I seem to have been trapped in your chapter two: lanterns. I just can't figure out what to do, (how to lit the lanterns.) and as you know, I can't leave the area. Have I missed something? Perhaps a powerup? (I have the two first ones.)
Thanks. That was.. very easy. =)exactly ;)
OMG, this is the v4 right? this level is perfect! 10/10well, practically you are right, it is version 4.0, but due the level is 50% remade, I just let the old version 3 + fully customized addition.
Rapidshare:sory for that, Ill try add more upload links. for now you can try
Error
This file is neither allocated to a Premium Account, or a Collector's Account, and can therefore only be downloaded 10 times.
This limit is reached.
To download this file, the uploader either needs to transfer this file into his/her Collector's Account, or upload the file again. The file can later be moved to a Collector's Account. The uploader just needs to click the delete link of the file to get further information.
Try sendspace. Its better than that pointless rapidshare.Id like, but sendspace do not work on my computer :D I think that is also reason, why are some pople so picky about different filehosting. Best way is to upload it on different sites.
I have played it now and I must say that it is stunning! The number of custom objects... over 100!!!thanks for first constuctive criticism, Iam welcoming it ! I agree that some objects are should be removed, but I hope for example arrows helps some players which are lost. To the grammar- it is old issue, however I hope there is minimum of it, case some people helped me to check and improve it. Anyway thans a lot !
Some custom objects could be left out like those blue arrows, they just doesn't fit in the game and not like you don't know where to go. But it is so overwhelming, I just had to stop on some screens and look at them.
Also, in the intro it stands v.3 and in the description (you know that text under the levels name on the levels board.) And the grammar is still pretty bad. Anyway, besides all these small stupid things, you have improved one of the best levels ever.
why is this level hard for me? :(Originally this level is VERY HARD difficulty, so perhpas thats the reason why you are stucked on some place. But trust me, that these beans are just matter of time and practise. Try hold jump, while jumping on it and also important thing is right timing.Spoiler: (click to show/hide)
why is this level hard for me? :(Originally this level is VERY HARD difficulty, so perhpas thats the reason why you are stucked on some place. But trust me, that these beans are just matter of time and practise. Try hold jump, while jumping on it and also important thing is right timing.Spoiler: (click to show/hide)
Wish you good luck
Drakkan there will be a Frozen Mountain 3 or a remake of the first Frozen Mountain?I was wondering about FM1 remake, but .....
This is a very beautiful level, if a little difficult for me in places :) (Some transitions between screens are rather sudden, but I don' care ;)) Are we allowed to use all those COs and gradients?
The best level I played ever, sure. Very Hard parts ARE really hard. Good musics, and I like so much how you mix many objects making move in every screen.thanks. I think lots of my other levels are still uploaded on knyttlevels. Found my cat ? Contgrat :)
Hope that I'll found more levels like this one. Sorry that you go, Drakkan...
Oh, your cat have been found!
sure, not problem, just credit me, but there could be small problem, that NOT all CO are mine, lots of them is used from the old forum and I do not know who original author is. So perhaps you will credit me for something what is not mine :sigh:Okay, I'll have to look through the old forum then - I had just thought there might be an easier way, but oh well. Thanks anyway for the answer! :)
welcome :)sure, not problem, just credit me, but there could be small problem, that NOT all CO are mine, lots of them is used from the old forum and I do not know who original author is. So perhaps you will credit me for something what is not mine :sigh:Okay, I'll have to look through the old forum then - I had just thought there might be an easier way, but oh well. Thanks anyway for the answer! :)
This is pretty good, but (don't hurt me) I think that the level needs a distinctive styler. The beginning is realistic while the rest...isn't. :/ Other than that, nice job!realistic...how you decide what is and what is not realistic ? :) I think whole KS is NOT realistic, it is just beautifull fantasy. :)
Oh, also, two questions.
1. I was looking through the wealth of KS games I have for tilesets I could use and I saw that a few tilesets you used said they were Nifflas' private tilesets. You got permission to use them, right?
2. Possible spoiler-age.Spoiler: (click to show/hide)
2. yes I have used your cool Pumpinkbot, hope you do not mind, it is from the old forum I think.Where? I wanna see. :o Which screen?
here :)Where's that?
this level is now even more amazing :D:awsum: Yay, I maek things awsumer.
here :)And here. *points to attachment*
nice :D:U *goes to search*
so - only one more Pupking screen is missing now :p
how goes searching ? :Dnice :D:U *goes to search*
so - only one more Pupking screen is missing now :p
Just finished the level. Epic! Some very beautiful scenes, an amazing amount of variation, and great music to go with it. C)thanks a lot
So.. has anyone found the third Pumpkinbot?Everyone's looking for me! I feel so SPESHUL! :nuts:
I'm not anymore. I'm still trying to get through the level. (Not difficulty, but layout.)finished already ? :)
On an unrelated topic, 1000th view! Yay!
