Nifflas' Support Forum
Level Editing Support => Knytt Stories Level Editing Support => Knytt Stories - Custom Content => Topic started by: Pumpkinbot on January 22, 2010, 05:56:30
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There seems to be a large shortage of new KS tilesets of decent quality. And I don't wanna make tilesets 'cause mine weren't received very well. :oops:
Anyone hiding any tilesets you'd like to make public? :D
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sorry my brother in pumpkinhood, but mine are strictly for me myself and i. :sick:
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sorry my brother in pumpkinhood, but mine are strictly for me myself and i. :sick:
:< That's okay, pumpkin brother, I can understand why you'd wanna do that. Make your levels look fresh. :P
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right on. 8)
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Hello, fruit friends. The public tileset board was taken down, to be replaced with the new knyttlevels.
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Fear not! I harvested these from the old forum:
http://www.mediafire.com/?zodmyogmkej
I think it's safe to assume that the original authors still don't mind people using them.
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I have alot of old unpublished tilesets. Wait a moment...
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Fear not! I harvested these from the old forum:
http://www.mediafire.com/?zodmyogmkej
I think it's safe to assume that the original authors still don't mind people using them.
run:\\happydance.exe
Yayz! If only Mediafire weren't being stupid...
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http://nifflas.lpchip.nl/index.php?topic=2621.0 :D :D :D
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Well, i made my own Bioshock tileset, i dont know if i want to make them public. YET
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cant someone just pay a pixeler person 50$ and get it over with? :S
like its not that hard to make tilesets, so he can make like 30 of them :D
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cant someone just pay a pixeler person 50$ and get it over with? :S
That sounds very familiar. Old forum, perhaps?
like its not that hard to make tilesets, so he can make like 30 of them :D
30 tilesets * 127 squares per tileset / 50$ = ~76 tiles per $
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I'd do it for free!
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Maybe not the best idea but how about something like the first part of the Assemblee compo over at TIGS? Have people creating music, tilesets, COs and ambience within a given timeframe and, at the end, either have people vote on their favourites or just sit back and be proud of what's been accomplished 8)
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We don't have a tileset shortage! Not only is there 255 default tilsets, there is houndreds of public tilesets out there. We don't need more tilesets, we need to retrive the ones we've lost.
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I posted a ton I'd retrieved from the old forums...
I do like Widget's idea though.
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and gaeel has a page (I think it was him) dedicated to tilesets
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That would be this (http://nifflas.lpchip.nl/index.php?topic=492.0)page.
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yes so we dont need quality tilesets anymore :)
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Shameless self-advertising go! (http://nifflas.lpchip.nl/index.php?topic=1089.0)
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Shameless self-advertising go! (http://nifflas.lpchip.nl/index.php?topic=1089.0)
...Are you a new Power Ranger? xD
We don't have a tileset shortage! Not only is there 255 default tilsets, there is houndreds of public tilesets out there. We don't need more tilesets, we need to retrive the ones we've lost.
I don't like to use the default ones 'cause they've been abused to he--er, heck. (;))
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We don't have a tileset shortage! Not only is there 255 default tilsets, there is houndreds of public tilesets out there. We don't need more tilesets, we need to retrive the ones we've lost.
We can never have to many tilesets!
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where was the thread that showed us how to make tilesets? :( I lose it!
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where was the thread that showed us how to make tilesets? :( I lose it!
http://nifflas.lpchip.nl/index.php?topic=1742.0
We can never have to many tilesets!
I think we did go over that limit a long time ago since there is a hell of alot tilesets never to been used in a released or yet-to-be-released level. Knytt stories is not very active as it was. I mean, you can all go and make public tilesets, they would prolly never be put to use.
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Here's a little tileset for a level I been workin on. Please critique! (Free to steal by the way)
[mod]Removed the attachment. A newer version is attached in a later post in this topic.[/mod]
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Critique? Okay. I'll start out by saying that it's a good tileset. Not one of those slap-together-in-two-minutes ones. The first thing I notice is that there's a window tile with cracks in it. Not that this looks bad, but if you have multiple windows it starts to look repetitive. Perhaps a duplicate window without cracks and possibly another with different cracks? The same is true of the center ground tile. Next, are the Knytts: their hair color, grey, is a bit unnatural, and blends with the skin. If that is not hair, and is instead a suit or something, I'd make the distinction a bit more obvious. Furthermore, the other Knytts are a bit round. The trask can is good. When placed on a ground tile, however, the dirt and the dirt on the ground will be cut through by a black line (the border of the ground). I'm not sure how to fix this. The grey rips look okay on the dark brown couch, but they stand out a bit too much on the red one. Perhaps a reddish tint would fix that. As for the glass. In general glass came be made semi-transparent with alpha-channel. If you don't know how to do this, however, don't bother. The color of the glass is not quite right. It is a bit too dark. As it appears to be a rather broken down kind of tileset, I would advise making it a bit more greyish. Or at least not as bright blue as you have it at present. The signs look too mspainty for my tastes. One thing you could do is put some amount of effort into making the words look more real.
