Nifflas' Support Forum

Level Editing Support => Knytt Stories Level Previews => Topic started by: BloxMaster on March 20, 2009, 01:36:12

Title: [Environmental] - Ancient Lands
Post by: BloxMaster on March 20, 2009, 01:36:12
This is a level I have started, it is called The Ancient Lands.
I really want this level to be big, free flowing, and most of all, nice to look at. I am drawing inspiration from A strange dream, and also Metroid games. (Why Metroid you say? Environments and atmosphere play a huge part in those games, and make it believable). I plan to have all custom content, and I plan to have only environmental obstacles, thus, you won't see any enemies. As usual, like all of my levels, it will feature my own tilesets. Now, if I don't update in a while, it's probably because I am working on other projects. (I seem to have many). Anyway, enough blabing, let's get to the screenshots!

Spoiler: Screenies (click to show/hide)

So, enjoy.  :)
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: lilmanjs16 on March 20, 2009, 01:38:03
this looks amazing. you are a great tileset maker
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: minmay on March 20, 2009, 01:45:46
I don't say this often, but that tileset is utterly epic; it is without flaw.
The layouts of those screens, however, look very odd.  Maybe it won't be like that when I play the level though.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Pumpkinbot on March 20, 2009, 01:58:23
To me, it seems that the foreground clashes too much with the background. :/
Also, an environmental level can only be environmental, nothing else.

Either way, this definitely has potential. :3
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: googoogjoob on March 20, 2009, 02:17:36
I'd say that environmental levels can't be anything else, but I won't.

I really like the screens.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: minmay on March 20, 2009, 02:48:51
Does the classification even matter?  It's a preview, guys.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Pumpkinbot on March 20, 2009, 02:50:37
Does the classification even matter?  It's a preview, guys.
I dunno. I'm not a mod. ;)
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: BloxMaster on March 20, 2009, 03:34:25
I posted this with Environmental/Maze because, guess what? That's what it is. I'm not in the mood to discuss this, because, honestly, that rule never made sense. I'm not really happy with that rule, because I think the level falls perfectly into the categories I labelled it as, and I don't intend to change it. So while it can be said that I'm not following the 'rules', some rules are meant to be broken, and this is one of them. It makes no sense at all why 'environmental levels cannot be something else'. Because it is part of a maze makes it no longer environmental? That's really dumb and I don't mind saying so. So, I'm sorry to have to butcher my own topic for this, and I know it's going to turn into a lot of critical feedback, but the tags are correct, despite any rules.

EDIT: After feedback on the background from several people, I think I might try to change it a bit. I do want to thank everyone tho, for commenting on the screens themselves.  :)
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Pumpkinbot on March 20, 2009, 03:45:21
I posted this with Environmental/Maze because, guess what? That's what it is. I'm not in the mood to discuss this, because, honestly, that rule never made sense. I'm not really happy with that rule, because I think the level falls perfectly into the categories I labelled it as, and I don't intend to change it. So while it can be said that I'm not following the 'rules', some rules are meant to be broken, and this is one of them. It makes no sense at all why 'environmental levels cannot be something else'. Because it is part of a maze makes it no longer environmental? That's really dumb and I don't mind saying so. So, I'm sorry to have to butcher my own topic for this, and I know it's going to turn into a lot of critical feedback, but the tags are correct, despite any rules.

EDIT: After feedback on the background from several people, I think I might try to change it a bit. I do want to thank everyone tho, for commenting on the screens themselves.  :)
Actually, I agree with this. I just said that because I wasn't a mod and had no place to say anything. But now, I will. I think an environmental level can be anything else BUT environmental/challenge.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Gaeel on March 20, 2009, 03:52:06
Actually, I agree with this. I just said that because I wasn't a mod and had no place to say anything. But now, I will. I think an environmental level can be anything else BUT environmental/challenge.

Why not? Environmental means that a lot of effort has gone into making the level look great, and that's one of the things the author has concentrated on while making the level.

I also find that Maze/TrickJump is a stranger concept than Environmental/Challenge, A Challenge can still be a challenge even if the level looks great, and a level doesn't lose in graphical quality because there's challenge to it.

