Because no other game than Braid can ever have time-based gameplay. 9_9It's not time-based, it's almost a direct copy. Save that you are Mario and there are coins.
Uh, this game is just linear backwards-in-time.Braid World 1 (the final world).
Braid isn't so simple. Also, the player has absolutely no control over/influence on the flow of time in this game, unlike in Braid.Had it not been for the default ability to wind back time, World 1 of Braid would be exactly this.
Really, time isn't really even a game mechanic in this game.Yet its the main selling point.
it feels like someone played Braid, looked at one piece of the game (specifically the final world) and figured "this is a good idea, I will make a game that rips this off".
As B.M. pointed out, Jump on Mushrooms is extraordinary equal to Braid. Specifically the ending. Coincidence?
I mean even the fireballs remind a lot of Braid. Braid's fireballs puff out once they hit a wall, so does this game's, yet normal Mario fireballs don't even collide with walls except for in NSMB where they just fade out on collision.
As I mentioned before, I have not played Braid and I don't know how the first world in Braid works.
it feels like someone played Braid, looked at one piece of the game (specifically the final world) and figured "this is a good idea, I will make a game that rips this off".Hempuli (the guy behind the game, if you didn't know) even admitted, twice in fact, that he has not played Braid. This means that any similarities between the two games are purely coincidental, and that no amount of your whining will ever change anything.
As B.M. pointed out, Jump on Mushrooms is extraordinary equal to Braid. Specifically the ending. Coincidence?
I mean even the fireballs remind a lot of Braid. Braid's fireballs puff out once they hit a wall, so does this game's, yet normal Mario fireballs don't even collide with walls except for in NSMB where they just fade out on collision.
Hempuli (the guy behind the game, if you didn't know) even admitted, twice in fact, that he has not played Braid.anyone can say anything
you seem to make the assumption that because it directly takes elements from another game makes it badI don't care if you think it makes it bad or not. Implying that Hempuli is lying is an attitude we don't need here.
which I never stated
I'm gonna throw in my own two cents for actually playing the game.Spoiler: HUGE SPOILERS (click to show/hide)