Wow that's one of the lengthiest comments I've made.
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The first thing I notice is that there's a window tile with cracks in it. Not that this looks bad, but if you have multiple windows it starts to look repetitive. Perhaps a duplicate window without cracks and possibly another with different cracks?
There is 2 windows, one window that is broken and one that is not.
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It's a nice tileset, but personally I think it needs a little more texture. I'm not a massive fan of the single-colour unshaded look. Also the dirt on the truck looks very placed (unnatural, as if it's been painted on, rather than splattered.) I see you do have two centre-ground-tile variations, but personally I'd be very cautious about using such a texture; you have to be very careful about how it looks when it's repeated. I suggest you try it out in the level editor by placing a long row of ground tiles to see how repetitive it looks. I think the thing that bothers me most about the tileset is that the look you seem to be going for is a very run-down, dilapidated look, and what throws it off is how symmetrical it all looks.
I hope I haven't been too critical so as to put you off, you have plenty of great ideas there so keep it up. :)
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Yeah, it needs more texture, and maybe some very slight shading - the main problem with it is the solid, bright MSPaint default colors. A lot of the objects, particularily the couches, would benefit from having solid outlines.
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The first thing I notice is that there's a window tile with cracks in it. Not that this looks bad, but if you have multiple windows it starts to look repetitive. Perhaps a duplicate window without cracks and possibly another with different cracks?
There is 2 windows, one window that is broken and one that is not.
Oh that's a trailer alternate window! I mean.. er.. I knew that.
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Wow i really didn't expect such a response!! :whoa: Not that i don't like the "criticalness" but that sure was a lot! Anyway that was just a rought draft, I work on it a little more every day! Thanks! C)p
EDIT: Just did some more stuff, little but the effect is noticeable... If anyone's interested:
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The redneck tileset is coming right along!
Some suggestions for filling out the set:
- Another male Knytt or three, wearing:
- mullet, redneck-stache, mutton-chop sideburns and/or 'beater with beer belly poking out
- Another female Knytt with BIG blonde hair
- A Knyttoddler in just a diaper
- A shack of mismatched wood with a corrugated-metal roof
- A very old-fashioned TV (with dials & faux-wood sides) to go with your roof antenna tile
- A refrigerator (or washing machine or other appliance) sitting on the lawn
- And the grass that's turned yellow underneath it
- Speaking of grass, some that's taller / weedy from not being mowed
- Other grass that's littered with beer cans
- And/or broken toys
- And/or random rusted-unidentifiable machinery
- Lawn chairs
- Weed whacker!
- Tiles to indicate gravel and/or dirt roads
- A second, even uglier vehicle, with more primer / rust / wood-plank patches / etc.
- An alternate 'wheel' tile that's actually an 'up on blocks' tile
- Stars-and-bars!
- Feral corn / other vegetables
- Mangy dog(s) -- this could maybe be made into an animated CO, & it would make sense for it to run around randomly instead of following you like the 'normal' dog does
I used to be common-lawed into a genuine UhMURRikin redneck fambly via their 'black sheep' who somehow turned out not-redneck, so I can attest to having actually witnessed all these stereotypes in action.
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Thanks for all the suggestions... All of them great by the way... The running rabid dog could take a while... Anyways I'll get right on the whole dealio of making this better... THANKS!! <3
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Oh Fine, Just because i love ya guys here is my lil tileset Called Starlight! :whoa:
If you use it, just put my name in the credits~~~
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I can see the looping problems a mile away.
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I can see the looping problems a mile away.
Wait what???
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Presumably he refers to the fact that those ground tiles can only be used in 3x3/3x1/1x3/1x1 blocks.
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Use my tileset if you want, just dont condridict me
(I think thats how you spell it) <-- lol
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Use my tileset if you want, just dont condridict me
(I think thats how you spell it) <-- lol
(Contradict, btw. :P) Anyway, what do you mean? :huh:
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Use my tileset if you want, just dont condridict me
(I think thats how you spell it) <-- lol
Oh nvm, i see