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Knytt Stories Level Editing Support / Re: It is possible to create animations of juni moving without giving control to her
« on: November 07, 2009, 11:59:48 »
I was going to use a similar aspect in an arcade style fighting game I abandoned, where there would be a "Juni" walking around via custom animations, with the real juni hidden in a corner. This could allow manual gravity, and of course, manual AI To defeat.. The closest prototype was an unfinished "cheese cutting" game. Seriously. These things sound like good ideas until you try them. It really does get tedious.