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Forum Games / Re: Corrupt-a-Wish
« Last post by Lucinda on Yesterday at 19:05:47 »
Granted, you own a house but it seems that it's actually a restaurant called D U M P L I N G H A U S and now you have to run a restaurant.

I wish the many unemployed and career-confused friends I have could all find their dream jobs and make money from them.
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Going left from this screen in Autumn Village sends you two screens to the left. Is that deliberate?

Edit: Entering an evil wizard tent in the Valley of Rust with the snorkel can make the water lethal again. If you need more context, it happens at around the 15 minute mark in the upcoming fourth part of my new playthrough.

Edit 2: Rushing water can still be heard in the Twilight Falls when underwater.

Edit 3: The arrival of the evil wizards (or possibly already the consecration) seems to put Scorian Hollows in its post-Astral Corruption state even before said event occurs.

Edit 4: Found some dive spots above this bench that don't work.

Edit 5: It would make sense if the world map renamed the Knyght's Camp to the Abandoned Camp while it's in that state.

Edit 6: Not sure about this one, but I think it should be "It seems that" rather than "It seems like."

Edit 7: The brown tiles on the left screen of the Azure Outpost don't get transformed by the Astral Corruption.

Edit 8: Gustav can still teleport back to his farm while he's in Nyx's captivity. Was this impossible to fix?
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Forum Games / Re: Corrupt-a-Wish
« Last post by Talps on Yesterday at 17:32:38 »
I wish Purple Ink would stop making wishes that lead to their untimely demise.

Granted. Their wishes now lead to your untimely demise.

Granted, you now have all my tea. I go out to buy more tea and get trampled by a rampaging horse.

I wish I owned a house.
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Forum Games / Re: Corrupt-a-Wish
« Last post by Purple Ink on Yesterday at 03:16:57 »
Granted. Now you're stressed any time you're not driving moderate-to-long distances.

I wish I wasn't almost out of tea.
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I appreciate the added Special Thanks credit in the opening screen, but you misspelled my name.

Also, I'm pretty sure there should be a comma before "traveller" in that line spoken by the guy in Scorian Hollows. And if you're American, then you misspelled "traveler."

On a final note, I think the Flowering Swamp could use a save point shortly before Coin #21. If you go there without the double jump, then you have to make the whole trip to that coin and back without a save point, and it's a bit long and dangerous. The save point density is usually a bit higher than this.

Edit: You sure you want to uppercase "Scrolls" here? I don't think you usually give artifacts this treatment. I noticed "gems" being lowercased, for instance.

Edit 2: Should probably be "to the Valley of Rust." Also, there should be a comma before "Juni."

Edit 3: Out of curiosity, is it possible to change the appearance of Juni's umbrella sprites? It sticks out a little how the umbrella icon is recolored, yet it still looks the same when Juni is carrying it.
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v7 on Apr 29 2024

https://knyttlevels.com/levels/Shreeps%20-%20Gustav%27s%20Retribution%20v7.knytt.bin

There is a new high quality music pack that you can download separately (256kbps for most) and just replace the music folder: https://mega.nz/folder/xG8WTTwT#zswssDikS6J3Y7BkurhHKg

Thanks to Kilicool64 for the higher quality default nurykabe tracks and Lit Knob for advising.

Higher quality sounds for most sfx are in the new version (7+) and don't need to be replaced.


Other notes and remembered changes:

Penitence Village credits spellcheck

Penitence Village interior 'eye' lights rotated

Some screens with ambi 1 should be fixed, like in Battlefield, Amberleaf, Echo Grove knyghts camp and Peach Woods defense.  new ones might come up?

fixed shadow guy during 1st esmeralda fight at 1hp

Added some message bubbles during tour
Added message bubble to sacrifice

you can no longer go back after triggering the last warp during the final escape screen

fixed some diving spots

fixed sand pit background

Hazelnut a few gradients changed in phase 2/3 to give more variety

added ghost to every screen on last phase of consecrate

Act XVIII message should not play more than once anymore

added save to scarlet hill gem spot

spirits of silverwood shift should put you on top of the eye and fixed void with warp

Fixed Ellictus icon on guide and .png

twilight falls build icon should be in front of the water now
argentfall defend icon should be in front of the water on every screen now

black text on the Wyrmridon Catacombs' half of their credits image.

