Nifflas' Support Forum

Level Editing Support => Saira Level Editing Support => Topic started by: smeagle on December 24, 2009, 12:07:47

Title: First Colaboration
Post by: smeagle on December 24, 2009, 12:07:47
Lightningeagle pmed me and said that the original thread was just to show that it can be done.
This thread is for the actual episode!

i made a write up thing that will explain it all.
You can join now if you want!

Spoiler: Contributors (click to show/hide)

Spoiler: Storyline *SPOILERS* (click to show/hide)

Spoiler: galaxy/character (click to show/hide)

Spoiler: planets (click to show/hide)

Spoiler: items (click to show/hide)

Spoiler: Screens so far (click to show/hide)


Credits:
   LightningEagle
   SiamJai
   Rrc2soft
   Smeagle
   Comhon
        peppyhare 4000
{insert others as needed}[/s]



This collaboration has been abandoned, sorry
Title: Re: First Colaboration
Post by: LPChip on December 24, 2009, 17:04:09
I see my name listed in the page above, and although I don't mind helping out, I have no clue on how to use MMF2, let alone doing level editing. I can however give a storyline, design puzzles (as long as someone else can build them for me) and obviously create custom music.

If that's okay, then keep me on the list. :)
Title: Re: First Colaboration
Post by: smeagle on December 25, 2009, 00:42:53
ok! So are you going to make a planet or help others make planets?
If you are going to help others make planets I will make a new set of people who help others!
Title: Re: First Colaboration
Post by: PeppyHare4000 on December 25, 2009, 01:22:42
 :P2  Can i make a planet and item like intended. Im also making my own level.
Does the battery charger have to be either 250, 350, 500, 700 or Custom amount.
Title: Re: First Colaboration
Post by: smeagle on December 25, 2009, 08:28:29
ok, ill edit you in!
well descidde on that when the storyline/galaxy is finished!
Title: Re: First Colaboration
Post by: LPChip on December 25, 2009, 11:46:09
ok! So are you going to make a planet or help others make planets?
If you are going to help others make planets I will make a new set of people who help others!

As I said before, I can't do any editing myself (lacking tools/knowledge/time) but I can help others in providing idea's for a setting, idea's for puzzles and music even.
Title: Re: First Colaboration
Post by: rrc2soft on December 25, 2009, 12:41:00
These days I am quite busy finishing KSDS, so I might have no time to create a Saira planet :sad: . Still, I have an idea that might work as a sidequest (not related to the main storyline), so I can still be part of this episode as I can work in parallel to all authors (and if I don't finish the planet the episode will not be affected - it is just a sidequest).

The name of the "planet" (It won't be a planet, but an artificial asteroid) is "The Black Omen". It will be orbiting a lifeless planet. It will contain no items. I will contain no puzzles (I don't have MMF2).

Hope my idea fits with your idea of the episode  :^^: .

PS: My nick is rrc2soft, not rcc2soft. Sorry about my weird nick, although there are some reasons behind it :)
Title: Re: First Colaboration
Post by: smeagle on December 26, 2009, 07:19:19
Ok!
ill edit the first post!
and yes, that would be fine!
sorry about the name!  X-P
Title: Re: First Colaboration
Post by: PeppyHare4000 on December 27, 2009, 02:33:47
May i start with an idea for the storyline or should i wait for all of you 8)
Title: Re: First Colaboration
Post by: smeagle on December 27, 2009, 03:38:41
sure, go ahead!
We'll all decide if it is good!  >)
Title: Re: First Colaboration
Post by: PeppyHare4000 on December 27, 2009, 03:59:08
I think the storyline should be about saira getting 3 items to open a secret gate to an evil lair. She needs to get to this lair because the people that are inside are planning to destroy all habitable planets except one to enslave all humans. There are 3 inputs for the gate. One for a medallion, One for a gem and One for a key.
Items ---> Gems - Weak Power (Blue), Natural Glow (Green) and Powerful Shine (Red)
               Medallion - Regular Value (Bronze), Uncommon Value (Silver), Rare Value (Golden)
               Key - Old Key (Almost Uncompatible), Amethyst Key (Compatible), Dark Key (Very Precise)
For star systems, Since there is not that much right now. We should make a star system of our own. We will go back to planets if alot of people join. We should have at least 6 star systems. There will probably be more.

That is just my idea. Gimme the constructive criticism >)
Title: Re: First Colaboration
Post by: smeagle on December 27, 2009, 04:16:42
Sounds like the legend of zelda.
me likes!
I think it would be a better idea if it just had one ending(?) and you had to travel to many planets to get all of the items to open the door

like you get a medallion fragment then you have to put it together! (puzzle)
same for the others, until you open the gate.
 also, wouldn't she/he want to lock them in the evil lair?
a understandable story would be her/he trying to lock the enemies up in the evil lair, and needs the items to lock it!
then we could make a sequel in which they escape again.
Title: Re: First Colaboration
Post by: PeppyHare4000 on December 27, 2009, 17:47:53
Yes, Better idea. They would capture their friend or a ruler of the new galaxy and they make a ransom for rare crystals to trade with the victim. They couldn't find any so they had to get the items to unlock the gate there should be 2 endings i think.

The Bad Ending: There should be a flag where you have to escape the evil lair in a certain amount of time, This is if you don't make it within the time limit. The main character is trapped forever while the victim escapes.

The Good Ending: If the main character escapes in time, The victim makes a tribute to the main character in a special way. Also, A code will be revealed to a bonus area that is hard to get through.

