Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - jubei

Pages: [1]
1
sadly the file for knytt stories ds is not available anymore. would you be so glad to reupload it? thanks!

2
Development Showcase / Re: [V1.0] Knytt Stories DS
« on: March 26, 2010, 12:55:45 »
another issue: in "Gorfinhofin - The Storm's Coming" there is a spot (around X=995,Y=1017) where you have to glide with your umbrella through some switching lasers. (no chance to manipulate because no double-jump or climbing ability available there.) while in the windows-version the timing is perfect, on the ds you always hit the laser.

3
Development Showcase / Re: [V1.0] Knytt Stories DS
« on: March 15, 2010, 18:01:19 »
with some stories (Gaia, Brent Land) the game freezes during the optimization. so i turned optimization off for Gaia, but then when i reach a particular spot, the game freezes everytime. you'll find this spot by starting at savepoint at X=1055, Y=1003 and jumping the next two screens upwards.

i tried to avoid both problems on several flash-cards (cyclo evolution, m3i zero, m3simply) and also tried the compatibility version with sound deactivated.

hopefully there is something that i or you can do about it ;)

and btw: totally love the game & totally love playing it on my ds. so thanks for your awesome work :)


/edit:
another problem: maybe the jumping height is a little bit less than in the original game. In Fredrik Andersson's "Core", starting from savepoint at X=992, Y=1015 (after collecting the higher jumping ability on the left), going down and the next screen right, you cannot pass the gap (see attached picture).

4
Development Showcase / Re: [V1.0] Knytt Stories DS
« on: March 08, 2010, 14:25:27 »
Hi. I'm also not reaching the island. I think Man18 misunderstood the "invisible wall": because of the scrolling in KSDS falling in front of a constant-colored background looks like you're falling straight down instead of falling to the side.

So gliding in KSDS gets closer than in the original, and Man18, AA and I end up falling into the water.

Pages: [1]