Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - me

Pages: [1]
1
Knytt Stories Level Previews / Re: [environmental] Explorer
« on: August 06, 2011, 06:39:06 »
Updated my screenshots so you can see the stuff i added in the background(not much), updated the screen count, and added other progress trackers.

2
Knytt Stories Level Previews / Re: [environmental] Explorer
« on: July 05, 2011, 00:39:57 »
I never thought of that. I'll give it a try. Thanks.

3
Knytt Stories Level Previews / Re: [environmental] Explorer
« on: July 04, 2011, 19:12:42 »
It's not about the time it takes to make backgrounds, its that i'm terrible at them

4
Knytt Stories Level Previews / Re: [environmental] Explorer
« on: July 03, 2011, 15:23:25 »
I've been working steadily for the most part but it's slow work even for how long it takes me to make a screen. If it ends up taking too long then I will probably cut it short or maybe even turn it over to the community to help(with rules and supervision of course). I'm very patient so that probably won't happen, but I don't know how patient the community is. Iv'e done much more than 36 screens now so I will need to count them and update that. I also sometimes have trouble with inspiration but that never lasts for long. I sometimes draw some areas before I make them so maybe I could show that.

5
Knytt Stories Level Previews / Re: [environmental] Explorer
« on: July 03, 2011, 06:37:31 »
Since nobody has yet responded :/, I decided to say something. I read the wild world preview by Dj Gopher and saw that he said it took him 45 min to make a certain screen and I noticed that it doesn't take me anywhere near as long to make a screen. Probably because I'm terrible at backgrounds. So now I've decided to show how I make a single average quality  screen in under five min.     First, i draw the land with a neutral tile. I let my hand flow freely to give the ground a more naturally random feel.     Second, I fill the ground in.     Third, I add the edge detail.     Fourth, Fifth, and Sixth, I add the BG scenery.   I do every screen that way.

6
Knytt Stories Level Previews / [environmental] Explorer
« on: February 20, 2011, 15:55:32 »
Massive exploration level.  (fallout theme dropped) I'm trying to make this into an extremely large map that can be explored for a long time. I also want to try my idea for a cinematic or animated cutscenes, if it hasn't already been thought of.

Screenshots at the bottom.

Tilesets that i'm making:
vault tileset, from fallout - complete
city 17 tileset, from half life - incomplete
underground city tileset, my own - incomplete
dirt/ desert tileset, my own - incomplete

Screen count: Used 84, Blank(so players don't see a void screen) 2, Total 86
Percent complete: Undetermined
Zones complete: zero, one in progress
Story: None so far

7
I just use Microsoft photo editor for setting transparencies.   I know its old and kinda crappy but it works perfectly for my purposes.   I just use a single color for background then set it to transparent when ready.

8
Knytt Stories Level Previews / Re: The Caves by "me"
« on: May 06, 2010, 17:01:14 »
I feel your pain, man... It's awful to lose the files of a project you were working on for a long time :(

Good luck with your new project. Looks promising. Is it going to be focused on puzzles?
The game will have alot of puzzles but that will not be the main focus.

9
Knytt Stories Level Previews / [adventure][medium] The Caves
« on: May 05, 2010, 17:21:43 »
The story line is a bit like that of "The Village" by "M. Night Shyamalan"
screen shot time!

Status Update: I have now written out a basic storyline. There will be four chapters and an epologue.
I now have some really good music for the ending.     Im working on a separate project as of now so this level will be on hold

10
Knytt Stories - Custom Content / Re: leathal custom object?
« on: November 08, 2009, 00:13:25 »
thanks, im gonna keep the post up in case someone comes up with something

11
Knytt Stories - Custom Content / leathal custom object?
« on: November 07, 2009, 23:47:40 »
is it possible to make a lethal custom obj.
im wanting to use it for some enemies.  also, is it possible to make a CO that shoots stuff at you?

12
Knytt Stories Level Previews / dont play this 2
« on: April 17, 2009, 02:12:53 »
reopened but on hold because im working on a separate project that is yet to be posted     
i found an old backup on a small zip drive that had all but been forgotten

13
Knytt Stories Level Editing Support / screen shot help
« on: April 17, 2009, 01:38:13 »
Can someone please tell me how to do a screen shot of my level

Pages: [1]