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Messages - vetebullen

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The Great Work / Re: Coma?
« on: September 08, 2012, 02:31:00 »
Ok, it's nice to know that it's not postponed indefinitely. Really looking forward to this game :) (not to mention Knytt underground :crazy:)

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Pre-release topics / Re: The amazing topic of profanity :)
« on: September 06, 2012, 20:11:58 »
I hope it works. The game deals with things that are quite serious and personal, and I figure making something funny out of it that doesn't take itself too seriously is a nice approach.

Ooo nice! Being a little worried about releasing the game is sure to be a good sign, sometimes that's needed in order to take your stuff to the next level.

Ontopic I wouldn't see it as a problem that you can't use the word "fuck", it doesn't say a lot anyway. It's a bit hard to give tips when you don't know the situation. "Fuck" is boring but all-round, maybe you could try to use words more specific for the situation. That would probably give the dialogues more bite (is that a swedish expression, "mer bett"?). For example attacking the people she is cursing at their weak spots, or for general outbursts phrases like "Why do I have to spend my pitiful life in this god-forsaken hole!" (if the story takes place in a cave) (the word "hole" could be exchanged for "intestinal" for more drama)

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The Great Work / Re: Coma?
« on: September 06, 2012, 18:40:16 »
Do you (or anyone) have any idea about when it's going to be released then?  C)

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The Great Work / Coma?
« on: September 06, 2012, 01:40:54 »
Hi!

I have been searching the web for a while about this game, and all I can find is some news from about a year ago stating how it is just about to be released. Has anything happened? Has all of the world perhaps frozen to ice without me noticing it because I have been playing so much Knytt? Please tell me if you know!

5
Saira / Re: Everything is so perfect!
« on: January 12, 2011, 22:49:57 »
I just finished playing Saira, and I must say that to me it's without doubt one of the best games ever  :D It's got so much atmosphere and sweet gameplay, and puzzles that actually are a bit tricky (if only the zelda puzzles were that good...). Though I loved all of it, i must say that the thing that really went to my heart was listening to the space radio while travelling between solar systems. It added so incredibly much to the feeling of really being a space explorer! C)

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