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General => Other Free Games => Topic started by: Purple Pineapple on July 09, 2009, 23:16:24

Title: [Platformer] Lyle in Cube Sector
Post by: Purple Pineapple on July 09, 2009, 23:16:24
Story: Basically, Lyle's cat is stolen and you must get it back. In the game, there are many cubes he can pick up and throw at enemies. Power-ups such as cube double jumping and phantom cube are available if you look hard enough.

Spoiler: screenshots (click to show/hide)

Link (http://www.sitesled.com/members/bogo/lyle.html)
Direct download (http://www.sitesled.com/members/bogo/games/lyle.zip)
Title: Re: [Platformer] Lyle in Cube Sector
Post by: googoogjoob on July 09, 2009, 23:31:29
This is one of the best games ever.
Title: Re: [Platformer] Lyle in Cube Sector
Post by: Pumpkinbot on July 10, 2009, 06:35:25
Why not. *goes to look for Portal references*
Edit: Eh, it's okay. But I wish it would explain the controls. <_< Also, I use CTRL (button 2) o find my mouse (the radar thing) so that appears in the middle of my game.
Title: Re: [Platformer] Lyle in Cube Sector
Post by: googoogjoob on July 10, 2009, 06:39:53
Why not. *goes to look for Portal references*

Lyle in Cube Sector was released a good two and a half years before Portal.
Title: Re: [Platformer] Lyle in Cube Sector
Post by: Pumpkinbot on July 10, 2009, 06:43:30
Why not. *goes to look for Portal references*

Lyle in Cube Sector was released a good two and a half years before Portal.
T^T
Title: Re: [Platformer] Lyle in Cube Sector
Post by: PONTO on July 10, 2009, 23:40:55
I'm playing this game and I am enjoying it, but I guess some checkpoints wouldn't hurt... :S
Title: Re: [Platformer] Lyle in Cube Sector
Post by: googoogjoob on July 10, 2009, 23:54:26
You eventually get teleporter dealies, which let you go to reasonably far-flung places from the start of the game. (And once you get used to the map it's usually pretty easy to get anywhere starting from one of the teleporters.)
Title: Re: [Platformer] Lyle in Cube Sector
Post by: PONTO on July 11, 2009, 00:01:43
Also, does anyone know of a way to get it to automatically launch in windowed mode as it's opened?
Title: Re: [Platformer] Lyle in Cube Sector
Post by: lilmanjs16 on July 11, 2009, 01:00:06
i've had this game for ages. I was turned off at first by the graphics, but the gameplay just sucked me in. great game.
Title: Re: [Platformer] Lyle in Cube Sector
Post by: PONTO on July 11, 2009, 01:28:51
Always starting by the house is getting on my nerves... xD
Title: Re: [Platformer] Lyle in Cube Sector
Post by: Purple Pineapple on July 11, 2009, 04:07:56
The tricky thing is judging when to save.
Title: Re: [Platformer] Lyle in Cube Sector
Post by: Pick Yer Poison on July 11, 2009, 05:16:37
The tricky thing is judging when to save.
It's not that tricky. Just go until you die; it automatically saves your game when you do. XD
Title: Re: [Platformer] Lyle in Cube Sector
Post by: Firecat on July 11, 2009, 06:18:03
Its a good game but quite hard
Title: Re: [Platformer] Lyle in Cube Sector
Post by: googoogjoob on July 11, 2009, 06:44:29
The tricky thing is judging when to save.
It's not that tricky. Just go until you die; it automatically saves your game when you do. XD

...what. That would make the game too easy. If you die after getting a powerup but before saving, I'm reasonably sure that you don't have the powerup when you are revived. (I'm not replaying right now to test this.)
Title: Re: [Platformer] Lyle in Cube Sector
Post by: Pick Yer Poison on July 11, 2009, 06:53:50
The tricky thing is judging when to save.
It's not that tricky. Just go until you die; it automatically saves your game when you do. XD