Also, if people don't like the idea of having challenges, puzzles or mazes in their environmental levels, they should only download pure environmental.

And for those who think that an environmental level REALLY can't be anything else... then just pretend that the environmental tag isn't there when it's coupled with another. So for you guys, Blox's level is just a maze.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Pumpkinbot on March 20, 2009, 04:09:39
Actually, I agree with this. I just said that because I wasn't a mod and had no place to say anything. But now, I will. I think an environmental level can be anything else BUT environmental/challenge.

Why not? Environmental means that a lot of effort has gone into making the level look great, and that's one of the things the author has concentrated on while making the level.

I also find that Maze/TrickJump is a stranger concept than Environmental/Challenge, A Challenge can still be a challenge even if the level looks great, and a level doesn't lose in graphical quality because there's challenge to it.

Also, if people don't like the idea of having challenges, puzzles or mazes in their environmental levels, they should only download pure environmental.

And for those who think that an environmental level REALLY can't be anything else... then just pretend that the environmental tag isn't there when it's coupled with another. So for you guys, Blox's level is just a maze.
I'm saying this because a lot of people say their level is an environmental just because it "looks good" even if it doesn't. In my eyes, an environmental is a level that may have a few tricks, but it's mostly just about it looking good. We should stop this now before we start an argument.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: googoogjoob on March 20, 2009, 04:54:28
The general idea was that all KS levels are expected to be environmental to a degree. And that environmental levels are supposed to be totally environmental with no challenges. Except for challenges that don't involve enemies. Or something. The categories are all totally subjective anyway, and it'd be incredibly petty to remove a level because it has two supposedly conflicting tags.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Budja on March 20, 2009, 06:03:10
It is very beautiful. I will look forward to this one.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Razor on March 20, 2009, 07:24:30
Were we can get that Please can you put it in the Knytt levels  :huh:
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Purple Pineapple on March 20, 2009, 07:28:28
@razor:
This is a level I have started, it is called The Ancient Lands.

Now, then
That tileset is awesome! :D Utterly superb. Gonna be a great level.

F.Y.I.  I don't think a maze/trickjump sounds that wierd.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Vinterrun on March 20, 2009, 13:42:59
Great screens. Keep it up
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Razzorman on March 20, 2009, 15:03:06
Those screens really hurt my eyes. Maybe there is too much contrast?
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Kasran on March 20, 2009, 15:50:07
Those screens really hurt my eyes. Maybe there is too much contrast?
It's probably something on your computer; the screens don't hurt my eyes at all. O_o
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: minmay on March 20, 2009, 16:19:15
I'm relentlessly fooling around with my monitor's color and brightness settings trying to find one that makes those screens not look good, but I can't find anything.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Kasran on March 20, 2009, 16:41:19
I'm relentlessly fooling around with my monitor's color and brightness settings trying to find one that makes those screens not look good, but I can't find anything.
This is true.
Also, what a convoluted way of complimenting something, lol.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Razzorman on March 20, 2009, 16:43:52
Then i think we can assume that its my eyes and not my screen that is the problem. :P
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: BloxMaster on March 20, 2009, 16:51:25
Thanks guys.  :)

I've gone ahead and changed the background; I felt it was distracting. I am currently debating making it use my Knytt Stories mod or not, so I'd like opinions on that, but for now, just enjoy another screeny!

(http://i251.photobucket.com/albums/gg292/BloxMaster/BloxSmilies/AL-4.png)
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Teper on March 20, 2009, 17:08:11
Looks awesome  :D . <tease>To bad you'll probably never complete this  </tease>  X)
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Kasran on March 20, 2009, 17:19:57
<tease>To bad you'll probably never complete this  </tease>
That should only be posted in relation to my projects. :V

Anyway, looking good, Blox!
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: LPChip on March 20, 2009, 17:24:03
This looks fantastic Blox! Really!
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Imaddo on March 20, 2009, 19:18:07
This tilesets are really cool! I like them, really Metroidian.  C)
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: BloxMaster on March 22, 2009, 21:43:04
New screeny, this time from an entirely different area. I had attempted to make a realistic (really jagged and whatnot) cave tileset, but I wasn't happy with it, so I did a more 'nifflas' style grassy cave. I liked it much better, anyway. And to continue spoiling you, a screeny of that tileset. (I know it looks like a lot of already existing tilesets, but it isn't!) And then, because I'm bored, we also have a screeny of a industrial lab like place. (That tileset nor screen is done!) In case you wonder about the plot, it's going to have some twists, but I'm hoping to make it so that the story doesn't get in the way of exploring, etc.

