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Messages - AbstractMatter

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1
I watched the commentary video recently and would also like to see more commentary content either by yourself or with another player (I think Bulbapack asks some good questions). It really gives us the underlying process that goes into making a Knytt Stories level and we do not seem to get many videos like this.

2
I prefer the the one with no door. Somehow the one where the door is visible looks like it is on the back wall with a huge shadow behind it.

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I would be willing to try it out if it is still available.  :)

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Knytt Underground / Re: Steam codes
« on: October 31, 2013, 01:47:25 »
Steam code redeeming process:
Once you get a Steam code, open your Steam game library. On the bottom-left there will a button with a plus that says "Add a Game...", paste in your code once it asks for it. After the verification process where it says which game your going to get, the game is yours!

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Knytt Underground / Re: Steam build testing, patch 1
« on: October 10, 2013, 14:52:39 »
I got the update and therefore the update. What systems are you people on?

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Knytt Underground / Re: Steam build testing!
« on: October 08, 2013, 20:37:56 »
The cursor is fixed on my side (Windows 7 64 bit), the game loads faster too (unless that was a individual computer thing). The game looks good to go :)

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Knytt Underground / Re: Steam build testing!
« on: October 03, 2013, 02:47:13 »
I think your achievement system is okay, got about half of them.
The community buttons work on my side, but as it should be obvious Steam has nothing to display yet as the game is unreleased (this is Valve's job to set these up not Nifflas').
So far I haven't noticed any screen change delays, so it might be a computer thing.
I was playing around with the overlay and noticed that every time I close it, the cursor assumes it's position before opening the overlay.
I've attached an image of Knytt Underground on Steam's library with achievements and screenshots.
EDIT: I somehow messed up the screenshot, I've uploaded a better one.

8
Knytt Underground / Re: Steam build testing!
« on: September 30, 2013, 23:11:49 »
Sorry for the double post, when I returned I noticed the game loads slower than the standalone version I have, I also noticed the cursor was visible in-game. On the bright side, Because it's tradition achievement seems okay.

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Knytt Underground / Re: Steam build testing!
« on: September 30, 2013, 22:12:53 »
Got some secret achievements, namely Knytt Story and Tobias Chilli, also played with the controls and also took a Steam screenshot. Everything seems fine but a thorough achievement quest is underway.

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Knytt Underground / Re: Steam build testing!
« on: September 29, 2013, 21:53:06 »
Oh, I also have access to a Vista if that's relevant.

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Knytt Underground / Re: Steam build testing!
« on: September 23, 2013, 19:42:53 »
I'm in, I have Windows 7 64-bit and would really like to help get this to the Steam community.

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Hooray! :D Is IndieRoyale one of those platforms? Also how is the Steam Greenlight going?

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Knytt Underground / Re: Test the Infinity Hype update
« on: May 31, 2013, 23:51:53 »
Everything looks awesome so far, I think I did all the secrets you allowed us to play for now.  :)

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Here's how I got there:

Spoiler: (click to show/hide)

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What about this?

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