...what. That would make the game too easy. If you die after getting a powerup but before saving, I'm reasonably sure that you don't have the powerup when you are revived. (I'm not replaying right now to test this.)
It did exactly what you're saying for me. I died before I saved and quite after getting the
Spoiler: (click to show/hide)
and I still had it when I continued.
Title: Re: [Platformer] Lyle in Cube Sector
Post by: Bored2death on July 11, 2009, 08:35:12
The tricky thing is judging when to save.
It's not that tricky. Just go until you die; it automatically saves your game when you do. XD

...what. That would make the game too easy. If you die after getting a powerup but before saving, I'm reasonably sure that you don't have the powerup when you are revived. (I'm not replaying right now to test this.)
It did exactly what you're saying for me. I died before I saved and quite after getting the
Spoiler: (click to show/hide)
and I still had it when I continued.

...Same...
Title: Re: [Platformer] Lyle in Cube Sector
Post by: Dynamite on July 11, 2009, 10:17:23
I really don't see how this game is good

This is one of the best games ever.

Would you mind telling me why? I have played this game and in my opinion, it's not good enough for me to say "It's one of the best games ever".

Same with Cavestory...
Title: Re: [Platformer] Lyle in Cube Sector
Post by: Pick Yer Poison on July 11, 2009, 17:37:46
I really don't see how this game is good

This is one of the best games ever.

Would you mind telling me why? I have played this game and in my opinion, it's not good enough for me to say "It's one of the best games ever".

Same with Cavestory...
I'd have to agree with that, except for the part about Cave Story (but let's not start an argument here :P). I've played several indie games that are, in my opinion, quite a bit better.
Title: Re: [Platformer] Lyle in Cube Sector
Post by: googoogjoob on July 11, 2009, 19:03:23
It's fantastic because it's a well-constructed Metroidvania-type game, with reasonable but challenging difficulty, a memorable central mechanic, memorable bizarre enemies, and all sorts of weird stuff.
Title: Re: [Platformer] Lyle in Cube Sector
Post by: Bored2death on July 11, 2009, 19:10:36
It's fantastic because it's a well-constructed Metroidvania-type game, with reasonable but challenging difficulty, a memorable central mechanic, memorable bizarre enemies, and all sorts of weird stuff.

I wish it was as good as the metroid series...
Title: Re: [Platformer] Lyle in Cube Sector
Post by: Joozey on July 11, 2009, 22:46:37
I think it's not really good at all. Mainly the gamedesign is just... meh.
Title: Re: [Platformer] Lyle in Cube Sector
Post by: Purple Pineapple on July 11, 2009, 23:26:03
Spoiler: quoting (click to show/hide)
As far as I can remember, it doesn't save the map. I don't know about power-ups.
Title: Re: [Platformer] Lyle in Cube Sector
Post by: googoogjoob on July 12, 2009, 01:29:52
Mainly the gamedesign is just... meh.

That's incredibly vague.
Title: Re: [Platformer] Lyle in Cube Sector
Post by: Firecat on July 12, 2009, 03:32:31
As far as I can remember, it doesn't save the map. I don't know about power-ups.
Always starting by the house is getting on my nerves... xD
Title: Re: [Platformer] Lyle in Cube Sector
Post by: Pick Yer Poison on July 12, 2009, 06:51:16
As far as I can remember, it doesn't save the map. I don't know about power-ups.
Always starting by the house is getting on my nerves... xD
Non sequitor much? :P
Title: Re: [Platformer] Lyle in Cube Sector
Post by: Joozey on July 12, 2009, 12:32:03
Mainly the gamedesign is just... meh.