Abandoned Camp is now just Autumn Plains for world map 2nd phase.

Gustav's farm interior should have a new screen where hes gone for inbetween castle assault and astral corruption

Mount StarFlame defense,  Peach woods defense, and pumpkin village defense are just a little harder,  others may have minor tweaks

Ellictus and Bella are given shields for most phases of their boss fights and so are a decent amount harder, Ellictus is still easy but hopefully bellas not too hard now.

Bella skip should be fixed.  You should be able to run past her and keep going around the zone.  If you come back she will be gone until you leave the zone or come back from the left side.
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Also, this has bugged me for a while, but why are the entrances placed to the left of Mossgate Village's small doors? -  I dont think the author meant for people to go inside these for in his own level paradise last but he just let people use the tiles.

Edit 2: Why is there a second instance of a golden creature at the bottom of this screen of the guide?   -  the icon is just part of the background and the one popping up is a golden co.  it has to be close to the player to pop up and when its collected the background icon version will still show up. 

Edit 4: Okay, so if I understand correctly, the level has two separate flags for the consecration of Silverwood Cemetery and the appearance of the evil wizards, right? And I believe returning to Gustav's house after the former is triggered is what's meant to trigger the latter. However, if you head to the Valley of Rust with just the former, the evil wizards will already be there (but only in the second part of the area). Rescuing Gustav's lion then progresses the story, causing the evil wizard flag to be triggered despite Gustav never telling you his lion was kidnapped. That seems unintentional.  Edit 4: Looking at the guide, it appears that perhaps the evil wizard flag is actually meant to be triggered by saving Gustav's lion in the Valley of Rust. So perhaps it actually is working correctly after all. It's just a bit weird that you can save the lion before even learning that it got kidnapped.  - the wizards occupy valley of rust with the lion after consecrate but wizards camps don't show up in the world until after the castle assault.  the knyghts at the castle tell you to go talk to gustav but you dont have to talk to them or gustav before getting the lion.

Edit 8: Considering it's the knight to the right of the castle rather than the wizard explaining the orb who tells you of the existence of the library, would it not make more sense for the former to explain how to navigate it?  - I think more people will talk to the mage but some might accidently skip the knight

Edit: With the flippers, you can actually dive right through these blocks. Though I'm not sure anything can be done about that. - I think this would be a cool thing to use as a mechanic.  Super-drill?

Edit 2: This text box suddenly popped up when I reached that spot, despite me having already seen the same text when I fell into the Rosecore. Perhaps it's because I also got the text box for the Altar of Xethiz? - This spot is the entrance to the zone from the scorian portal shortcut

Edit 5: The dialog for the yellow wizard who can remove Nyx's barrier is bugged. He falsely claimed I still needed two more feathers. Perhaps it's because you didn't expect players to have not only the two feathers from the evil wizard tents, but also the one from the Rosecore? Regardless, I was still able to progress. - hes saying HE needs 2 more feathers but I took out the word more

On a side note, these weird floating enemies in the Forbidding Archives rotate so rapidly that looking at them too closely actually makes me physically uncomfortable due to my photosensitivity. Can the rate at which they rotate be slowed down? - it seems to be unaffected by whatever anim speed i put, i guess the object's settings override?

