[V1.0a] Knytt Stories DS

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Offline Looki

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Re: [RELEASE CANDIDATE 1] Knytt Stories DS
« Reply #180 on: February 14, 2010, 21:11:47 »
Ah, thanks AA. Your link redirects me to the main page but I found it there.
I found that link while googling, but I always had bad luck with that site. Most emulator versions are 200 years old.
So was the one I downloaded - It was created in 2006.  :oops:
Still doesn't work, though. Nothing happens when I load it and press run.  :/

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Offline AA

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Re: [RELEASE CANDIDATE 1] Knytt Stories DS
« Reply #181 on: February 15, 2010, 08:18:10 »
Whenever you can, tell me the screens involved and the flags involved  :) . I have till next friday to do bug-hunting!  X)

In screen x1007y985 you're supposed to take the Run Power-up and exit the room via Shift B, which will normally take you to x1007y986; however, in the latter screen there's a FlagWarp triggered by the Run Power-up (Power0), which should warp you to x1007y988. It appears that the FlagWarp doesn't work, not even if you exit x1007y986 from the left and come back.
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Offline rrc2soft

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Re: [RELEASE CANDIDATE 1] Knytt Stories DS
« Reply #182 on: February 15, 2010, 08:56:30 »
It appears that the FlagWarp doesn't work, not even if you exit x1007y986 from the left and come back.

Sounds easy - probably a small bug in the warp management. I'll try to fix it today or tomorrow. Thanks!  :D


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Offline AClockworkLemon

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Re: [RELEASE CANDIDATE 1] Knytt Stories DS
« Reply #183 on: February 15, 2010, 10:26:29 »
^ That's a very old version. You could try this one, but I couldn't disable the debugger.
1.0.3.2? That's the one I am running......

EDIT:
My bad... X-P
Anyway, anyone running 1.0.3.2 figured out how to re-map the buttons? I managed to get it running 'cuz i plugged in mah old keyboard, but i dont want to be doing that everytime...
« Last Edit: February 15, 2010, 20:36:30 by AClockworkLemon »
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Offline Looki

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Re: [RELEASE CANDIDATE 1] Knytt Stories DS
« Reply #184 on: February 15, 2010, 20:10:36 »
What are you talking about? He obviously was talking to me.

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Offline rrc2soft

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Re: [RELEASE CANDIDATE 1] Knytt Stories DS
« Reply #185 on: February 16, 2010, 00:07:30 »
In screen x1007y985 you're supposed to take the Run Power-up and exit the room via Shift B, which will normally take you to x1007y986; however, in the latter screen there's a FlagWarp triggered by the Run Power-up (Power0), which should warp you to x1007y988. It appears that the FlagWarp doesn't work, not even if you exit x1007y986 from the left and come back.

FIXED! :)


Re: [RELEASE CANDIDATE 1] Knytt Stories DS
« Reply #186 on: February 16, 2010, 06:05:41 »
Know what, you deserve a :hiddenstar: for all the hard work you put into this.
Lurk more.

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Offline Exp HP

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Re: [RELEASE CANDIDATE 1] Knytt Stories DS
« Reply #187 on: February 16, 2010, 06:35:19 »
Humanity would be committing a grave sin if all he got was 1 star, so...

:hiddenstar:

One from me, too!
(secretly hoping nobody will mention the object compendium)
My stars:   :hiddenstar:(Object Compendium):hiddenstar:(By PM)
Check out my Youtube channel for some terrible Let's Plays by a socially inept nerd!

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Offline smeagle

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Re: [RELEASE CANDIDATE 1] Knytt Stories DS
« Reply #188 on: February 16, 2010, 07:49:32 »
me 2!
:hiddenstar:

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Offline AClockworkLemon

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Re: [RELEASE CANDIDATE 1] Knytt Stories DS
« Reply #189 on: February 16, 2010, 07:50:11 »
Ok, I think it's just the fact that I'm running this on an emulator, but in A Knytt in time (and possibly other levels as well), The game freeses when I reach the edge of the first screen. Other than freezing, another symptom is that the power-up bar, which is normally at the top of the top screen, is copied to the bottom of the top screen, where the game info is. As I said, it's probably got something to do with the emulator, but I thought it was a a bug I should point out.  C)p
:hiddenstar::hiddenstar::hiddenstar::hiddenstar::hiddenstar::hiddenstar::hiddenstar::hiddenstar::hiddenstar::hiddenstar::hiddenstar:
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Offline AA

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Re: [RELEASE CANDIDATE 1] Knytt Stories DS
« Reply #190 on: February 16, 2010, 15:30:16 »
Great!

I found another bug though, in the same level. Screen x1002y1003 has a glass tube (Bank 15 Object 24) which disappears as soon as you enter the room. I assume this happens because there's no switch in the room to open it, and I suppose this would apply to the horizontal glass tube as well (Object 23).

Hopefully fixing this bug is as easy as the previous one.
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Offline rrc2soft

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Re: [RELEASE CANDIDATE 1] Knytt Stories DS
« Reply #191 on: February 16, 2010, 18:33:53 »
I found another bug though, in the same level. Screen x1002y1003 has a glass tube (Bank 15 Object 24) which disappears as soon as you enter the room. I assume this happens because there's no switch in the room to open it, and I suppose this would apply to the horizontal glass tube as well (Object 23).

FIXED!  :D (It was quite easy, fortunately)


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Offline AA

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Re: [RELEASE CANDIDATE 1] Knytt Stories DS
« Reply #192 on: February 17, 2010, 10:37:06 »
Another generic bug: when you have the Climb and Double Jump Power-ups (I checked this only when you have the High Jump as well, but it might be irrelevant), and you're on a wall like this



If you let yourself fall off the lower ledge (either by pressing down to slide faster or by not doing anything), you won't be able to use the Double jump while falling.

I hope this was clear enough.
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Offline rrc2soft

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Re: [RELEASE CANDIDATE 1] Knytt Stories DS
« Reply #193 on: February 17, 2010, 13:47:45 »
It is clear  :) . Will be fixed ASAP.


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Offline AA

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Re: [RELEASE CANDIDATE 1] Knytt Stories DS
« Reply #194 on: February 17, 2010, 16:18:19 »
Always in A Knytt in Time, at x992y1006 there's a ghost slime (Bank 12 Object 6): I can see it without the Ghost Eye, although it doesn't drip water. Weird.

EDIT: there's also something wrong in screen x1000y971: both Shifts send you to screen x1000y953, but at different positions. From there you'd get Shifted again shortly, but on KSDS you'll get killed instantly. I don't really get it though, there's no kill tile, but maybe the wallswim conflicts with either the Sticky Object or the No Jump one.
« Last Edit: February 18, 2010, 13:00:35 by AA »
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