That's incredibly vague.
I mean the level design. It's not fun to play through it, it doesn't keep me excited of what would be in that one path I just can't reach. This is due to too many pathways which often lead to a powerup but to nowhere else. And the powerup itself unlocks another heap of pathways which I can't remember where they all were. On top of that, the levels don't stand out. It's just a boring sequence of jump, run forth and back, and throw-blocks with tiny uninteresting puzzles using the blocks. It's nothing special.
Title: Re: [Platformer] Lyle in Cube Sector
Post by: googoogjoob on July 12, 2009, 17:58:03
I mean the level design. It's not fun to play through it, it doesn't keep me excited of what would be in that one path I just can't reach. This is due to too many pathways which often lead to a powerup but to nowhere else. And the powerup itself unlocks another heap of pathways which I can't remember where they all were.

This is like exactly Metroid.
Title: Re: [Platformer] Lyle in Cube Sector
Post by: Joozey on July 12, 2009, 18:25:21
Well then I wouldn't like metroid either :3
Title: Re: [Platformer] Lyle in Cube Sector
Post by: Pick Yer Poison on July 12, 2009, 18:34:11
I mean the level design. It's not fun to play through it, it doesn't keep me excited of what would be in that one path I just can't reach. This is due to too many pathways which often lead to a powerup but to nowhere else. And the powerup itself unlocks another heap of pathways which I can't remember where they all were.
This is like exactly Metroid.
Well then I wouldn't like metroid either :3
I hope you're not talking about Metroid 1 or 2 (the original or its sequel), because the most common complaint in ether of those was, "I'm lost!" as opposed to, "I just can't decide where to go!"

That said, there are many games that use the mechanic of making you run all over the map in order to complete the game. If you dislike that, then you must dislike a lot more games than Metroid. Don't get me wrong, I'm not too fond of this game, but I wanted to make that point. :/

[ot] You dislike Metroid? BURN THE INFIDEL! :nuts: [/ot]
Title: Re: [Platformer] Lyle in Cube Sector
Post by: Bored2death on July 12, 2009, 19:27:58
Spoiler: quoting (click to show/hide)

Anyone who dislikes a Metroid game... must burn  :crazy: I was recently introduced to the series, and I can't find a single reason to dislike them. Now, Lyle in Cube Sector... that's a different story. In my opinion, what makes it the least fun is dying so easily, and then the long game over scene. You don't die as easily as you do in IWBTG, but the game over screen is ridiculous. Anyway, Metroid is a lot cooler (you get to shoot things, among other things...). Please, don't dis Metroid, and remember that Lyle in Cube Sector may share some traits with Metroid, but not many.
Title: Re: [Platformer] Lyle in Cube Sector
Post by: googoogjoob on July 12, 2009, 20:04:47
Anyone who dislikes a Metroid game... must burn  :crazy: I was recently introduced to the series, and I can't find a single reason to dislike them. Now, Lyle in Cube Sector... that's a different story. In my opinion, what makes it the least fun is dying so easily, and then the long game over scene. You don't die as easily as you do in IWBTG, but the game over screen is ridiculous. Anyway, Metroid is a lot cooler (you get to shoot things, among other things...). Please, don't dis Metroid, and remember that Lyle in Cube Sector may share some traits with Metroid, but not many.

I think you can skip the game over scene. Lyle in Cube Sector is a lot cooler (you get to throw cubes at things, among other things...). Lyle is a Metroidvania game, which means that it shares significant traits with Metroid and Castlevania games. Mainly, it's open-ended, and where you can go is limited only by which powerups you have.
Title: Re: [Platformer] Lyle in Cube Sector
Post by: Bored2death on July 12, 2009, 20:26:34
Anyone who dislikes a Metroid game... must burn  :crazy: I was recently introduced to the series, and I can't find a single reason to dislike them. Now, Lyle in Cube Sector... that's a different story. In my opinion, what makes it the least fun is dying so easily, and then the long game over scene. You don't die as easily as you do in IWBTG, but the game over screen is ridiculous. Anyway, Metroid is a lot cooler (you get to shoot things, among other things...). Please, don't dis Metroid, and remember that Lyle in Cube Sector may share some traits with Metroid, but not many.

