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Messages - cloverbunnies

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1
Well, the level looks promising, but, I can't get to any of the two endings =(. I am probably dumb  :oops:. Has anybody some hints for me, where to look? :/

Small hint:
Spoiler: (click to show/hide)

Bigger hint:
Spoiler: (click to show/hide)

Thanks for the feedback, everyone!

2
I like the black-and-white theme. It's very promising.

However, this level is way too short to do the tilesets justice.

Fair criticism, definitely - it's certainly very small, though I don't think it's actually extremely so; it's 44 screens.

I didn't specify this, but you can actually enter and explore most of the buildings in the village area.

3
I posted a very small beta of this level a few months ago, when I still had great things in mind for it - a large complex story-driven level, blah blah blah. Of course I was too lazy and too incompetent to make a large complex story-driven level, but I liked the tileset too much to just abandon it. So I used it to make a small environmental level. It's plotless, and quite random (the tileset is entirely in four colors, black, white and two shades of grey, as it the original level was meant to be a black and white movie from the 1960's, but the gradient in most of the level actually has some navy blue in it), but though it's small there is a bit of exploring.



So yeah, it's not much, but I hope it can make for an amusing few minutes. I would strongly recommend playing it in full screen mode, because of the detailing, and a word of warning just in case: there's a single instance of a fairly mild profanity in dialogue. Not vulgar and not offensive, but a bit crude. The level technically has no ending - unless you know where to look.

Download at knyttlevels.com.

4
Within a Deep Forest / Underwater lab help
« on: April 05, 2009, 22:55:04 »
Spoiler: (click to show/hide)

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