Just my idea though.
Title: Re: First Colaboration
Post by: smeagle on December 31, 2009, 04:11:02
Sounds good! is it a plan? (others, please tell us  C)p)
next question:
who is the main character going to be?
Title: Re: First Colaboration
Post by: PeppyHare4000 on December 31, 2009, 23:12:11
Sounds good! is it a plan? (others, please tell us  C)p)
next question:
who is the main character going to be?

Ill let you decide on that :shifty:. I like the default character.
Question: Can i make my own star system?
Title: Re: First Colaboration
Post by: smeagle on January 01, 2010, 01:47:20
would it be completely fulll of your own planets or would you just name it and describe it?
Title: Re: First Colaboration
Post by: smeagle on January 01, 2010, 04:05:19
Anyone who has joined/wants to join a good artist?
we need some cutscenes!
post here and i will pm you the details!
Title: Re: First Colaboration
Post by: PeppyHare4000 on January 01, 2010, 04:53:14
would it be completely fulll of your own planets or would you just name it and describe it?

If you allow me, ill make 2 planets in the star system and Name it and Describe it. Otherwise, Ill  just name it and describe it.
Title: Re: First Colaboration
Post by: smeagle on January 01, 2010, 07:40:15
that sounds good!
btw how many planets are you going to make?
i think 4 max
im probably going to do 3 but if i have more time i will do 4!
when you finish your first level, can you send it to me?
ill try putting them together!
Title: Re: First Colaboration
Post by: PeppyHare4000 on January 01, 2010, 17:46:47
that sounds good!
btw how many planets are you going to make?
i think 4 max
im probably going to do 3 but if i have more time i will do 4!
when you finish your first level, can you send it to me?
ill try putting them together!

read my last message, its 2 ;)
Title: Re: First Colaboration
Post by: PeppyHare4000 on January 01, 2010, 18:36:46
My star System: Yusano
Planets: Gugagant (Has Battery Charger)
              Mach II (Has Item)
              Gass Rutana (You can't land here)
Star Color: Indigo
Item: Luminous Crystal Tip
Maximum battery charge: 500
Star Info:
Yusano is a star where a dangerous base is stored to protect a rare fragment of the Luminous Crystal. Mach II was named Irasontu before the minions colonized the planet and changed its name to Mach II. The base has a lot of security features to guard doorways to the inner sanctum. To disable the security, You must solve the puzzles installed in the security system but it is hard to solve. Gass Rutana is a Gass Giant that does not have a surface to land on. Another planet called Gugagant is a planet that is mostly rock and lava. There is secret information in that planet that you need to take a look at, It also has a battery charger for your escape.

You have been doing good to start this collaboration smeagle, Im liking this.
All other contributors, It would be nice if you gave a small idea for this game ;)

Title: Re: First Colaboration
Post by: smeagle on January 02, 2010, 05:36:55
thank lightning eagle
he made the idea!
and... editing first post

btw the others have to post soon!
we need to know how many planets there are to make stars.
you can give ideas for stars when you post!
Title: Re: First Colaboration
Post by: PeppyHare4000 on January 02, 2010, 06:08:48
thank lightning eagle
he made the idea!
and... editing first post

btw the others have to post soon!
we need to know how many planets there are to make stars.
you can give ideas for stars when you post!

Still a great idea. I like contributing to stuff like this :).
We still need the other contributers opinions for the storyline though because this game should be something we all agree on.
To smeagle: Put my item as Luminous Crystal Tip
Title: Re: First Colaboration
Post by: LightningEagle on January 02, 2010, 11:37:43
Hey again, been away for a few days.

I've been working on something, though it doesn't resemble a level yet I do have some ideas.

In my mind I picture a star system with 2 (or more planets) in war with each other. Imagine the aircrafts in the background scenery. Lasers and ... kinda like.. star wars.  :D
A ruined landscape and civilians which you help/talk to in order to gain clues and at the same time learn of the history of the star system and maybe why they're at war.

Of course that is just one star.
Title: Re: First Colaboration
Post by: PeppyHare4000 on January 02, 2010, 20:02:40
Hey again, been away for a few days.

I've been working on something, though it doesn't resemble a level yet I do have some ideas.

In my mind I picture a star system with 2 (or more planets) in war with each other. Imagine the aircrafts in the background scenery. Lasers and ... kinda like.. star wars.  :D
A ruined landscape and civilians which you help/talk to in order to gain clues and at the same time learn of the history of the star system and maybe why they're at war.

Of course that is just one star.


I think that is a good idea, A war for the item you must get.

What do you think smeagle.
Title: Re: First Colaboration
Post by: smeagle on January 03, 2010, 04:43:52
sounds better than my idea  :D

so, now we wait for the others!
whats this star and planets called?

btw, peppy hare 4000, do you mind if my first planet is in your star system, or should i make a new one?
Title: Re: First Colaboration
Post by: PeppyHare4000 on January 03, 2010, 04:46:31
sounds better than my idea  :D

so, now we wait for the others!
whats this star and planets called?

btw, peppy hare 4000, do you mind if my first planet is in your star system, or should i make a new one?

