*downloading*
EDIT: Ugh. There seriously needs to be a save point somewhere in the middle if the switch puzzle.
Its great so far!
I would call this lunatic by my standards.
however there was one little mistake.Spoiler: (click to show/hide)
OK, more save points in some places. That area where you have to dodge spikes while going up by umbrella only to get killed by spikes when you think you're finished is not cool.
I like the tilesets. However, the level itself is too hard. Not, "the level is actually hard"-hard, but more like "the save points are just too far apart"-hard. There are very few screens that are actually tricky on their own, but the long sequences of medium-difficulty screens without save points are irritating. ("Medium" here meaning basically "hard-level".)
The switch puzzle felt frustratingly arbitrary- even after I had finished it (by brute force), it still made no sense to me.
The spikes at the end, after you beat the real challenge spikes seemed to be there for no reason at all.
Mind if I LP it?
Spoiler: (click to show/hide)