I'm so pissed. I downloaded an earlier version. WITHOUT PUMPKINBOT. Waaaah!! T-T:awsum: I givez u a :hiddenstar:.
EDIT: Oh yeah. I am made of win.
ha, first critic !I'm so pissed. I downloaded an earlier version. WITHOUT PUMPKINBOT. Waaaah!! T-T:awsum: I givez u a :hiddenstar:.
EDIT: Oh yeah. I am made of win.
Also, I don't see why everyone thinks this level is the bes thing EVAR. It' pretty cool, but it changes styles alot, and rather quick. Like the first screen and the chimney area. The screens to the left and right of the starting screen have classic Knytt-esque tilesets and then the more realistic background. Not a fan of that. :/
Sorry for that minor rant, but other than that, it's great! :crazy:
I'm so pissed. I downloaded an earlier version. WITHOUT PUMPKINBOT. Waaaah!! T-TContgrat, you have made it :D Pumps are best ;)
EDIT: Oh yeah. I am made of win.
THREE WORDS: MADE OF WIN!FIVE WORDS, THAT'S FIVE WORDS.
YOUTHREE WORDS: MADE OF WIN!FIVE WORDS, THAT'S FIVE WORDS.
Just finished it- it took much more than a hour! Excellent job. While it's not extraordinary, in my opinion, it was awesome to play and very fun. Sometimes I felt lost, especially near the end (I skipped the boss without doing anything weird?) but that's part of the Knytt levels, so it was all justified in the end. Generally, it was fun to play and it defiently shows the time and work you put into it.thanks, absolutely agreed !
Although I must be frank, the grammar is atrocious and whoever checked it did not do a good job.
A few level makers post levels in their own native tongue and although playable I can't follow the story line. There have a been a couple by a French person that were totally beyond my comprehension.I thought those levels were great. It doesn't really matter what the dialogue is like, anyway.
it seems like i stand alone here, but i'm not overly impressed with this. it's got good use of COs and such, but it has no flow to it. the tilesets are all over the place, going immediately from realistic to meh, and many of the scenes just look lazy and messy.
there was obviously a lot of work put into this, but it seems like that work went into how big it was (quantity over quality). and this is partly my ignorance, but i couldn't really tell when (or if) any of the tilesets were custom, as it seemed like i'd seen them all before.
This level is really nice. I can't forgot it! It's one of my favourite...thanks a lot
Thanks for putting Googs response to this level from the old forum in a spoiler Purple Pineapple. It's a long treatise on a level that has obviously generated a lot of action here at the forum most of which has been positive.I think it is good to know, that not everyone is liking your level, it is logical and I wrote everything about it in introducion spoiler at first page. Thus I am not reacting on goog criticism, because everything was said at the begining.
How many ending this have? I have found two, but is there more? I hope there is. :D"endings" are really just two. But trough level is really LOTS of secret areas, which are going take you to different secret places (three secret areas attached)
It just seems I can't return to the previous "levels". There's those "security things" and I can't past them? I have searched another routes, but haven't found...unfortunately there is now way back from this stage
http://img514.imageshack.us/img514/9240/knytt.png
You don't stand alone I agree with all of this. (I'm not going to copy-paste my detailed review from the old forum, though.)
You don't stand alone I agree with all of this. (I'm not going to copy-paste my detailed review from the old forum, though.)
but have you played the latest version though? a lot of it has been redone and is a lot better.
I just played this level through (1 and a half hours...) and...Spoiler: (click to show/hide)
Playing. Might make a video and host it if I like it enough. Nice to be back.Hope you will like it, your cat is buried somewhere in the level ;)
Mhm. I'm viguring out video editing and such on Linux so I could be a while.
Monontany: Yes.Monotony is spelled M-O-N-O-T-O-N-Y.
Ps: I expect a page long response by Drakkan defending his level. I don't give a shit about your defence, you can not defend against an opinion. Let's not start deleting my posts and open up that can of worms again. I hereby denounce that if this post is deleted its favoritism. Take your best shot.
Monotony is spelled M-O-N-O-T-O-N-Y.
Its roots are the words monos(one, latin) and tonos(thing, greek)
A huge (and honest) review for a huge level! :)
...
Congrats :)
A huge (and honest) review for a huge level! :)
...
Congrats :)
I could just only to agree with everything you have wrote, this is exactly FM2 :) Thanks a lot for this oppinion / critic.
Mhoa drakkan, the level is A-W-E-S-O-M-E (even though I don`t have a cat)!thanks a lot !