It depends what type of planet it is.
Title: Re: First Colaboration
Post by: smeagle on January 03, 2010, 04:51:28
its like a tropical jungle that you find a rope and/or one of the gems

fact:the musics done now!
another fact:i took pictures of grass and rocks and im using them!
another another fact:im using the curly grass tileset that i originally made for ks and its taking like 30 minutes per screen  :sick:
Title: Re: First Colaboration
Post by: PeppyHare4000 on January 03, 2010, 05:00:11
its like a tropical jungle that you find a rope and/or one of the gems

fact:the musics done now!
another fact:i took pictures of grass and rocks and im using them!
another another fact:im using the curly grass tileset that i originally made for ks and its taking like 30 minutes per screen  :sick:

I dont know about it because my star system is based on unhabitable planets that the minions rule and i do not know if a tropical planet goes with it. Not to offend or anything.

You should make a star system like austra for the planets and let others contribute to it.
You can make another planet that is a secure base and put it in my star system though :)

I also need a bit of help on good backgrounds capable for a saira game and make planets that look good like in a saira game.

Im just trying to make the game so it makes sense. If you really want to put the planet on my star system, Ill see what i can do.
Title: Re: First Colaboration
Post by: smeagle on January 03, 2010, 05:04:46
ok ill make a "dump random planets here" star system called twigle!

i was also thinking of making a military base anyway  XD

for backgrounds take pictures then enhance them (what im doing).
Title: Re: First Colaboration
Post by: PeppyHare4000 on January 03, 2010, 05:08:06
ok ill make a "dump random planets here" star system called twigle!

i was also thinking of making a military base anyway  XD

for backgrounds take pictures then enhance them (what im doing).

what do u mean by enhance them
Title: Re: First Colaboration
Post by: smeagle on January 03, 2010, 06:02:01
like use gimp to blur/sharpen/filtercoulor etc  ;)
Title: Re: First Colaboration
Post by: SiamJai on January 04, 2010, 06:52:37
Going along nicely! :)

My star system will have two landable objects. One is a blue planet (name pending), covered entirely in water. This stage focuses on exploration (both above- and underwater) and may have a battery charger hidden somewhere.

The other object is Fenix Flight, a proving ground where your flight skills will be put to the test in the most unusual way. ;) This one will have an item (it's exact nature depends on the storyline). 

More as it develops.
Title: Re: First Colaboration
Post by: Comhon on January 04, 2010, 07:49:19
Level editing in Saira is really very hard. I can try make some level, but I don't know many things about the editor and I haven't a lot of time...

I have an idea of winter foggy planet (I have some photos of winter foggy nature) but I can't invent any good plot. So I can make nature and other people can place items. I'll try to make some creatues, but I don't know if they will be good.

I have troubles with the editor, I can't test the starmap, because the UFO doesn't work, and when I want to leave the planet, it says error. I think it's because cutscenes, so I need temporary episode with all necessary objects and files (like workable UFO and batery charger, etc...) like the temp level in KS.

PS I added alpha channel to my picture. Now I need to change the picture.
like this:
nothing - transparent
/
v
picture
/
v
nothing - transparen
Title: Re: First Colaboration
Post by: smeagle on January 04, 2010, 08:02:06
you dont need to check the starmap as that's what ill be doing when ive got all of the levels
ill be adding these to the first post

also you can put that "nature" planet in the dump random planets here star system!
Title: Re: First Colaboration
Post by: Comhon on January 13, 2010, 09:56:11
I would to make playable episode for testing the planets.
I need to have workable sprites.ini without cutscenes. I tried everything what I could find but IT DOESN'T WORK!  :sick:>( I need temporary episode with all nescenary things. Can someone make it? I can't. :(

EDIT: I can try make some temp level, like in KS but I REALLY need help with cutscenes...
Title: Re: First Colaboration
Post by: smeagle on January 13, 2010, 23:16:39
How many planets are you making ie why would you need to test multiple planet son one episode?
Couldnt you make multiple episodes with the planets, and test them that way?
Title: Re: First Colaboration
Post by: Comhon on January 14, 2010, 14:25:28
How many planets are you making ie why would you need to test multiple planet son one episode?
Couldnt you make multiple episodes with the planets, and test them that way?
I was trying to make planets.
But the editing is really hard, and I don't know if I fininsh it.
Title: Re: First Colaboration
Post by: smeagle on January 14, 2010, 23:35:05
so, when you were trying to make planets, it wasn't working?
maybe copy the original episode and edit those planets(?)
is that what you mean?
Title: Re: First Colaboration
Post by: smeagle on January 15, 2010, 02:34:09
sorry for the double post, but if you have a screenshot of part of your level, send it to me and i can put it in the screenshots area along with mine!  <3 We can now say that the collaboration is getting somewere, as all the design is done, and now we just need all the levels done!

Btw, i will attach the crystals that are mentioned in the storyline, and you can use gimp to change the colour.
The second pic is the full picture for the pda

ill work on the medalion pieces now
Title: Re: First Colaboration
Post by: PeppyHare4000 on January 16, 2010, 17:15:13
Oh man, I should get started with my planet, I was so busy with school.
How can you draw a planet like nifflas.
How can you draw an item like the red gem
Im going to try to start off with the Luminous crystal tip.

Feel free to kick me out if i am not helping at all, I don't think i got anywhere :(
Title: Re: First Colaboration
Post by: Widget on January 17, 2010, 20:16:20
The gem has already been provided by smeagle. To create the red version, simply colourise (colorise, I think, for US english... though maybe it's a 'Z'... I dunno  :P) the images in a program like Paintshop Pro, Photoshop or Gimp (which is free, if you don't already own suitable software).

