Nifflas' Support Forum

Released Games => FiNCK => Topic started by: Dj Gopher on November 24, 2010, 00:25:11

Title: A glitch
Post by: Dj Gopher on November 24, 2010, 00:25:11
Not sure why, but if you leave just enough space for one (onion?), it won't kill you, just continues to move back and forth.
(http://img33.imageshack.us/img33/5232/glitchfinck.png)
Title: Re: A glitch
Post by: LPChip on November 24, 2010, 11:44:15
Weird.

Can you move away and it will still do this, or will it at some point attack you?
Title: Re: A glitch
Post by: Dj Gopher on November 30, 2010, 04:24:29
Weird.

Can you move away and it will still do this, or will it at some point attack you?
The slightest movement away kills you, however I don't yet know if tossing the box kills you..
A new enemy introduced also kills you..
Title: Re: A glitch
Post by: Nifflas on November 30, 2010, 18:49:35
It's simply because the game mixes pixel based collision detection with physics, so sometime only one out of two different collision types will happen, in which case a character might turn but not kill the player. Physics are a bit quirky, at least the old version of Chipmunk where it's hard to detect if two objects are touching each other (I could only really test "on collision" easily). Anyway, this will unfortunately not be fixed, I worked hard enough to get it to work as nicely as it actually does in the game :)
Title: Re: A glitch
Post by: J on November 30, 2010, 23:53:28
Not to mention, it doesn't really give you an (unfair) advantage. :P
Title: Re: A glitch
Post by: Dj Gopher on December 01, 2010, 00:43:02
Not to mention, it doesn't really give you an (unfair) advantage. :P
Agreed completely,
It wasn't a complaint, just something neat I thought I should share.
Definitely doesn't need to be fixed  :P2