Nifflas' Support Forum

Temporary => Knytt Stories Level Releases => Topic started by: Jerom on July 29, 2011, 17:13:23

Title: [Challenge/Normal] Super Juniland
Post by: Jerom on July 29, 2011, 17:13:23
Super Juniland was started 2 years ago, and finished today at least! No storytelling, just like a retrr-gaming mood, just like my old Knytt 8bits (or the recent/awesome Advanced by SecretGlitch).
At the beginning, you can choose a tint (brow or green) which may cause some flashes between screens; if you think this too anoying, you can choose the "gray/no color" way.

The chiptune song you'll hear during the game is Repeat by SubwaySonicBeat (http://www.subwaysonicbeat.net/music) (a talented chiptune artist who was nice enough to authorize me to use his music in my level^^).
 
Difficulty: normal. Some screens are Hard.
Size: small/normal (80 screens).
>>> OLD DOWNLOAD LINK (http://www.box.net/shared/9h66h7gk2jjbali0z1lg) <<<

EDIT :  NEW DOWNLOAD LINK (http://egomassive.com/temp/SuperJuniland.knytt.bin) updated link without bugs, thanks to egomassive!!
Title: Re: [Challenge/Normal] Super Juniland
Post by: ortoslon on July 29, 2011, 17:49:33
normal? unless i'm missing something, http://i.imgur.com/4Cj9r.png is lunatic (i play quite well yet i can't pass it)
Title: Re: [Challenge/Normal] Super Juniland
Post by: Jerom on July 29, 2011, 18:15:25
normal? unless i'm missing something, http://i.imgur.com/4Cj9r.png is lunatic (i play quite well yet i can't pass it)
You're right the lowest ghost is superfluous!
The file has been updated.
Title: Re: [Challenge/Normal] Super Juniland
Post by: ortoslon on July 29, 2011, 18:25:01
redownloaded, reinstalled, that ghost is still there
Title: Re: [Challenge/Normal] Super Juniland
Post by: Jerom on July 29, 2011, 19:44:33
Sorry guys :(
new link updated.
Title: Re: [Challenge/Normal] Super Juniland
Post by: ortoslon on July 29, 2011, 20:15:18
how do i pick up the key? i press down and nothing but a flashing halo happens
Title: Re: [Challenge/Normal] Super Juniland
Post by: egomassive on July 30, 2011, 03:44:34
Great level! I ran into some problems in the green tint version.
Spoiler: (click to show/hide)

@ortoslon: When you touch the keys the doors open automatically. You don't actually collect them.
Title: Re: [Challenge/Normal] Super Juniland
Post by: ortoslon on July 30, 2011, 05:02:14
when i touch the first key i encounter in the gray version, nothing happens
Title: Re: [Challenge/Normal] Super Juniland
Post by: hqql on July 30, 2011, 14:44:52
when i touch the first key i encounter in the gray version, nothing happens

That makes 2 of us...

I can press [down] when standing 'on' the key and the ground gives off a flash like a save flash, but that doesn't seem to be doing anything either.
Title: Re: [Challenge/Normal] Super Juniland
Post by: GrayFace on August 01, 2011, 08:21:55
Same in the brown version.

Very nice level. The difficulty is Very Hard. Don't try to turn it into Normal.
x1001y975 - save point is blocked.
x999y979, x1000y979 - one screen from other tints is missing (and egomassive already told about voids on top of these screens).
x996y979 - drops into void to the bottom.

It's great to see you making levels again. I loved Marine and Knytt 8bits. Are these 2 the only old levels of yours?
Title: Re: [Challenge/Normal] Super Juniland
Post by: hqql on August 03, 2011, 17:15:31
Jerom, update plx?
Title: Re: [Challenge/Normal] Super Juniland
Post by: Morendo on August 17, 2011, 23:30:57
Yep. I can't do squat when I encounter the key in the grey version either. And the difficulty is anything but "normal"
Title: Re: [Challenge/Normal] Super Juniland
Post by: variad on August 21, 2011, 05:49:54
I can't wait to try this one! I played Marine, Fire God, and the other Gameboy level. I especially enjoyed that one C) Haven't you been gone for a long while? It's nice to see you are still contributing to the KS community.
Title: Re: [Challenge/Normal] Super Juniland
Post by: egomassive on August 22, 2011, 08:42:04
Since Jerom has been missing for a while and he didn't mind when GrayFace fixed Marine, I have gone ahead and fixed Super Juniland.

Download Super Juniland (http://egomassive.com/temp/SuperJuniland.knytt.bin) 1.2Mb

It's a great level, but no matter which screen tint you played with it was impossible to reach the end due to various bugs. I have repaired all the bugs found above that had not been fixed by Jerom. I also deleted the intro and exit cutscenes since they were not modified from the defaults, and therefore not in keeping with the retro look. I have only tested the gray version. If anyone finds a bug, I will fix it unless Jerom comes back and fixes it himself.
Title: Re: [Challenge/Normal] Super Juniland
Post by: ortoslon on August 22, 2011, 12:12:58
playthrough (http://www.youtube.com/watch?v=IGI9JVgZz2k)
Title: Re: [Challenge/Normal] Super Juniland
Post by: variad on August 23, 2011, 02:35:23
Thanks Egomassive, I was stuck too.
Title: Re: [Challenge/Normal] Super Juniland
Post by: egomassive on August 23, 2011, 19:05:55
playthrough (http://www.youtube.com/watch?v=IGI9JVgZz2k)
That was impressive! Wish I could play so well.