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Topics - LB

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1
The big sea / Big Sea: Where to post about it and a question
« on: November 06, 2011, 04:32:15 »
Where should this be posted?

Anyway, I got here by skipping half the level by randomly falling to the right and bouncing over a bunch of stuff, what do I do?
Spoiler: A-level (click to show/hide)

EDIT: I completed the level, but now I have a new problem; I finished the other levels too and now I see this and can't move at all:
Spoiler: What does this mean? (click to show/hide)
Help?

2
Development Showcase / Do I have a chance?
« on: January 09, 2011, 17:37:46 »
I think my little project is PWNED....
http://www.LB-Stuff.com/Hills_and_Balls/

Nifflas beat me to it...and with a totally awesome game at that. Congrats. Now I have to scrap everything...

3
FiNCK Level Editing Support / How to make Bouncy Bricks
« on: June 13, 2010, 02:11:09 »
I was messing around with the FiNCK Editor and got to the point where I shot random things out of cannons. Coins, buttons, birds, other cannons, ect. Then I got to blocks. I found an interesting effect caused by shooting the blackish brick tiles out of cannons. They are bouncy! Anything you put on them, including yourself, will bounce up and down on the tiles. But that's not it, if you hold down the jump key, you get super height from your bounces!

This makes for some interesting level desing. :D

4
OK, in the FiNCK Editor it seems oblivious to me on how to give the door I have place it's own name besides default. The description tells me to separate them with Unique Identifiers, but doesn't give a hint how, even though there is plenty of space to do so. How deos this work? I have looked in the default world and I don't understand the difference. There is still one comma, and still information about the door it leads to and not the door it self.

Thanks,
-LB

5
FiNCK / Blue Jumper Mega Jump Glitch
« on: June 10, 2010, 21:09:02 »
When standing on top of a Blue Jumper, we know it jumps a little lower. But you can fix that. ;)

It is possible, at the height of the jump, to both jump off of the Blue Jumper's head, and pick it up, simultaneously! This allows you to take it with you in your new jump, and at the height of that, throw it down and jump even higher!

I did this by mistake and bumped my head on a ceiling I didn't even know I could hit XD

I wonder if there is a way to keep doing this and get extream heights...

6
FiNCK - Challenges / [Easy]Automatic Flashlight Mode
« on: June 10, 2010, 20:19:32 »
Sorry I don't have very good screen recording software or a youtube account so you need to extract this 43 MB video from this 6MB zip :oops:

http://www.box.net/shared/1mpv10kq90

All you have to do is get Flashlight mode to keep toggling by it self.
Spoiler: Hint (click to show/hide)

And ignore my clothes color, my computer doesn't change FiNCK's color for different modes. :/

7
FiNCK / [Spoiler] Fashion sense and versions
« on: June 09, 2010, 05:14:02 »
Spawn jump to the coin location in the warp zone, like in this video.

Wow how are your clothes green? No matter what mode I am in my clothes are the same color as default.

[mod]Topic splat from the quoted topic :P[/mod]

8
FiNCK - Challenges / [Hard~Easy] [Spoiler]
« on: May 29, 2010, 00:26:52 »
Get here

Using a red bird, and not toggling the switch before during or after the screenshot. ;)

Reason I say Hard~Easy difficulty is... well, you know.

9
FiNCK / What happened to this door?
« on: May 29, 2010, 00:14:44 »
It was in the pre-release, but not in version 1.0?
It was right between the two shown here.

10
Knytt Stories / Release date?
« on: May 15, 2010, 06:10:46 »
It seems forum pruning is active, since I can't find any mention of the release dat of Knytt Stories. Anyone know the exact or approximate date/timeframe that it was released on? The very first official release, preferably the date it was featured on Clickteam's website.

Thanks,
-LB

11
Saira - Challenges / [spoiler][easy]Get Swallowed
« on: March 13, 2010, 04:06:57 »
Without death... ok you don't need to be swallowed, but you want that thing to start to salivate. :P

12
Help! I'm Stuck! / Hoffmann - Can't find everything
« on: March 13, 2010, 02:47:36 »
OK, so you know there is a quiz thingy on the planet. I need help finding everything. So far, all I have found are these:
Spoiler: I have (click to show/hide)
However, I can't find the rest. I don't need the answers, but I would like some tips as to what hardships I must go through to find them.

Thanks,
-LB.

13
I have searched these forums but people already seem to know what they are, and nobody has mentioned how to actually use them. I want to be able to do something like warping to a warp, then that second warp will turn a flag on and put you in another area, and you will have to exit and load the level again and be where the second warp is but not warp. Like this:

Use warp A: Warp to B, save.
Collision with Warp B & flag off: Warp somewhere, set flag on.

Is this possible somehow? I would really like an explanation of what flags are and how they are used.

Thanks,
-LB

14
Knytt Stories Level Releases / [Level] Water World
« on: February 14, 2010, 23:09:15 »
Hey, I just found this old level I made ages ago. I don't know if it's finnished or not because of the way the plot is, but I was definantly able to beat it pretty easily. It's just... odd. So, I packed it into a .knytt.bin file and 'm going to release it to see what you guys think. Oh and, I don't know why it's so big. :\ Probably the music or something.

Enjoy,
-LB

http://www.box.net/shared/e0545xvl64

15
Help! I'm Stuck! / Is something suppost to happen?
« on: December 12, 2009, 19:04:56 »
When I press D near the ship or a device, the game freezes and the arrow keys make beeping sound. Pressing D again disables the left and right arrow keys, and makes a notification thing on the screen... I have to press escape to get out of it. Is something suppost to happen? Because  have no idea what I'm suppost to do if all I hear is beeping...

[mod]removed superfluous text colouring, because it makes the text harder to read. Also there's a rule against unneeded formatting.[/mod]

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