Edit 6: Is the entrance to that house supposed to disappear once the Valley of Rust becomes the Valley of Dust? - yes theres no more need for this house and I never even made a post astral version

Edit 8: I believe it got nerfed, but the third-last phase of the Nyx battle is still by far the hardest for me. I find that I can only really keep track of the projectiles somewhat reliably while I'm holding down the button. I usually died either before or after that. Dodging side shooters from both directions at a medium distance is already hard by itself. With the addition of lots of homing projectiles, it becomes more than I can keep track of at once. -  climbing on the side of the solid white  blocks can help a lot here when theres so many bullets

Edit 9: What's that item near the right wall in the Penitence Village shop supposed to be? It looks like the thing marking the last column of the guide. Don't recall what that is, but I don't have it yet. So the shopkeeper's claim that I already have everything he sells except the watch isn't really true. Also, is that magnet supposed to represent anything? Technically, I don't have that either.  -  The icon is the shield for the 'defend' icon, and he says 'basically', there still might be some things juni doesn't have yet but none are significant or worthwhile enough to get or talk about.  a long time ago i made a magnet and was going to require it to progress in lace citadel, probably buying it from Paladin shop.

Edit 10: The moon has plenty of spots where enemies can partially shoot through solid tiles as long as you don't have the radiation suit. Was that a side effect of implementing the whole radioactivity mechanic? - yes i couldnt find a way to place the invis death blocks right on the moon blocks but also have the platforms be totally solid to projectiles.  The parts touching the safe zones should always shield you from shots from the other side

Edit 17: Okay, so Agatrix is also one of Xethiz's minions? In that case, why did she throw the fight in the arena? I originally assumed she was just some random weakling who had no idea what she signed up for. - just to get info on the other fighters and agatrix is supposed to suck and be the weakest of the disciples in his knytt form but he is  still throwing a little in the arena.

Edit 20: The world map behaved a bit weirdly after Xethiz appeared. At first, my movement was slowed down and I couldn't enter locations. But after moving to the screen to the right, the normal behavior was restored again. Was this deliberate? - yes to make it less likely people skip it on accident

Edit 22: At the end of Bella's Eternal Annihilation phase, I could see the screen with Gustav for a split second before it turned white and faded back to it. That didn't happen with the others so far. - dont know why, I see most of them a split second but theres also lots of screen layers and effects on all these screens that don't load before the tileset/gradient

Edit 25: Does its credits image really depict the foliage in the Celestial Oasis accurately? I thought it had a trippy filter applied to it. - just the underwater part is trippy, the regular part is a little misty

Edit 28: The last credits image doesn't seem to say who made the sprites for the five disciples.  - So Much Work So Pointless by Nifflas





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Kilicool tracked down a lot of the original songs and made a high quality music pack :)

DOWNLOAD High Quality Music Pack by Kilicool64
https://mega.nz/folder/tDMHwZKZ#iwv6EarHdF15wNrCaXTKhA
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Forum Games / Re: Corrupt-a-Wish
« Last post by Talps on April 28, 2024, 21:39:07 »
Granted, but the one after him will be called Popey McPopington.

I wish I got less stressed out about driving moderate-to-long distances.
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Forum Games / Re: Corrupt-a-Wish
« Last post by Polana on April 28, 2024, 21:00:45 »
Granted. Your friend's girlfriend Amy is actually super excited about your kiln-fired enamel and every time you're in the garage to do it she comes there and invites all her family, friends, neighbours and random people just walking around to watch you kiln-fired enameling stuff. It's so distracting you hardly do any kiln-fired enameling but you have space to do it, if just everyone went away for a while.

I wish the next pope was called Pius.
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Forum Games / Re: Corrupt-a-Wish
« Last post by Lucinda on April 26, 2024, 07:03:43 »
What a lovely fictional epic you've written, Talps.

Granted about the breakfast. You eat a delightful breakfast with toast, potatoes, fruit, sausage, and a glass of orange juice. However then you have to go on a car trip the next morning and the only breakfast you're able to get on the road is a lukewarm, slightly soggy breakfast sandwich.

I wish my friend's girlfriend Amy would let me use her garage to do kiln-fired enamel in.
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