[Small Maze Hard] The Sky Garden

  • 11 Replies
  • 5908 Views
[Small Maze Hard] The Sky Garden
« on: February 14, 2011, 00:01:02 »
Recently, I was working on a new way to develop levels. Check out some technical details here.
http://nifflas.lpchip.nl/index.php?PHPSESSID=ddc9e3a3caee289ea970832fc1ef1a0d&topic=4559.0

After a little tinkering, I produced this small level. I think it has a few cool additions to the Knytt gaming style.

http://www.knyttlevels.com/levels/DaveGermainGames%20-%20The%20Sky%20GardenUpdate.knytt.bin
« Last Edit: February 14, 2011, 20:59:49 by dave.germain »

*

Offline Widget

  • 359
  • 27
    • View Profile
Re: [Small Maze Hard] The Sky Garden
« Reply #1 on: February 14, 2011, 13:31:26 »
Nice to see the finished version! The music is perfect for it and I've finally managed to reach the ending. Did you change a few arrows so it was harder to get trapped or did I just get lucky?  :P

It's only a tiny thing I spotted but, in the world.ini, the level's still called Rotate Map and doesn't have any of the categories filled. Just small and maze would be enough to make it easier to find. Anyway, congratulations on the level, it's really impressive and unusual.

Re: [Small Maze Hard] The Sky Garden
« Reply #2 on: February 14, 2011, 18:25:33 »
Good call. Don't know how that happened. The link has been updated for the proper world.ini file.

http://www.knyttlevels.com/levels/DaveGermainGames%20-%20The%20Sky%20Garden%201.1.knytt.bin

*

Offline ortoslon

  • 90
  • 7
    • View Profile
Re: [Small Maze Hard] The Sky Garden
« Reply #3 on: February 14, 2011, 19:46:54 »
v1.1 gives an "Error: possible exploit" when i try to install it

Re: [Small Maze Hard] The Sky Garden
« Reply #4 on: February 14, 2011, 20:58:19 »
Not an exploit, just a bad description field. I've fixed the issue and updated the link. Ortoslon, thanks for catching that.
« Last Edit: February 14, 2011, 21:01:17 by dave.germain »

*

Offline sergiocornaga

  • 1286
  • 131
    • View Profile
    • Sergio's Games
Re: [Small Maze Hard] The Sky Garden
« Reply #5 on: February 15, 2011, 02:07:39 »
Love the new music!

*

Offline yohji

  • 664
  • 18
    • View Profile
    • Jashiin's Portfolio
Re: [Small Maze Hard] The Sky Garden
« Reply #6 on: February 15, 2011, 10:21:35 »
Yay, congratulations on the release! I really like the music, very fitting.

*

Offline egomassive

  • 1850
  • 250
    • View Profile
    • egomassive games
Re: The Sky Garden [Small Maze Hard]
« Reply #7 on: February 19, 2011, 12:30:54 »
This was interesting and fun. It felt fresh, like you've made Knytt Stories into something new. I'm looking forward to your next invention.

Re: [Small Maze Hard] The Sky Garden
« Reply #8 on: March 04, 2011, 07:15:51 »
I've had a few requests/questions regarding the music in this level. I originally found Kyle MacLeod's music on

 http://incompetech.com/m/c/royalty-free/

They have tons of cool royalty free music from different genres. It's also where I got the music for Enemy Mine. Check it out here:

http://nifflas.lpchip.nl/index.php?topic=4614.0

*

Offline variad

  • 67
  • 0
  • Living on the edges
    • View Profile
Re: [Small Maze Hard] The Sky Garden
« Reply #9 on: March 25, 2011, 22:13:14 »
I enjoy your puzzle games. Like it's already been said, they are refreshing! Sky Garden drove me mad, because every time I had all the keys, I'd land into a trap... I think it happened 4 times in a row :sick: But I loved the level.

*

Offline bulbapuck

  • 323
  • 27
  • One day hoping to become Venopuck
    • View Profile
Re: [Small Maze Hard] The Sky Garden
« Reply #10 on: March 27, 2011, 19:34:16 »
This was exciting!

There were some minor problems, like how you had to kill yourself at one point, but I really enjoyed this. It feels like a fresh approach to KS, I can't wait to see what you could do with this :D
Emma fell down a well - Enviromental KS level inspired by Salmoneous/Elder
Level in the works: Whitebow Island

*

Offline GrayFace

  • 805
  • 61
    • View Profile
    • my site
Re: [Small Maze Hard] The Sky Garden
« Reply #11 on: March 27, 2011, 23:40:05 »
Very nice and refreshing! I'm aware of one other level with changeable gravity, "Gorfinhofin - Flipping Out".

I'd second that dyeing in a level without save points doesn't feel right.