I think you can skip the game over scene. Lyle in Cube Sector is a lot cooler (you get to throw cubes at things, among other things...). Lyle is a Metroidvania game, which means that it shares significant traits with Metroid and Castlevania games. Mainly, it's open-ended, and where you can go is limited only by which powerups you have.

I think it is time we [/opinions]. We will all have our favorites... Anyway... HOW do you skip the game over scene???
Title: Re: [Platformer] Lyle in Cube Sector
Post by: Salmoneous on July 12, 2009, 23:59:23
I love the metroidish atmosphere in this game. The challange is not frustrating, the graphics and music are nice. Only downside is that there is no checkpoints.
Title: Re: [Platformer] Lyle in Cube Sector
Post by: PONTO on July 13, 2009, 00:02:19
Yeah, I'd change that about the checkpoints, especially for the bosses, and have Lyle starting with full HP on every respawn. The way it is gets too frustrating.

But I do like the game. It gets a lot more interesting when you have more powerups. I have all of them, just need to defeat that last boss, which is not easy...
Title: Re: [Platformer] Lyle in Cube Sector
Post by: minmay on July 13, 2009, 01:32:07
I never considered this game to be that good.  It's a good game, but it's not that good.

The physics are quite glitchy in places (e.g. kicking green cubes) and the way the saving/dying works is honestly very annoying.  That, and the boss battles are rather dull.  It also bothers me a bit that the music isn't original.
The exploration aspect, however, is implemented very well.  And the cow room, of course.
Title: Re: [Platformer] Lyle in Cube Sector
Post by: Purple Pineapple on July 13, 2009, 01:42:47
Oh the cow was so awesome. XD
Title: Re: [Platformer] Lyle in Cube Sector
Post by: Bored2death on July 15, 2009, 04:33:31
How does that cow survive? :huh:
Title: Re: [Platformer] Lyle in Cube Sector
Post by: googoogjoob on July 15, 2009, 05:05:48
How does that cow survive? :huh:

Suspension of disbelief.
Title: Re: [Platformer] Lyle in Cube Sector
Post by: Pick Yer Poison on July 15, 2009, 05:43:01
How does that cow survive? :huh:

Suspension of disbelief.
More like suspension of lava. :P
Title: Re: [Platformer] Lyle in Cube Sector
Post by: TheoX on July 15, 2009, 07:24:34
This is one of the best games ever.
agreed.  I found out about this game from the old WaDF forum!  It's since become one of my favorites, and made me want to write chiptunes.  XD
Title: Re: [Platformer] Lyle in Cube Sector
Post by: Purple Pineapple on July 15, 2009, 15:21:02
Ok. I just tried playing this again, but got stuck at the
Spoiler: (click to show/hide)
boss, because my monitor is screwed up, and I can't see the boss. :/
Title: Re: [Platformer] Lyle in Cube Sector
Post by: TheoX on July 15, 2009, 17:40:35
You can't see the boss?  That's a very odd monitor malfunction. O_o
Title: Re: [Platformer] Lyle in Cube Sector
Post by: minmay on July 15, 2009, 22:58:08
I assume that his monitor cuts off the top part of the screen.  Still quite an odd monitor malfunction however.
Title: Re: [Platformer] Lyle in Cube Sector
Post by: Purple Pineapple on July 15, 2009, 23:32:50
It's not a hardware malfunction; I failed with my laptop and part of the screen is blacked out.
Title: Re: [Platformer] Lyle in Cube Sector
Post by: Purple Pineapple on September 18, 2010, 02:24:09
Spoiler: (click to show/hide)
Title: Re: [Platformer] Lyle in Cube Sector
Post by: Yonowaaru on September 18, 2010, 09:32:40
Spoiler: (click to show/hide)
Title: Re: [Platformer] Lyle in Cube Sector
Post by: sergiocornaga on September 18, 2010, 13:39:07
Title: Re: [Platformer] Lyle in Cube Sector
Post by: Purple Pineapple on September 18, 2010, 18:52:26
Spoiler: (click to show/hide)