Here it is folks, a new level! It's short, has no plot whatsoever and has one secret.
(http://i251.photobucket.com/albums/gg292/BloxMaster/NFS/UPSKY001.png)
The music is by Sarin Sunday, and is under a Creative Commons license.
The tilesets, gradients and level design is by me.
I'd like to thank my betatesters for finding a few bugs! (you know who you are!)
> Download from Knytt Stories Level Archive < (http://knyttlevels.com/levels/BloxMaster%20-%20Upwards%20Sky.knytt.bin)
I'm aware this level has some similarities to Nifflas' "Sky Flower", this was not my intention but it did end up that way....
I purposely left the backgrounds free of a lot of nice little details, as there are a few difficult jumps, and I wanted it to be less distracting.
Comments appreciated! Thanks again!
I enjoyed this greatly. It was short enough that I didn't get bored, while still being long enough that I didn't feel cheated. Despite the fact that it borrows Sky Flower's mechanism, it uses it to full effect and is different enough from Sky Flower that I didn't consider it to be ripping it off. For example, there are no enemies to be found, and Sky Flower didn't have special no jump/no climb/sticky tiles.
The graphics were quite nice. You achieved the minimalistic look without going overboard, and they fit nicely with the music. The flow of backgrounds worked out quite nicely, and the occasional rain showers only enhanced the effect.
The secret was very well hidden, and although the secret screen was rather bland, the real prize was simply in finding it and having the level creator acknowledge that. :)
A very great level for what it is. I like the way you hid the secret item.
A slight oversight: In the secret room, there is dialogue programmed for all three signs, but there are only sign area tiles for A.
I loved the music, too.
Nice, although I'd be surprised if anyone found the secret without looking in the editor :).
I actually expected blue blocks to appear at the top of the level, like in Sky Flower. :P That's how I found it.