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« on: December 18, 2013, 16:51:02 »
I've always sort of justified it by applying real world physics to the game and while recognizing that vertical and horizontal motion have nothing to do with each other, if you jump you impart momentum to yourself. I'm not quite sure how jumping adds extra distance. I actually think, based on observations, that if it's a large distance the difference would be very small (like a long stretch of flat ground) whereas if you get off an object and jump into the next screen (or something) then there's momentum straight away after the jump (although that's pretty hard to justify). In some cases jumping may be preferable because of the geometry of the screen, ie you may get boosts from certain objects. This is all pretty vague, I know.
The movement of the enemies, yeah, that's pretty random and I haven't bothered to check whether that can be determined or not.
There are a lot of anomalies in this game that I don't quite understand and it's definitely not as simple as it looks.