(http://i251.photobucket.com/albums/gg292/BloxMaster/BloxSmilies/AL-8.png)

(http://i251.photobucket.com/albums/gg292/BloxMaster/BloxSmilies/AL-7.png)
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: PONTO on March 22, 2009, 22:05:27
I posted this with Environmental/Maze because, guess what? That's what it is. I'm not in the mood to discuss this, because, honestly, that rule never made sense. I'm not really happy with that rule, because I think the level falls perfectly into the categories I labelled it as, and I don't intend to change it. So while it can be said that I'm not following the 'rules', some rules are meant to be broken, and this is one of them. It makes no sense at all why 'environmental levels cannot be something else'. Because it is part of a maze makes it no longer environmental? That's really dumb and I don't mind saying so. So, I'm sorry to have to butcher my own topic for this, and I know it's going to turn into a lot of critical feedback, but the tags are correct, despite any rules.

EDIT: After feedback on the background from several people, I think I might try to change it a bit. I do want to thank everyone tho, for commenting on the screens themselves.  :)
Nice post, I like the attitude. :)
Never agreed with that rule either.

And your level is really looking great. I mean REALLY. :D
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Pumpkinbot on March 22, 2009, 22:15:05
Nice post, I like the attitude. :)
Never agreed with that rule either.

And your level is really looking great. I mean REALLY. :D
A mod disagreeing with a rule? What is this world coming to (besides an end)?!

XD I really like those new screenshots, too.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: lilmanjs16 on March 22, 2009, 22:16:50
this level is looking like something I need to play when it comes out
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Purple Pineapple on March 22, 2009, 23:57:58
Why is there a small white cross in that first screen? Is the protagonist Christian?
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: googoogjoob on March 23, 2009, 00:00:28
Promising levels are good. This is a promising level.

Why is there a small white cross in that first screen? Is the protagonist Christian?

I'm pretty sure that's one of those firefly objects.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Purple Pineapple on March 23, 2009, 00:01:24
Why is there a small white cross in that first screen? Is the protagonist Christian?

I'm pretty sure that's one of those firefly objects.
Oh. heheh.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Kasran on March 23, 2009, 00:02:54
The first screen there is really really dark, and my contrast dislikes me. :I
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Purple Pineapple on March 23, 2009, 00:30:53
The first screen there is really really dark, and my contrast dislikes me. :I
I'm relentlessly fooling around with my monitor's color and brightness settings trying to find one that makes those screens not look good, but I can't find anything.
X)
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: BloxMaster on March 23, 2009, 00:31:24
Why is there a small white cross in that first screen? Is the protagonist Christian?

Yea, it's just a firefly. I don't put any religious references in my levels.  :P2

Promising levels are good. This is a promising level.

Thanks. I am trying very hard to make this a great level. Does anyone mind if it uses my own KS mod? It means you'd have to use the mod to play it, but it'd have many features that I can't do with normal KS. Just wondering what everyone thinks about that. As for you, DMC, I've made the background a tad lighter, so it should be better. (You'll probably see a screen of that soonish).  :)
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Purple Pineapple on March 23, 2009, 00:34:45
I think, atleast, there should be two versions: a great regular KS level, and an excellent Blox's KS mod level.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: minmay on March 23, 2009, 00:38:27
It depends on how good those features are, really.