(Spoilers below. I don't know how to use the spoiler tags, sadly)Hi,
My first post, but I just played through this and I'll try to give a concise review.
It's fun playing a level as big as this, and you definitely deserve some credit for making it as big as it was. That alone made the level enjoyable. I would have to agree with some other members about the consistency of the level, though. If I were you in the next version I would just remove all the photo backgrounds as they badly clash with the rest of the game and, honestly, just don't look good. I can see you put a lot of effort in each screen and for the most part they look good but the tilesets are all over the place and some screens, honestly, are quite ugly.
The level design can be annoying at times. I was completely stuck once or twice (particularly when I had to find the eye). I also didn't enjoy how you "toyed" with the player by giving them a powerup for just a few screens before taking it away. I'd like to finish the game with a sense of accomplishment by earning all of the powerups before I finish it. Also, this level really, really needs a boss fight. The normal ending is ridiculously anticlimactic and sets itself up for a huge final battle when all you get is basically "The End."
The grammar is absolutely atrocious and really mars the story which isn't great. I'd be willing to fix up some of the grammar if you'd like me to but I'd really like to help fix up the story too because it's a bit of a disappointment.
All in all, it was a decent level. It was annoying and a bit of a letdown but all things considered I'd rate this a solid 7/10.
I see this level as the very death of the Knytt Stories community :(
This is the only level that reached full perfection, even better then the old Gaia.
This might be the very last epic-awesome-big Knytt Stories project, and i guess people will now start working with the new FiNCK.
I still feel that the community is shrinking away and the new FiNCK game looks very good. Maybe even better the KnyttI see this level as the very death of the Knytt Stories community :(
This is the only level that reached full perfection, even better then the old Gaia.
This might be the very last epic-awesome-big Knytt Stories project, and i guess people will now start working with the new FiNCK.
Eh, well, there are other "epic" KS projects around, you know. Check egomassive's A Knytt in Time, for instance:
http://nifflas.lpchip.nl/index.php?topic=2759.0
And egomassive is building another huge complex level, too. And Hmpf is still working (as far as I know) on Falling Water, a huge environmental level:
http://nifflas.lpchip.nl/index.php?topic=1258.0
Boot Stamping on a Knytt Face Forever is another huge level currently under construction:
http://nifflas.lpchip.nl/index.php?topic=225.0
And even Farik said he would try to finish Sputzna, so eh.
Drakkan,
This is seriously one of the most beautiful levels we've ever played. The sheer amount of work that went to it is enough to make it epic. Add to it amazing graphics, beautiful custom music and tilesets, and an atmosphere that ranges from fun and light to spooky and dreary, and you got it: this Knytt Story is beautiful.
In our humble opinion, the storyline would need some improvement, but you can't have everything... And our biggest problem is that we're stuck! :P2, to the point where:Spoiler: (click to show/hide)
Is there any hint on what to do?
And once more, thanks, this is a great, beautiful level. Congratulations!
Here are some problems:Spoiler: (click to show/hide)
Spoiler: (click to show/hide)
thank you very much,and i can't find the yellow key...
Just finished the entire level.. Took me ages to do it.to be honest I do not know but I think majority of them is uploaded on knyttlevels.com Definitely both Frozen Mountains, Training Grounds, Dark City, Wild Knytt, A walk in Sad and some other minor projects which are probably just on my hardisk somewhere...
Really, Drakkan, you outdone yourself. Hell, you outdone everyone! This is defiantly the best Knytt Stories level ever!
Can you please post a list of all levels you've ever done in your life? I already played some, but i really miss them and i can't remember their names..
You're kidding. 59 MEGABYTES??? That's HUGE! Whoa! I'm downloading now!I asure you it is definitely worthy :DD
First off, mad props to Drakkan for making something so amazing. Secondly, anybody know how to finish the crazy sciency lab place with all the bouncing glowy doodads and the lava? I get past that and get to a teleporter, but when I take it I just get dropped in an unclimbable shaft with no exits. I've been all around the place but there doesn't seem to be any other way to get out. Help?hello, just switch your umbrella on, which will wind you up
Hey, I really love this level. It's definitely my favorite. I was just wondering, I saw a boss-fight type area in the Level Editor, but I can't figure out how to get to it after grabbing the two jump upgrades at the end and getting the normal ending. Can you give me a hint?
Also, did you compose the boss-fight song? It's really good.
I thougth the level was fun. I don't have too much to complain about, althought the spikes did kinda give me a hard time sometimes.Thanks Zackarii. The "bug" you are talking about is actually not wrong,a ltough it seems that way. It is originally used tileset from somebody and it mentioned to seem like this :) I agree it looks like it is "placed off"
And... I don't know if anyone else has noticed, and sorry if I am just posting dsomething obvious, but I noticed there is one tree with a couple tiles placed off. I just wanted to share... Mostly because I'm usually the last to find out about an error and I kinda was excited I didn't see any posting regarding this error. Then again I am most likely mistaken...
