
- OpenGL (with GLFW?)
- OpenAL
- PNG
- Ogg Vorbis
- Zlib
- Freetype (at least for Linux)
- Probably Python 2
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Chowdren (the MMF2 to C++ converter) is open source. I'll make the MMF2 project open source, then you'll need to get Chowdren to convert it.
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Okay, thanks guys!