That cave does seem too dark; I thought the screenshot was pure black (except for Juni and the fireflies) until I looked closely at it.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: PONTO on March 23, 2009, 00:55:06
I don't like the idea of downloading an unofficial version of KS... :S
But if it does require your mod, then so be it.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: BloxMaster on March 23, 2009, 00:58:01
I don't really want to say much about the capability of my mod, but if it helps at all, EarthBound015 liked it so much he won't release a Normal KS version of his level, DV. The features are well worth it, and I'm adding one now that'd blow your minds. :shifty:

Anyway, that's still a bit far off; the level is still using normal KS at the moment. :)

I understand that an unofficial KS might not seem appealing, but this mod currently two levels being made for it, so you'd have to get it for those two anyway. And it doesn't feature anything odd; it's only supposed to be an advancement on KS, not make it something different. Anyway, again, I'm only thinking about it, and I won't do it if I don't think people wouldn't get the level then.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: PONTO on March 23, 2009, 01:10:02
Have you considered asking Nifflas to release it as official? If your features are well implemented, I think he would mind at all.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: BloxMaster on March 23, 2009, 01:22:14
I haven't, actually. And it's because the code is messy, probably not very Nifflas-like, and it isn't near done, I'm adding features all the time. Additionally, while the features I've added work, but I'm sure there are quirks if you do it in an odd way, so I don't really think that'll happen.

And also, I like spoiling everyone, so:

(http://i251.photobucket.com/albums/gg292/BloxMaster/BloxSmilies/AL-9.png)
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Purple Pineapple on March 23, 2009, 01:41:08
If I reach that area, I'm going to have to majorly amp up the brightness on my computer.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Kasran on March 23, 2009, 14:36:43
If I reach that area, I'm going to have to majorly amp up the brightness on my computer.
The brightness on mine is as high as it goes, and it still looks dark and hard to see.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: BloxMaster on March 23, 2009, 15:15:40
So, after quite a few complaints, I redid the background. It is a lighter clay-like color now, and I like it a lot more anyway. (It also makes it easier to see while editing!) If you can't see the screen well now, it's you monitor, eyes or both! XD

So, don DON! Screenshot!

(http://i251.photobucket.com/albums/gg292/BloxMaster/BloxSmilies/AL-10.png)
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Kasran on March 23, 2009, 15:53:24
Nice. :3
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: minmay on March 23, 2009, 16:03:20
Much better, yess.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Razzorman on March 23, 2009, 16:03:35
Once again, I have to disagree with everyone on the backgrounds. I think the first one looks much better.
Also, I think there is more than enough contrast between the green and the black for it to be visible.
Am I extra sensitive to that kind of stuff or something? :P
I know its not my screen, because I just got a new one, and nothing looks different.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: googoogjoob on March 23, 2009, 17:03:51
I think the old one was fine, but the new one is better. The old one looks like the background things have some weird compression going on.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: BloxMaster on March 24, 2009, 22:51:21
I guess by the time I'm done, all of you will have seen a third of the screens. XD
In other news, unless I hear some serious opposition, I think I will use my KS mod to make this level. Also, slight mishap, I overwrote one of the backgrounds(gradients) I made, so I had to make it again. It looks the same-ish, so I hope no one picks me apart for it. X)



Spoiler: (click to show/hide)
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: lilmanjs16 on March 25, 2009, 20:18:15
this level looks really good. I can't wait to play it.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: utherdoul on March 28, 2009, 13:36:52
This does look really good - the tilesets are excellent - particularly the cave / dark grass ones.

Now this is just my opinion, but I don't particularly want to use a modded version of KS. At least until the mod is in a final, complete stage. I've messed up several plays through Morrowind and Oblivion that way and with KS, its one of the few games I play that still feels 'clean' (I regularly dispose of inadequate levels). Of course, as Ponto said, if it REQUIRES the mod, so be it - it just means I'll have to succumb or just miss out. But if there's still an option, I'd vote either both mod and un-modded versions or just for vanilla KS.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Gaeel on March 28, 2009, 19:27:07
This does look really good - the tilesets are excellent - particularly the cave / dark grass ones.

Now this is just my opinion, but I don't particularly want to use a modded version of KS. At least until the mod is in a final, complete stage. I've messed up several plays through Morrowind and Oblivion that way and with KS, its one of the few games I play that still feels 'clean' (I regularly dispose of inadequate levels). Of course, as Ponto said, if it REQUIRES the mod, so be it - it just means I'll have to succumb or just miss out. But if there's still an option, I'd vote either both mod and un-modded versions or just for vanilla KS.

You can always just use the modded version just for this and the few other levels that use it.

