Nifflas' Support Forum

Temporary => Knytt Stories Level Releases => Topic started by: Comhon on November 19, 2009, 19:46:34

Title: Comhon's levels (Added On The Treetops Widget's edit)
Post by: Comhon on November 19, 2009, 19:46:34
We are waiting too long time for new Knyttlevels.com, so I decided to post my older levels.

Knytt Garden

Knytt Garden is an environmental playground medium level. Juni can expore her world. The level has no end and no evil creatures (for Juni...) The world has about 139 scenes and lots of Nifflas' external music and lots of custom tilesets, so, sorry for big size)

Download (http://www.mediafire.com/?khnm5oj5mlq) from MediaFire.com (http://www.mediafire.com) (14,1 MB)

On the Treetops

On the Treetops is medium level with lots of nice graphic and music. It is about juni, who fell from the tree tops down and wants go back home to the tops.

Download (http://knyttlevels.com/levels/Comhon%20-%20On%20the%20Treetops%20%28Widget%29.knytt.bin) from Knytt Stories Level Archive (http://www.knyttlevels.com) (8.44 MB)
[updated wersion with a new script by Widget, recommended, if you don't want to read a silly attempt of poetry X-P]

Download (http://www.knyttlevels.com/levels/Comhon%20-%20On%20the%20tree%20top%20-%20Final.knytt.bin) from Knytt Stories Level Archive (http://www.knyttlevels.com) (6.72 MB) [original version]


In the Hobbit town

It is about small hobbit. You can walk around all Hobbit Town. There is a cave, too. You can visit many houses (Press down to visit any house).

I made this level beacuse I like Imaddo tilesets.
It is small, It haven't end. No monsters.
There is a lots of conservations, too.

Categories are Easy, Playground, Enviromental and Small.

Download (http://knyttlevels.com/levels/Comhon%20-%20In%20the%20Hobbit%20Town%20-%20Final.knytt.bin) from Knytt Stories Level Archive (http://www.knyttlevels.com) (1.05 MB)


I hope you will enjoy them.

Please write how the levels are and write me the bugs, grammar misstakes and SGE errors, too please.


I have more levels but they have simple graphic and music, I'll post them later...


EDIT2: Added Widget's version of script
EDIT1: Fixed links
Title: Re: Comhon's levels
Post by: Razzorman on November 19, 2009, 19:49:38
On the treetop is just fantastic. Everyone needs to play it. Now. :D
Title: Re: Comhon's levels
Post by: Widget on November 19, 2009, 22:12:35
On the treetop is just fantastic. Everyone needs to play it. Now. :D

Aye sir!  :^^:
I'll come back once I've given it a run through.

EDIT: That was a lot of fun, I really enjoyed it  :)
I would give the other levels a shot but I'm not a big fan of playground/environmental levels so I'll leave those to people who can appreciate them properly  :^^:

EDIT2: Ack, I almost forgot. I found something that might be a "bug" or could just be me being impatient :P
Oh, weird. Nevermind, couldn't replicate it so I'm not sure what the cause was  :/
Spoiler: (click to show/hide)
Title: Re: Comhon's levels
Post by: Feline Monstrosity on November 19, 2009, 23:55:25
The only single released level using one of my tilesets! :^^:
Not that I've made many tilesets, but it's still cool.
Title: Re: Comhon's levels
Post by: Comhon on November 20, 2009, 12:18:51
On the treetop is just fantastic. Everyone needs to play it. Now. :D
The only single released level using one of my tilesets! :^^:
Not that I've made many tilesets, but it's still cool.
On the treetop is just fantastic. Everyone needs to play it. Now. :D
Aye sir!  :^^:
I'll come back once I've given it a run through.
thanks a lot
Title: Re: Comhon's levels
Post by: Hmpf on November 20, 2009, 20:35:20
Okay, I'm *trying* to play On the Treetop, because I have a big thing for green levels ;-), but I think it's beyond my abilities. Sort of. Well, actually, it's a jump I know I've managed before, even a couple of times, but never without literally *hours* of trying, and I'm just not willing (nor able) to invest that much time at the moment.  But maybe I've missed something - a powerup somewhere, or another way 'out'?

See attachment for the jump I can't manage. I do not have the long-jump powerup, nor the double-jump powerup.

ETA: Ah, never mind. Found the
Spoiler: (click to show/hide)
Title: Re: Comhon's levels
Post by: Widget on November 23, 2009, 14:11:08
I've been running around the level quite a bit, poking my nose into places and there are a few very minor things I think could be "fixed". (When I say very minor, I really mean it. I've thoroughly enjoyed this level throughout  :^^:)

Spoiler: (click to show/hide)

This is just nitpicking for the sake of giving some constructive criticism. This has become one of my favourite levels. Really impressive  :^^:
I especially liked the
Spoiler: (click to show/hide)
and the
Spoiler: (click to show/hide)
Title: Re: Comhon's levels
Post by: Purple Pineapple on November 23, 2009, 16:51:23
On the treetop is just fantastic. Everyone needs to play it. Now. :D
One of the first KS levels I really liked, if I recall correctly. *goes back to replay*
Title: Re: Comhon's levels
Post by: RunMan on November 24, 2009, 20:41:23
In 'In the Hobbit Town' on the screen [1003;1000] you can reach void, by climbing up the green wall.

It's been a while since I've been posting here, so I want to say 'Hi' to those who remember me, and to those who I don't know :)
Title: Re: Comhon's levels
Post by: yohji on November 24, 2009, 23:01:57
"On the tree top" is very nice! Great use of music and perfectly balanced challenge/environmental. I enjoyed it very much  :)
Title: Re: Comhon's levels
Post by: Hmpf on November 27, 2009, 04:14:29
Finished On the Tree Top yesterday; nice level! Just the right difficulty, too.