Edit: I was gonna try doing a quick and dirty red version, but I've got nothing installed >< Also, it occurred to me that mentioning the names of commercial software is kinda... well, it's basically free advertising which I'm not so keen on  :/ I dunno, I think it's potentially useful but I'll change it if needs be  <_<
Title: Re: First Colaboration
Post by: PeppyHare4000 on January 17, 2010, 21:57:53
The gem has already been provided by smeagle. To create the red version, simply colourise (colorise, I think, for US english... though maybe it's a 'Z'... I dunno  :P) the images in a program like Paintshop Pro, Photoshop or Gimp (which is free, if you don't already own suitable software).

Edit: I was gonna try doing a quick and dirty red version, but I've got nothing installed >< Also, it occurred to me that mentioning the names of commercial software is kinda... well, it's basically free advertising which I'm not so keen on  :/ I dunno, I think it's potentially useful but I'll change it if needs be  <_<

I have to do something much harder. Im making the crystal parts so i must find a way to seperate the pieces while it looks like it is really broken. Not only do i have to colourize the crystal but make it glow very bright.
These are the 3 crystal parts: Luminous Crystal Tip, Luminous Crystal Body and Luminous Crystal Core.

I am going to have to do alot of good quality drawing to make these items or enhance them (it is hard to find a good picture)

Anyways, Good job smeagle. You have put way more effort than i did.
Title: Re: First Colaboration
Post by: Widget on January 17, 2010, 22:19:44
I have to do something much harder. Im making the crystal parts so i must find a way to seperate the pieces while it looks like it is really broken. Not only do i have to colourize the crystal but make it glow very bright.
These are the 3 crystal parts: Luminous Crystal Tip, Luminous Crystal Body and Luminous Crystal Core.

I am going to have to do alot of good quality drawing to make these items or enhance them (it is hard to find a good picture)

Anyways, Good job smeagle. You have put way more effort than i did.

Ah right, I see what you mean. Unfortunately, I think your crystal pieces and smeagle's whole crystal are functionally incompatible...  :/

The pieces tip, body and core are suggestive of a crystal far more like a quartz crystal (a multi-sided crystal rising from a uniform base to a "shoulder" and then to a point) than a polished gemstone such as smeagle has created. Under these circumstances, though, I must admit I'd be more inclined to rethink the relationship between crystal "pieces" than the artwork itself  X-P

Within a fantasy environment, does a multi-part crystal have to be truly shattered, or would an additive overlay be equally effective?  ;)
Title: Re: First Colaboration
Post by: smeagle on January 20, 2010, 02:04:16
oop.. i haven't been here for like 4 days  XD

so..
i think that i should just make one crystal that has say 8 shattered parts?
then there would be the same number of parts to make up the medallion to open the door
yeah, that sounds good, time to redraw the crystal!


also, if you need music, you can ask someone in the helper section, like my sister!
Title: Re: First Colaboration
Post by: PeppyHare4000 on January 20, 2010, 02:46:47
oop.. i haven't been here for like 4 days  XD

so..
i think that i should just make one crystal that has say 8 shattered parts?
then there would be the same number of parts to make up the medallion to open the door
yeah, that sounds good, time to redraw the crystal!


also, if you need music, you can ask someone in the helper section, like my sister!

then what do i do to help with the items.
Anything i can help you with, ill try my best
Title: Re: First Colaboration
Post by: smeagle on January 20, 2010, 03:33:02
well, it'd be best if we acctually KNEW how many planets there are going to be  ;)
we'll just have to wait a while, for the others to post.

am i the only person actively working on an actual level?  :crazy:

Well, next collaboration had better be more organised XD
Title: Re: First Colaboration
Post by: PeppyHare4000 on January 20, 2010, 13:32:52
well, it'd be best if we acctually KNEW how many planets there are going to be  ;)
we'll just have to wait a while, for the others to post.

am i the only person actively working on an actual level?  :crazy:

Well, next collaboration had better be more organised XD

Well, If you want, I can get started on the enviroment of Mach II
Can you just tell me how to make a good quality planet like nifflas.
I would love to work on the level but i need to make a planet and etc.
Title: Re: First Colaboration
Post by: Comhon on January 20, 2010, 16:14:07
I have some photo of stone which is looking like flame of candle.
I don't know if it is good.
Title: Re: First Colaboration
Post by: smeagle on January 22, 2010, 01:17:58
Yes, that is good!

if you want to, you can turn it into 6 difrent shards!
(im busy right now)

Did it, with minor touch ups for effect

Luckily, there are exactly 6 level makers, the same number of shards!
All level making contributors get to have one crystal shard and one medallion piece each! you can do what ever you want when hiding these!

They are attached, and labeled

when making the large previews and the level playing icons, just resize the parts
Title: Re: First Colaboration
Post by: Pick Yer Poison on January 22, 2010, 18:54:01
...hey, would I be able to help out on this? I don't have MMF 2, so I can't make any puzzles, and it might be a bad time to offer since smeagle just split the crystal (although I might not have been able to do anything with that, since as I mentioned I don't have MMF 2 :S). However, I'd definitely be up to making a battery-charging planet or environmental one, or maybe a base for someone else who can do so to add stuff that needs MMF 2.
Title: Re: First Colaboration
Post by: Comhon on January 22, 2010, 18:58:15
Nice, if is it nessecary, I can upload bigger picture of the crystal.
Title: Re: First Colaboration
Post by: PeppyHare4000 on January 23, 2010, 01:38:37
Ello, Just some updates and new stuff.
1. Replace My Item From Luminous Crystal Tip to Small Crystal Tip
2. I want to plan a new star system for the medallion piece

Star System: Froquoa
Planet 1 (Has Item): Quranu
Planet 2 (Battery Charger): Holinus
Unhabitable Planet: Absolute Comet
Star Info: Froquoa is a star system where the temperature is very cold. Froquoa's Star is very cold, Its temperature is nearing absolute zero. Quranu is a very icy planet, It has a basic security system but it is Quarnu's Enviroment that makes it hard to get around on the base. Holinus is a very rocky planet, What makes this planet cold is the wind temperature. Holinus hosts three speed trials, The next one harder than the last. They say once you complete all three trials, You will recieve important information. The Absolute comet is a rare comet that only comes every 200 years. The Absolute Comet makes all the planets colder. The comet's temperature is absolute zero so you cannot land on it.