Unlike Morrowind and Oblivions that eat disk space for breakfast, it isn't too much of a problem to have more than one version of KS installed...
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: utherdoul on March 28, 2009, 19:53:38
Well, natch. It's not a disk space issue, rather just a preference not to have two installs of KS on my machine.

I'm fussy like that.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: googoogjoob on March 28, 2009, 20:16:18
KS doesn't need to be installed. It comes in a zip file.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Razzorman on March 28, 2009, 20:35:26
KS doesn't need to be installed. It comes in a zip file.
And the old "installer" wasn't really installing anything either. It just unpacked the files.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Razor on April 05, 2009, 13:48:07
GOOD AWSOME PLUS AMAZING TILESETS
but kinda weird
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: BloxMaster on April 15, 2009, 22:54:19
This isn't dead! I haven't been making a lot of progress, and a bit of IRL has come up, but this is not dead. I have decided to use my mod for this, I don't know if a normal KS version would be possible in the end or not, but at the moment, it wouldn't be hard at all to release it for normal KS.  :)

To prove it's alive:

(http://i251.photobucket.com/albums/gg292/BloxMaster/BloxSmilies/AL-12.png)
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: farik on April 15, 2009, 23:12:48
whoa looks good :)
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Purple Pineapple on April 16, 2009, 01:37:17
zomg
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Kasran on April 16, 2009, 17:04:44
Epic win.
I am definitely going to get this level when it comes out.

How far along do you think you are?
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Feline Monstrosity on April 30, 2009, 17:34:00
Ditto that. I can't wait!
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: BloxMaster on April 30, 2009, 18:46:33
Kasran, it's hard to say exactly how far I am. It's only because I don't know how big I want it to be. But I can say, that after a long standstill; this level has been put back on track, and it's going smoothly. :)

And as per the usual, more screens! Note that the second one is still being tweaked.

Spoiler: Screenies (click to show/hide)
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: JC Grim the 'crete reaper on April 30, 2009, 22:46:59
Kasran, it's hard to say exactly how far I am. It's only because I don't know how big I want it to be. But I can say, that after a long standstill; this level has been put back on track, and it's going smoothly. :)

And as per the usual, more screens! Note that the second one is still being tweaked.

Spoiler: Screenies (click to show/hide)

Amazing screenies.
This is really shaping up to be something I really want to play. :)
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Purple Pineapple on May 01, 2009, 01:24:34
Amazing screenies.
This is really shaping up to be something I really want to play. :)
You mean it wasn't already?
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Teper on May 01, 2009, 04:43:02
Oh, the screenies have been updated. This is magnificent! Great, great job you've done here
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: JC Grim the 'crete reaper on May 01, 2009, 05:28:03
Amazing screenies.
This is really shaping up to be something I really want to play. :)
You mean it wasn't already?

I have degrees of interest on a scale of 1 -10, this just kicked 8 in the balls...
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Purple Pineapple on May 17, 2009, 23:13:23
Did you make all the tilesets for this?
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: googoogjoob on May 18, 2009, 02:33:53
Did you make all the tilesets for this?

I plan to have all custom content... As usual, like all of my levels, it will feature my own tilesets.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: BloxMaster on May 18, 2009, 15:11:01
Did you make all the tilesets for this?

Yes.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Purple Pineapple on May 19, 2009, 04:35:23
Did you make all the tilesets for this?

I plan to have all custom content... As usual, like all of my levels, it will feature my own tilesets.
Been awhile since that post.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: BloxMaster on June 19, 2009, 01:13:35
So! This is on hold. NOT DEAD. On hold. Thank you. :P2
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Comhon on June 19, 2009, 09:50:34
Really nice level.  :) Awesome tilesets.  :whoa: Wonderfull screenies.  :shocked:
Looking foward it.  ;)
CAN?T wait.  :nuts:
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Hmpf on June 25, 2009, 20:21:31
I'm really looking forward to this one. (And I think 'Environmental/Maze' is just about the perfect combination...)
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: BloxMaster on July 11, 2009, 01:19:33
Just posting to confirm that this isn't dead, but it's progress is indeed slow. I am currently making my own game in MMF2, so this is taking up much of my free time, and at the same time I am learning several languages...so...Anyway, enough delay, here are a few screens you haven't seen, but you may not get another update for awhile...

