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Messages - retarded genius

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1
Knytt Stories Level Releases / Re: [Hard] [Challenge] Lone traveler
« on: August 13, 2009, 16:37:04 »
Yeah, this is a great level.  Thanks for reposting it for the benefit of newbs like me that weren't around when you posted it the first time.

2
Wow, epic map is epic!!  I'm currently stuck on the jump that caused Lucifuga so much grief but hopefully I'll be able to finish eventually...

3
How on earth are you supposed to get past
Spoiler: (click to show/hide)
!?!?

Anyway, I'm really liking this so far, although you really need to be more careful about avoiding voids.

4
Hehe, this is a cool level.  I'm currently stuck on
Spoiler: (click to show/hide)
  I don't think it's quite worthy of the "Lunatic" classification, but it's a great challenge nonetheless.

5
Wow, this level is excellent.  It has unity without being boring, which is a challenge to do.  There's just the right amount of "random stuff" like the guy with all his pets for example.  I like how you made it so that you don't have to be familiar with Knytt Stories in order to be able to play this level (giving directions when you collect powerups).  It also has a very nice difficulty curve.  Keep up the good work!  :D

6
Very nice job!  I've gotten to one ending, but I think/hope it's not the only one.

7
I really like what I've seen so far of this level.  Does the level end with...
Spoiler: stuff (click to show/hide)

8
Knytt Stories Level Releases / Re: [Challenge] test level
« on: April 19, 2009, 19:21:43 »
This level was too advanced for my skill level. Please re-do this level.


You can't ask people to "re-do" their levels just because they're too hard for you. That's rude.
If you can't beat it, just don't play it.
Although, this level should be labeled as "Very Hard"

Quoted for truth.

Although I did change the topic title since you're the second person to have asked me to.

9
Knytt Stories Level Releases / Re: [Challenge] test level
« on: April 18, 2009, 17:39:57 »
Thanks for the bug finds.  That first one should be pretty easy to fix by putting more ! on the left side.  The second one will be harder though, I thought I had designed that part so cleverly to make that impossible.  Guess not  :(.

Unfortunately, I don't really have any ideas for a "real level" at the moment, but as soon as I get some, I'll get right to work!  :)

10
I think what drwright meant was that it
Spoiler: ... (click to show/hide)

11
Knytt Stories Level Releases / [Challenge][very hard] test level
« on: April 17, 2009, 20:48:57 »
I made this world just to get used to the process of making a Knytt Stories world.  It's pretty small, and I didn't take advantage of any of the weird things you can do with world.ini.  In the future, I'll probably make another world that has a plot, is bigger, and makes good use of world.ini features.

http://www.knyttlevels.com/levels/jj%20-%20test.knytt.bin

All of the tilesets/music/sfx are the ones that come with the game, with the exception of one tileset (the cave one).

12
Knytt Stories Level Editing Support / Re: *.knytt.bin files
« on: April 15, 2009, 22:48:48 »
Ah, okay, thanks a lot!  :)

13
Knytt Stories Level Editing Support / *.knytt.bin files
« on: April 15, 2009, 22:19:12 »
How do you make a *.bin file out of a folder or extract the contents of a *.bin file to a folder?  I tried googling it but I found nothing helpful.  Is there anything special about a *.knytt.bin file that is different from a plain *.bin file?  Why can't we just use zipped folders for our Knytt Stories worlds?

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