@ Smeagle:
- What is a good way to make a planet for saira with good quality like nifflas
- What are the other 2 colors for the gems (Im just assuming its 3, Tell me if red is the only one)
- Are we reusing backgrounds from the original episode, I noticed where itress is, The original background is Polvere's star system. If we are not using the original backgrounds, how shall we make custom backgrounds. If i am enhancing photos, I might have trouble picking a good photo to enhance.
- When you have posted the picture of the crystal piece, Can i use your crystal piece as an example for mine. (Its ok if you say no)

Im going to get started on the level editing...
Title: Re: First Colaboration
Post by: smeagle on January 23, 2010, 07:20:28
ok, ill update

@comhon, the size was perfect  :^^:

@pick yer poison can make a level, or as many as you want, and you can put it in the "twiggle" star system, which is a "dump planets here" star system.

@peppy,
1. Use lots of sprites, etc. the parallaxing background things and make the level as smooth as possible (slopes rather than blocks like in ks)

2.we've decided that we would just have one crystal that has been broken, so you do not need to change the colour

3. Those backgrounds are just temporary, Ive already changed the galaxy and star system backdrops, and i just need to change the Itress backgrounds! ill post a new screen shot soon

4.see #2

I'm trying to think of a way to make it so you only find the medallion pieces after the cut scene, maybe the cut scene powers your ship enough to get to the new places? That is probably whats going to happen, and it will explain why in the cut scene. To all level contributors who are GOING to have a medallion piece, you will need to put it in a different star system than the one with the crystal piece.
Title: Re: First Colaboration
Post by: PeppyHare4000 on January 24, 2010, 01:37:27
Also, If you can in the future, Can you edit the time trial machines. Those Are the three trials for Holinus

Trial 1: Surface Trial
Trial 2: Cavern Trial
Trial 3: Frostbite Trial

Holinus's Battery Charger will either be 350 or 500, Depending on the star coordinates

If we are having star systems for one specific crystal/medallion piece, There will be 13-15 stars
12 ---> For Crystal and Medallion Pieces
2, 1 or 0 ---> Depends if Awenta and Twigle has one of the Crystal/Medallion piece
1 ---> For The Evil Lair
Title: Re: First Colaboration
Post by: smeagle on January 24, 2010, 09:05:38
1. ok, the time trial thing shouldn't be too difficult
2. 13-15 stars sounds good
3. awenta will have a crystal part, but twiggle wont

Ive already "made" yusano ingame, but it has no planets, maybe i should do that for all of them?
*done*
Title: Re: First Colaboration
Post by: PeppyHare4000 on January 24, 2010, 16:19:11
1. ok, the time trial thing shouldn't be too difficult
2. 13-15 stars sounds good
3. awenta will have a crystal part, but twiggle wont

Ive already "made" yusano ingame, but it has no planets, maybe i should do that for all of them?
*done*

 >( You have prevented me from trying to make my own star system. Oh well :sigh:
I just don't know how to make a planet for the game. Do i draw it? How do i do it. Do we take a picture and enhance it?
I just need some detailed answers is all.

BTW, Show the screen for the yusano solar system, I would like to see it.
Title: Re: First Colaboration
Post by: smeagle on January 25, 2010, 01:51:39
well, the yusano star system is just empty and all it is is an empty folder  :crazy:
you can make it (ie the diffrent layers and star)

1.make a tileset then use it in the editor
2. the pictures are used for the background

You can make the solar sytem as it looks exactly the same as the austra solar system.
It was just for testing.


 :P :crazy: C)p
Title: Re: First Colaboration
Post by: PeppyHare4000 on January 25, 2010, 01:57:08
well, the yusano star system is just empty and all it is is an empty folder  :crazy:
you can make it (ie the diffrent layers and star)

1.make a tileset then use it in the editor
2. the pictures are used for the background

You can make the solar sytem as it looks exactly the same as the austra solar system.
It was just for testing.


 :P :crazy: C)p

I also want to make the levels myself. How do you make a good space picture (for exploring the star system)
Who will do the honors of making the star system where the evil lair is.
Title: Re: First Colaboration
Post by: smeagle on January 25, 2010, 02:15:48
see the screenshot i posted , it is just an idea, so...
its in the "all" category for the space pictures, just use gimp to make starry backgrounds and nebulae
Title: Re: First Colaboration
Post by: PeppyHare4000 on January 25, 2010, 03:34:54
Wow, Your screen for Itress is cool...
Title: Re: First Colaboration
Post by: PeppyHare4000 on January 26, 2010, 00:02:35
For the space background, How do you make blue clouds (like for josephine and ninian). I don't know what to do on gimp
Title: Re: First Colaboration
Post by: smeagle on January 26, 2010, 06:16:17
do mean the "fog"?