(http://i251.photobucket.com/albums/gg292/BloxMaster/BloxSmilies/AL-24.png)


(http://i251.photobucket.com/albums/gg292/BloxMaster/BloxSmilies/AL1.png)


Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Pick Yer Poison on July 11, 2009, 01:53:55
Wow, looks great! Can't wait to play this! :D
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: hjyx01 on July 11, 2009, 13:23:37
amazing graphic~ ;)

I wonder if the endless time V2.1 on the knyttlevels.com is broken. I can't install it successfully
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Kasran on July 11, 2009, 17:25:45
Epic screens, man. :O~

Keep it up. :3
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Hmpf on July 14, 2009, 01:03:25
*drools with anticipation*

You made me salivate on my keyboard, you evil person you.

I really can't wait to play this level!
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: The stickman on November 25, 2009, 22:03:02
Epic. Very.
But 'dead' for over 120 days. Too bad, this level looked promising...
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: BloxMaster on November 26, 2009, 00:25:36
Unfortunately work has been extremely minimal on this, but I am still alive, still making projects and most of all still trying to finish too many things. I know that there is one project I am working that is near guaranteed to be finished, but I don't want to spoil it.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Hmpf on November 27, 2009, 04:10:51
This level *must* be finished. It is too awesome to be given up on.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Hmpf on July 17, 2010, 16:32:58
Okay, I'm in the mood for thread necromancy today. This is one of the levels that, like Teper's "Fractals", and bunnrey's "Caverns 2", I've been extremely eager to play for what seems like ages.

Is there any news at all? And if this is abandoned, is there any chance we might at least get to see the unfinished version?
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: BloxMaster on July 29, 2010, 19:36:21
I really appreciate your interest in my level. I think it's safe to say it's dead, though, like all of my Nifflas-related projects. Currently I am focusing on more things IRL, so my time has been limited. I'd like to apologize for not being able to finish what it seems many people have been waiting for. I'm not going to say this is the end of my KS career, why just the other day I made a tileset and got an idea for a level (or at least a section for a level). But I don't want anyone to wait on me for projects I don't finish. If I do make something, it'll probably be very small, and I won't mention it until it is done. Thanks everyone for your kind comments about the art style, I may eventually release some of the tilesets if nothing else, even if they are hard to use.
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Salmoneous on August 01, 2010, 22:12:51
Why not the unfinished level?
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Hmpf on August 04, 2010, 22:48:11
Oh no. :-(
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Strange Darkness on August 05, 2010, 09:49:42
 :sad: :sad: :sad:
well unfortuantely things like this happen
thanks for saying, so im not false hoping
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: BloxMaster on August 12, 2010, 22:33:20
Due to some renewed enthusiasm (and having less I need to do) I am going to go ahead and say that my previous post in this thread is false in at least one way: Not all of my Nifflas-related projects are dead, and to the contrary I am trying very hard to make sure that I finish several of them. Since this thread isn't really the best place for spilling all of my 'secret' projects, I'll just say that I have plans for Ancient Lands, and that it will hopefully live in one form or another.
Thank you and have a good day! :)
Title: Re: [Environmental/Maze] - Ancient Lands
Post by: Headgrinder on August 12, 2010, 23:38:20
*happy dance*

This really does look good, dude.  You've broken through the minimal texture and color barrier very successfully here, and the level looks very nice, so please do finish. 
Title: Re: [Environmental] - Ancient Lands
Post by: BloxMaster on August 18, 2010, 20:02:35
I updated the first post with a new screenshot, but I'd like to point out that this level is not anywhere near being done, despite how it looks!
Title: Re: [Environmental] - Ancient Lands
Post by: Purple Pineapple on August 18, 2010, 21:04:56
It's only 'cause you're so ambitious. :P
Title: Re: [Environmental] - Ancient Lands
Post by: Headgrinder on August 30, 2010, 01:09:19
Still looking good and we're still anxious to see more.  :)  I particularly like the under water looking backgrounds, thought to say I particularly like anything is hard because i particularly like it all.  :)

Ok, one point of criticism, which is that the tan colored machine areas don't seem to fit in the same universe as the rest of the screen shots because they don't have enough texture.  Throw some random rgb noise in them maybe?