Nifflas' Support Forum

Level Editing Support => Knytt Stories Level Editing Support => Knytt Stories - Custom Content => Topic started by: sonic6335 on April 07, 2009, 12:23:02

Title: Custom objects
Post by: sonic6335 on April 07, 2009, 12:23:02
i need help making a custom object of deadly black rain that kills you. but when i place it in nothing happens! help!
Title: Re: Custom objects
Post by: Dataflashsabot on April 07, 2009, 12:58:53
You cannot currently make deadly- or even solid- custom objects. You can approximate this using invisible kill tiles, but for rain this probably would be no good. I assume this is the problem you're having? It shows up in the game, but cannot kill the player?
Title: Re: Custom objects
Post by: sonic6335 on April 07, 2009, 21:36:03
so then what custom objects can you make?
Title: Re: Custom objects
Post by: Kasran on April 07, 2009, 21:49:29
Only decoration stuff so far.
Title: Re: Custom objects
Post by: Dataflashsabot on April 07, 2009, 22:05:20
Custom objects are still useful: They can animate (and thus, move around) and can be in front of Juni.
Title: Re: Custom objects
Post by: Evil on April 07, 2009, 22:11:59
just color the blue rain from the default bank black , and animate it  :D
Title: Re: Custom objects
Post by: Pumpkinbot on April 07, 2009, 23:13:20
just color the blue rain from the default bank black , and animate it  :D
But it won't kill. That's the problem we're having.
Title: Re: Custom objects
Post by: AA on April 08, 2009, 10:40:00
You could make an exact replica of the default deadly rain and put it on a layer over it, in order to mask it. However, doing it without the deadly rain animation data would be insane, if at all possible (maybe speed and/or starting frame are random, making it impossible to sync), and you'd be limited by the original.

I'm probably overthinking this, but I wanted to write something. X)
Title: Re: Custom objects
Post by: Miss Paula on April 08, 2009, 15:35:00
there is no deadly rain object? Or am I badly mistaken?
Title: Re: Custom objects
Post by: BlackM.1 on April 08, 2009, 16:00:30
I think AA is talking about the ghost object that when one of the water drops hit Juni she dies.
Title: Re: Custom objects
Post by: farik on April 09, 2009, 00:08:51
i made a little test, maybe like this?

make a custom object single tile, and make the whole thing like R-1 B-000 G-000 and then set it on layer 7, put the ghost dripper behind it.
Title: Re: Custom objects
Post by: BlackM.1 on April 09, 2009, 21:33:06
That actually works very nicely :) I might want to use that for a level of mine
Title: Re: Custom objects
Post by: farik on April 10, 2009, 20:36:35
i had another idea using like a cover layer for custom objects. its just this one little screen, maybe someone can take it further.