I like a little friendly competition sometimes, and I thought it would be fun to have a level competition. So I'm starting one. Every 3 weeks, I will choose a category and difficulty of level, as well as the minimum number of screens that level must be. Then I will pick the winner out of all the levels submitted.
There are some rules and guidelines that all entries should follow:
- Your level must be started while the contest is going on. That means no entering levels you worked on for months before the competition but just now finished, levels you never released, or your levels from the old forum. Part of the challenge is that there is a time limit, and it wouldn't be fair to those who are making levels just for the competition if someone has 100 screens already done beforehand.
- A win tile should be accessible in the map, unless the map is a playground, in which case a win tile should not be present. Also remember when making an environmental entry not to include challenges. Meanies in places the player can't reach are OK, as are easy jumps over water, but elements that are designed in the hope the player will die there are not. Puzzles and mazes are also unacceptable. Environmental levels should not contain anything that makes progressing or moving through the level a challenge.
- If your level does not follow the guidelines, it won't be judged, but I will send you a PM and give you a chance to fix it so it can be in the competition.
- Please, no levels with a huge filesize. Anything over 20 MB is pushing the limit for how much I want to download.
It would also be great to have more judges. If you would like to be a judge, PM me. I also have a certain rating scale I would like to use, which I will PM to you.
Anyway, the parameters for the levels this time are:
A Hard difficulty, Challenge category level that is at least 10 screens long. The current competition will end on the 28th of November.
If anyone has questions or thinks the rules should change, post here or PM me.