ok i'm stuck :huh:
at the part after you agree to save the dragon's soul... am i even supposed to go through that room with all the monsters? doesn't seem to be a way to the other side with that wall there :/
yay thanks :) lolz boy was that damn screen hard
anywho... u had 1 other void screen but i forgot to take note of it... but there's one when you beat the monster and you're carrying the body on your back and you leave the castle... there's that little pyramid of blocks and you can jump to the outer wall of the castle and climb up to a void screen
EDIT:
ok i finished... all in all its an ok story... good set up of challenges that room with the wall and all the monsters was very well laid out in my opinion oh and the way you beat the final boss is pretty unique even though that was like 50x easier to beat than the room i just mentioned lolz maybe its just me... the random spikes on the ground were kind of annoying because they forced you to be cautious which is hard to do especially when you have the run power up but not TOO annoying :)
yeah you definitely need some editing and smoothing out of your dialogue and story line screens... and its a bit glitchy all over the place with a handful of void screens (from what i came across) and some of those umm instances where you float in the middle of solid objects (sorry completely spacing and i forgot what those are called) anywho not a bad first level at all :)
The level design is pretty cool,and with proper diffculty.
Anyway,the plot of the story is somehow...too simple,I suppose?
Ya just save the spirit and take him home.What if the dragon is bad?Maybe I think too bad of him.I just want the level to be longer..
OK..I still give this level 9/10.