You do this:
1. open gimp and create new picture
2. right click on the layer, called background, and click add alpha channel
3. press ctrl-a to select everything then press delete, so you should see a checkered background
4. select the paint brush tool
5. in the options set the opacity (clearness) to something lower than 50
6. when you stroke it on the picture, it should be partially see-through
7. play around with those settings for different results

long post ftw  :crazy:
Title: Re: First Colaboration
Post by: PeppyHare4000 on January 26, 2010, 13:42:11
do mean the "fog"?

You do this:
1. open gimp and create new picture
2. right click on the layer, called background, and click add alpha channel
3. press ctrl-a to select everything then press delete, so you should see a checkered background
4. select the paint brush tool
5. in the options set the opacity (clearness) to something lower than 50
6. when you stroke it on the picture, it should be partially see-through
7. play around with those settings for different results

long post ftw  :crazy:


thanks for the initial rules. How do you make the "fog" fade.
Title: Re: First Colaboration
Post by: Pick Yer Poison on January 26, 2010, 18:39:18
@pick yer poison can make a level, or as many as you want, and you can put it in the "twiggle" star system, which is a "dump planets here" star system.
Yay, thanks! :D
Title: Re: First Colaboration
Post by: PeppyHare4000 on January 27, 2010, 13:48:47
I think twiggle should either go on the very middle of the starmap or on that corner where that weird pink nebula is. It is a "dump planets here star system" so i think it should be a random spot :P
Title: Re: First Colaboration
Post by: Pick Yer Poison on January 28, 2010, 18:37:27
I think twiggle should either go on the very middle of the starmap or on that corner where that weird pink nebula is. It is a "dump planets here star system" so i think it should be a random spot :P
Perhaps it should be near the edge? That way it would be a kind of bonus place. Either that or really near some other stars.
Title: Re: First Colaboration
Post by: PeppyHare4000 on January 28, 2010, 22:33:33
I think twiggle should either go on the very middle of the starmap or on that corner where that weird pink nebula is. It is a "dump planets here star system" so i think it should be a random spot :P
Perhaps it should be near the edge? That way it would be a kind of bonus place. Either that or really near some other stars.

I just realized, There can't be much puzzles on twiggle because only 16 flags can be used... :(
Title: Re: First Colaboration
Post by: LightningEagle on January 29, 2010, 14:48:55
I think twiggle should either go on the very middle of the starmap or on that corner where that weird pink nebula is. It is a "dump planets here star system" so i think it should be a random spot :P
Perhaps it should be near the edge? That way it would be a kind of bonus place. Either that or really near some other stars.

I just realized, There can't be much puzzles on twiggle because only 16 flags can be used... :(
But remember that unlike KS a flag goes beyond 2 states (on/off). Flags here can have many more values, I don't think anyone have found the cap yet.
Title: Re: First Colaboration
Post by: PeppyHare4000 on January 29, 2010, 22:32:57
kool, I didn't realize that
Title: Re: First Colaboration
Post by: rrc2soft on January 30, 2010, 14:37:20
Hi!

Releasing KSDS is taking a lot of effort (I am squeezing all the free time I have to release it @ the end of February), so I am not sure if I will be able to make my "Black Omen" level  :sad: . Please assign my part of the crystal to someone else.

(I still want to do the level, but better to keep it as a small sidestory)
Title: Re: First Colaboration
Post by: PeppyHare4000 on January 30, 2010, 14:48:42
Smeagle will probably do the crystal himself because he is really putting a good effort on this collaboration
If i have to do the second crystal, Ill be in a tight spot.

@RRC2Soft. If you are planning to put the black omen on someone else's star system, Feel free to put it in my star system, Yusano.
Title: Re: First Colaboration
Post by: rrc2soft on January 30, 2010, 15:49:18
@RRC2Soft. If you are planning to put the black omen on someone else's star system, Feel free to put it in my star system, Yusano.

Thanks  :)
Title: Re: First Colaboration
Post by: PeppyHare4000 on January 31, 2010, 06:31:16
For the twiggle star system, I would like to put a planet called Magmarius
It is basically a lava planet that is meant for exploring but there are three of those Puzzles from Dragon Noir

1 Super Hard Line Attachment Puzzle
1 Super Hard Circle Overlay Puzzle
1 Super Hard Transmitter Connection Puzzle

Do you mind if the planet has three items though...
1. Connection Award (Red)
2. Overlay Award (Green)
3. Transmitter Award (Blue)
Title: Re: First Colaboration
Post by: smeagle on February 01, 2010, 08:18:02
ok, ill update soon (school ftw  :ohnoes:)

btw if pyp wants the crystal, then s/he can have it.
Title: Re: First Colaboration
Post by: Comhon on February 01, 2010, 12:00:23
I made progress. Actually, I have 4 screens.