Here are some problems:Some new ones:Spoiler: (click to show/hide)
I was also just roaming around and found this level.thanks a lot man !
It's really good.
I'll give you a star for that.
can't find how go in this areathank you very much,and i can't find the yellow key...
roaming around. up - in case somebody wanna play this level. re-uploaded the link as well.
https://www.dropbox.com/s/lceeu42g6kh515c/Drakkan---Frozen-Mountain-2.knytt.bin?dl=0
You need to install the Knytt Stories Ex (https://nifflas.lpchip.nl/index.php?topic=4253) mod to see the special platforms in that room. IIRC KS+ and KS Ex can be installed at the same time in the same folder. It's worth it just for this level ;).
Spoiler: (click to show/hide)
Oh yeah it's a bit hard to see on this screen.Spoiler: (click to show/hide)
Super beautiful.thanks for these. I will check what I can do about the heaven area, I was realizing this could be quite messy as there are lots of possible problems. 6) you are missing KS+, there are new grey platforms in this room. Dunno how you was able to make chicken hunt challenge ?Spoiler: 5 or 6 bugs so far (click to show/hide)
6) you are missing KS+, there are new grey platforms in this room. Dunno how you was able to make chicken hunt challenge ?I just didn't see them because they blend with the background. I also didn't see them in my editor, because level format isn't set to KS+ (and I happened to have KS Ex set of objects chosen). To set format, set Format=4, rename Info.png into Info+.png and add Info.png with text that would inform how to install KS+ if the level is selected in another version.
This is an amazing level, but towards the end problems with challenge design spoiled a big part of the fun.thanks a lot for these. I fixed something and reuplaoded new version. As for the EXT version I was unable to keep both KS+ and Ext in synchro so I have to decide abandone Ext version.
Linear structure of the level (with the exception of the starting area) and inability to go back (despite what's incorrectly said at x1027y1001) don't facilitate collecting golden creatures well.
Could you upload the last version made for KS Ex too? I'd like to play it with a ball too.Spoiler: more bugs and (k)nitpicks (click to show/hide)
As for the EXT version I was unable to keep both KS+ and Ext in synchro so I have to decide abandone Ext version.I mean the last one before the transition if you still have it. Looks like it was version 5a.
I don't have much hope that this will be resolved, but after successfully playing through the latest version of this level, I thought I'd check out the previous version to see what it was like when it was made for KS Ex. Specifically, I picked this one: https://knyttlevels.com/levels/Drakkan%20-%20Frozen%20Mountain%202%20EX5b.knytt.binhello,
Unfortunately, it seems to be broken. It worked fine until I got to the Night Park. There's a point there where a shift is apparently supposed to transform you into a ball. I've seen that happen in a YouTube video. But for me, all that shift does is move me a bit to the right. A bit later, there's a part that Juni can't possibly squeeze through, so any further progress is impossible. I took at look at the level in the editor, and this looks like a completely standard shift that does nothing except reposition you. And the Lua script doesn't seem to do anything with it either. So what went wrong here? I'm using KS Ex 1.5.9.
I wasn't referring to the latest version. I know that one needs KS+. And I already played it. I just thought I'd check out the version before that to see how this level used to utilize KS Ex's features. But while version 5b is indeed rather different (and definitely has some KS Ex features), it also has a progress-halting bug in the Night Park. There's a shift there that I know from video footage (https://www.youtube.com/watch?v=URVHochWuHA&list=PLAj6siCYnOOn_42grmCccsi4yTZMjQW7t&index=3) is supposed to turn you into a ball, but it simply doesn't. The Lua script doesn't mention this screen or ball transformations anywhere.I don't have much hope that this will be resolved, but after successfully playing through the latest version of this level, I thought I'd check out the previous version to see what it was like when it was made for KS Ex. Specifically, I picked this one: https://knyttlevels.com/levels/Drakkan%20-%20Frozen%20Mountain%202%20EX5b.knytt.binhello,
Unfortunately, it seems to be broken. It worked fine until I got to the Night Park. There's a point there where a shift is apparently supposed to transform you into a ball. I've seen that happen in a YouTube video. But for me, all that shift does is move me a bit to the right. A bit later, there's a part that Juni can't possibly squeeze through, so any further progress is impossible. I took at look at the level in the editor, and this looks like a completely standard shift that does nothing except reposition you. And the Lua script doesn't seem to do anything with it either. So what went wrong here? I'm using KS Ex 1.5.9.
you need run it in KS+
http://egomassive.com/ks/