Nifflas' Support Forum

Level Editing Support => Knytt Stories Level Previews => Topic started by: Vinterrun on March 10, 2009, 23:56:28

Title: [challenge/Environmental] Caverns monotony V2
Post by: Vinterrun on March 10, 2009, 23:56:28
Hej there.
Here`s a small challenge I made in a few hours. It`s the first level of mine I release here.
Nothing more to say ;)
But it would be nice to find some people who could test it. As I said, it`s not big but fine
(I hope).
Here are some screens:

(http://img18.picoodle.com/img/img18/3/3/10/vinterrun/f_1m_5acfa86.png)

(http://img06.picoodle.com/img/img06/3/3/10/vinterrun/f_2m_2380ca4.png)

Hilsen
Vinter
Title: Re: [challenge] Caverns monotony
Post by: Pumpkinbot on March 11, 2009, 00:26:33
This looks nice, but they kinda lack much of a background. :/

EDIT: There's an SGE in the second screenshot. The one tile squares need backgrounds. Since it seems you're using only one tileset, you can use the ground kits that KS comes with to fix that.

EDIT 2: The save spot in the first screenshot is in front of a corner tile. It's not much on an SGE, but it's kinda weird looking. :S
Title: Re: [challenge] Caverns monotony
Post by: Evil on March 11, 2009, 01:20:15
No, dont listen to Pumpkinbot.


The I like the gradient background better.
Title: Re: [challenge] Caverns monotony
Post by: Pumpkinbot on March 11, 2009, 01:46:32
No, dont listen to Pumpkinbot.


The I like the gradient background better.
The first one's okay, but he second one just looks bare. :/
Title: Re: [challenge] Caverns monotony
Post by: AmADizii on March 11, 2009, 01:53:49
Why is everyone obssesed with backgrounds now? they seem to be thinking you need one, when you don't

I'll beta test this for you if you want, and give you some pointers, other than that it looks pretty.
Title: Re: [challenge] Caverns monotony
Post by: Pumpkinbot on March 11, 2009, 02:09:42
Why is everyone obssesed with backgrounds now? they seem to be thinking you "need" one, when you don't

I'll beta test this for you if you want, and give you some pointers, other than that it looks pretty.
Backgrounds make things prettier, which is kind of a good thing...
Title: Re: [challenge] Caverns monotony
Post by: Purple Pineapple on March 11, 2009, 05:09:15
Why is everyone obssesed with backgrounds now? they seem to be thinking you "need" one, when you don't
What AmADizii said.
Title: Re: [challenge] Caverns monotony
Post by: Saturneo on March 11, 2009, 07:10:35
I can test also.
Title: Re: [challenge] Caverns monotony
Post by: Mr_Affu on March 11, 2009, 12:30:41
quick question: Which tileste did you use for that first screen? It looks suspiciously a lot like either "the cave and the machine" or my own "dark cavern (or whatever i named it" :) Just curious of course
Title: Re: [challenge] Caverns monotony
Post by: Pumpkinbot on March 11, 2009, 14:50:35
quick question: Which tileste did you use for that first screen? It looks suspiciously a lot like either "the cave and the machine" or my own "dark cavern (or whatever i named it" :) Just curious of course
It's definitely your tileset (that I'm using in TMG, too. X)).
Title: Re: [challenge] Caverns monotony
Post by: Vinterrun on March 11, 2009, 16:21:30
Woah Ladys come on it`s a short level =)
But thank you for the tips. And yes it`s the tileset of Mr_Affu.

=)
Title: Re: [challenge] Caverns monotony
Post by: Razzorman on March 11, 2009, 21:21:05
Huh? I thought both of those tilesets were in the original game. :huh:
Very good looking screens by the way.
Title: Re: [challenge] Caverns monotony
Post by: Vinterrun on March 11, 2009, 22:45:53
Uhm... are they? Okay I can send you a copy of the tileset here it is:

(http://img02.picoodle.com/img/img02/3/3/11/vinterrun/f_Tileset17m_493d342.png)

The aren`t any credits =/
Title: Re: [challenge] Caverns monotony
Post by: Vinterrun on March 19, 2009, 18:26:45
The level is finished now. Have fun =)
Title: Re: [challenge] Caverns monotony
Post by: Purple Pineapple on March 20, 2009, 00:25:59
Downloading...
Playing
Found secret room
Two careless wallswims if I remember correctly. One near the end. Obvious, really, if you play the level.
Title: Re: [challenge] Caverns monotony
Post by: Vinterrun on March 20, 2009, 13:39:36
Uhm rly? Well I found one by myself (If you go to the creditsection you can climb up to a blank screen in the right up corner yes). But is there anything else?
Title: Re: [challenge] Caverns monotony
Post by: Purple Pineapple on March 21, 2009, 00:18:33
Right of here.
Title: Re: [challenge] Caverns monotony
Post by: Vinterrun on March 21, 2009, 10:39:14
Found it, fixed it. Thank you
Title: Re: [challenge] Caverns monotony
Post by: Vinterrun on January 09, 2011, 16:28:08
I found myself playing my old level again. But I'm not satisfied with it anymore so I decided to make it better. PRepare for something new. And more ;)
Title: Re: [challenge] Caverns monotony
Post by: Vinterrun on January 13, 2011, 07:00:21
Well well well.

New concept:
I've improved the storyline and the whole concept.
The level will feature 15 different caves and caverns now. You can explore them all but you don't have to. Some of the caves are hidden, some are not. But if you are very very lazy you can play the level to the end and explore the hidden ones with a portal.
All the old (4)caves have been remastered, 11 new ones will come.

I will use custom tilesets and my own CO's.
I hope that youll enjoy the new version. I'm looking forward to release the whole thing within the next two weeks.
Title: Re: [challenge] Caverns monotony
Post by: Vinterrun on January 15, 2011, 03:09:52
Neue Screenshots:

Spoiler: Screens (click to show/hide)
Title: Re: [challenge] Caverns monotony
Post by: Widget on January 15, 2011, 19:46:14
It's looking really good! Can't wait to try the new version  :)
Title: Re: [challenge/Environmental] Caverns monotony V2
Post by: variad on January 16, 2011, 10:23:45
Me too, I can't wait to try it!
Title: Re: [challenge/Environmental] Caverns monotony V2
Post by: Vinterrun on January 21, 2011, 04:34:14
Well well well...
50% done and more than 200 screens. Addicted to level editing again ;)

The whole thing is more like an exploration-challenge level now. But still with environmental parts.
But I need some help now. I'm looking for a special CO once featured in a level done by farik or salmoneus I think. It's a giant jumping Rock. Any suggestions?
And I'm looking for minetilesets.

Spoiler:  two new screenshots (click to show/hide)