My planet is Mlhas, system Sullen.
Title: Re: First Colaboration
Post by: rrc2soft on February 01, 2010, 13:06:18
 :whoa: :whoa: :whoa:

...Awesome.
Title: Re: First Colaboration
Post by: Pick Yer Poison on February 01, 2010, 17:49:05
btw if pyp wants the crystal, then s/he can have it.
He, and unfortunately, I wouldn't be able to do anything with it, since I don't have MMF 2. X)
Title: Re: First Colaboration
Post by: Comhon on February 02, 2010, 09:53:52
:whoa: :whoa: :whoa:

...Awesome.
The fourth screen is in progress. I don't know the player moving well, so I don't know, if I make challennges. Do you want them?
Title: Re: First Colaboration
Post by: smeagle on February 02, 2010, 10:31:46
...you wont need mmf2 to make a level with hard jumping puzzles  >)
well, you can always use the demo
also updating screenshots  ;)
Title: Re: First Colaboration
Post by: Looki on February 02, 2010, 22:33:07
That looks awesome. :)
I think I'll look into customizable puzzles again once I'm done with my current project.
Title: Re: First Colaboration
Post by: PeppyHare4000 on February 03, 2010, 00:53:17
Yusano's Star system coordinates: X-700  Y-296
Froquoa's Star system coordinates: X-335 Y-103

Smeagle, When im done these star systems, Could you place the star system on those coordinates
Title: Re: First Colaboration
Post by: Comhon on February 03, 2010, 09:52:06
I can't work on the level more than hour a day >( and I must learn how to use the flags to make the challenges...I have big probs with the machines and lasers now, so I'll make terrain first. Than I must take some more photos of snow nature (grass snowhills, etc.). I must make more tiles, objects and sprites, too.
So, the progress of my level is really slow.
Title: Re: First Colaboration
Post by: smeagle on February 03, 2010, 10:25:49
...but your working on it!
That's enough!
i also have problems with the tileset im using

0_0

Im hoping to take some nice pictures and actually make the level look good!
Right now it looks kinda...plain
Title: Re: First Colaboration
Post by: PeppyHare4000 on February 03, 2010, 13:41:18
@Comhon: Can you give us the info of star system sullen, I would like to know what Sullen's planets are about
Title: Re: First Colaboration
Post by: Comhon on February 03, 2010, 17:55:29
The worst problem for me are the flags. I never understand flags in KS completly, so it's a bit hard for me to learn them. But I try it.

@Comhon: Can you give us the info of star system sullen, I would like to know what Sullen's planets are about

Here ist is. Feel free to fix the misstakes...

In the Universe, there are lots of places different from Earth, but places, which are looking like it, too. One of the places is planet Mlhas in star system Sullen. Mlhas hasn't got too warm climate, so there are long winters. Most of the planet is half-year covered with snow. But in summer, when all the snow thaws, everyone can see wondrful nature...
Title: Re: First Colaboration
Post by: Widget on February 06, 2010, 21:52:16
In the Universe, there are lots of places different from Earth, but places, which are looking like it, too. One of the places is planet Mlhas in star system Sullen. Mlhas hasn't got too warm climate, so there are long winters. Most of the planet is half-year covered with snow. But in summer, when all the snow thaws, everyone can see wondrful nature...

"Within our universe there are many places very different from our Earth, though also places which appear much the same. One such place is the planet Mlhas, in a star-system explorers are calling Sullen. While Mlhas is in an irregular orbit that regularly carries it far from the star at the heart of the Sullen system, every so often the ice-caps retreat as the planet approaches the system's center. In this short time, as the melting snow and ice feeds the soil, a remarkable variety and density of life makes this little-known planet a beacon for explorers and naturalists alike."

I hope you're not too offended by the gross liberties I took with your original text  :oops:
Title: Re: First Colaboration
Post by: PeppyHare4000 on February 07, 2010, 01:52:38
While there are the star systems that hold the crystal pieces and medallion fragments, I suggest that side star systems are made.

A Side star system does not have an important item (Maybe a hidden one or two). Side star systems will have awards for doing certain puzzles. If someone manages to make their own puzzle on MMF2 for saira, They can put them in the side star systems. Im planning to do a side star system

Star System: Uvera
Planet: Magmaru
Star Info: Magmaru is the planet that orbits Uvera. Magmaru is the only planet orbiting Uvera, Considering it's a remote star system. Magmaru is a planet almost made of pure lava. Its landable because of a small rock plateau on the planet. No thieves or official industries have colonized this planet yet. A guru placed in puzzles exactly like in Dragon Noir except he made the puzzles really hard. When all puzzles of one type is done, You get an award for it. Nobody got one of these awards yet.

Basically, Its those puzzles on the Red/Green/Blue Terminals but made so it is very hard to complete. The awards will be a gold metal with a symbol on it.

Red Terminal Puzzle Award Symbol: A Regular connection square
Green Terminal Puzzle Award Symbol: The Purple circle in the puzzle
Blue Terminal Puzzle Award Symbol: 1 Input Node

It is just an idea, I bet it is bad but an idea.
Title: Re: First Colaboration
Post by: PeppyHare4000 on February 13, 2010, 19:27:28
does anyone have updates, let me know.
Title: Re: First Colaboration
Post by: Comhon on February 14, 2010, 14:49:14
In the Universe, there are lots of places different from Earth, but places, which are looking like it, too. One of the places is planet Mlhas in star system Sullen. Mlhas hasn't got too warm climate, so there are long winters. Most of the planet is half-year covered with snow. But in summer, when all the snow thaws, everyone can see wondrful nature...

"Within our universe there are many places very different from our Earth, though also places which appear much the same. One such place is the planet Mlhas, in a star-system explorers are calling Sullen. While Mlhas is in an irregular orbit that regularly carries it far from the star at the heart of the Sullen system, every so often the ice-caps retreat as the planet approaches the system's center. In this short time, as the melting snow and ice feeds the soil, a remarkable variety and density of life makes this little-known planet a beacon for explorers and naturalists alike."

