I don't remember exactly where, but in one of the instructions/tutorials near the beginning of the game, there was something about a "wall on the left" when the wall was actually on the right. Did anyone point that out already?
...
Actually, the wall IS on the left.
You have to gain some momentum to run up the wall to he left, step in the power-up liquid, then travel back to the wall to the right (which is taller) and use the fly power to reach the top
I'm currently playing the demo of Saira 1.1.1 and have the following bug when trying to play it fullscreen:
(http://www.ilovecubus.co.uk/pete/saira.jpg)
It seems to be misaligned to the screen and thus cutting off the right hand side by a few pixels. I've never had any problems with running any of the other Nifflas games full screen.
I'm using a laptop with ATI Mobility Radeon 9700 128Mb and the latest drivers.
I wonder if it's the kooky resolution I'm running it at that throws MF2 off (1280x800, I've a widescreen display). I notice that in Knytt and Knytt Stories that using full screen mode it resizes my display to 640x350, but Saira stays at 1280x800. Perhaps Full Screen mode in Saira could resize the user's display in a similar way (possibly a choice of resolutions in the settings.exe ?)
Interestingly, I've got an even wider display (1366x786) and it looks fine on mine. Black border all the way around. Also, I get a "suboptimal resolution" warning from my system, meaning it does change the resolution.
Specifically, it drops it to 1280 x 720.
apoligies for the screenshot being made in an experimental room.
(http://imgur.com/9J1nd.png)
Here's hoping that mcbpete's situation together with mine helps identify the problem.