I hope you're not too offended by the gross liberties I took with your original text  :oops:
Not, It's really good. Thanks a lot!!
Title: Re: First Colaboration
Post by: PeppyHare4000 on February 15, 2010, 00:57:50
Comhon, On the star map. Where are you planning to put your star system. I like to make prototypes of the peoples star systems for specific reasons.
Title: Re: First Colaboration
Post by: Comhon on February 15, 2010, 12:18:08
Comhon, On the star map. Where are you planning to put your star system. I like to make prototypes of the peoples star systems for specific reasons.
Hmm, I don't know it now. Place it somewhere in the left down conner.


I am sorry, I hadn't time for Saira last week, so made no progress. I hope I will have some time now.



Title: Re: First Colaboration
Post by: PeppyHare4000 on February 15, 2010, 15:13:07
Comhon, On the star map. Where are you planning to put your star system. I like to make prototypes of the peoples star systems for specific reasons.
Hmm, I don't know it now. Place it somewhere in the left down conner.


I am sorry, I hadn't time for Saira last week, so made no progress. I hope I will have some time now.



With the grey fog or without the grey fog
Title: Re: First Colaboration
Post by: PeppyHare4000 on February 23, 2010, 13:20:20
Here are the attachments for my planets and star
In order
Gass Rutana (Center It on a 57x57 photo)
Gugagant (Center It on a 36x36 photo)
Mach II (Center It on a 40x40 photo)
Yusano star (Center It on a 32x32 photo)

Star.ini settings
[Location]
X Position=700
Y Position=296
[Orbit 0]
Planet=Gugagant
X Center=480
Y Center=284
Diameter=150
Orbit Position=200
[Orbit 1]
Planet=Mach II
Note=Original Name: Irasontu
X Center=480
Y Center=284
Diameter=225
Orbit Position=290
[Orbit 2]
Planet=Gass Rutana
X Center=480
Y Center=284
Diameter=350
Orbit Position=55
Title: Re: First Colaboration
Post by: Shenjoku on March 19, 2010, 00:09:52
Is this still being worked on? I just bought the game on Steam recently and have been screwing around with the editor a bit. I just made a quick recreation of our solar system just to figure some things out. Haven't even started on planet side editing, mostly because I'm a programmer not an artist so I'm not very good at that kinda thing...but I'll help if I can :)
Title: Re: First Colaboration
Post by: WatcherCCG on March 19, 2010, 03:59:34
When will this be available for download?
Title: Re: First Colaboration
Post by: smeagle on March 19, 2010, 07:37:00
@shenjoku, yes, but very slowly

@ weather, when it is done, which could be a while as we need everyone's contribution before it works  :sick:
Title: Re: First Colaboration
Post by: PeppyHare4000 on March 19, 2010, 12:36:02
@shenjoku, yes, but very slowly

@ weather, when it is done, which could be a while as we need everyone's contribution before it works  :sick:

This collaboration has been dead for a few weeks.
Sorry smeagle, I was very busy so i didn't have time to work on this. Ill get back to it when i can.
Title: Re: First Colaboration
Post by: smeagle on March 21, 2010, 05:56:49
ok, i have desicded to private message all of the contributors, except for the ones i know are working on it, and see if they are still interested.
if not, we will have a few new spots for new contributors, so if you wanna join, you could soon!
Title: Re: First Colaboration
Post by: SiamJai on March 22, 2010, 11:26:40
One of those could be mine then, I guess. :) I'm not sure I can finish the planets in the foreseeable future, and I don't want to hold up space that others might be interested in.

So, don't wait for me guys. :)
Title: Re: First Colaboration
Post by: Comhon on March 22, 2010, 19:22:07
I must say, I wasn't working on the level. I've done the terrain, but lots of parts of my small planet are totally incomplete and I don't know if I finish it, but I hope...
I'll try to work on it more...
Title: Re: First Colaboration
Post by: Zudak on May 10, 2010, 03:19:20
I don't really have any assistance to offer, unfortunately, (I really wish I could help, but I'm just don't have the talent or the time!) but if you guys finish this you will be my heroes forever. :P2
Title: Re: First Colaboration
Post by: smeagle on May 10, 2010, 10:49:01
OK.
If you have finished a level, can you private message me it?
If you have almost finished a level, can you do the same?

We can get a collaboration with about 5 levels at least   :D
Title: Re: First Colaboration
Post by: PeppyHare4000 on May 20, 2010, 01:57:20
When june comes by, I will start saira level editing for the collaboration again because i have plenty of time at june. Just wait until then.
Title: Re: First Colaboration
Post by: PeppyHare4000 on August 12, 2010, 04:56:44
im assuming this collaboration is abandoned now. Notify me if it isn't
Title: Re: First Colaboration
Post by: smeagle on August 12, 2010, 06:20:16
Yes, unfortunately i would say that.
Title: Re: First Colaboration
Post by: PeppyHare4000 on August 12, 2010, 08:42:46
thats too bad. Ah well...
You should notify that this collaboration is no longer active on the 1st post of this topic
Title: Re: First Colaboration
Post by: Comhon on August 02, 2011, 21:53:56
I am disappointed with myself that I lost interest to make the level.
I did't have any ideas and I completly got lost in it.
I noticed I made no changes for a year when I found it on my harddisc.

If someone has interest, please try to complete this very buggy unfinished part.
You can work on it as it was yours. You can do everything with it to make it playable.

LINK: http://www.mediafire.com/?smz54q3g9sr3ak3