Nifflas' Support Forum

Being Creative => Development Showcase => Topic started by: Hempuli on July 06, 2009, 00:29:22

Title: Hempuli's games (6 at the moment)
Post by: Hempuli on July 06, 2009, 00:29:22
So, I haven't been very active at the forums lately (moved quite much to the IRC channel), but I thought you might enjoy some of the newer games of mine. These are all very small, but well, I hope you enjoy anyway. Let's start with the oldest
(I'll just copy the info from other forum)

FLICKERSTRINGS
A puzzle-"platformer". Sort of. In each of the levels your mission is to collect all the rotating yellow squares. They might be hard to distinguish from the backgrounds, but try hard. Before you cal collect anything, you must draw yourself a character. There's one or two small brown areas in every level, and by clicking those you'll start drawing. While drawing, you can use the right mouse key to cancel the drawing. When you release the mouse or when your drawing is too long, the drawing becomes your game character, and you can move around with it. If you can't, your drawing has got stuck inside a wall. It is possible to happen. Control the drawing with:
AD: move left and right
W: jump.

You can start a new drawing anytime you want, but look out because you have a drawing limit in each level. When you finish a new drawing, the old one becomes solid wall, and can hang in the air. Use this as your advantage. Spikes destroy your drawings, so avoid those.

screenshots:
(http://www.hempuli.com/kumma.PNG)

download link:
www.hempuli.com/FLICKER.zip
The music was created by Noby!

G-E-N-E-R-I-C platformer
GENERIC is a platformer with a VERY unique take to the genre (such as jumping on enemies to kill them), and it contains a deep message directed towards indie gaming and gamers themselves.

== BUTTONS TO PLAY ==
A & D to move
W & Space to jump

avoid spikes and spike drones, collect points and jump on enemies! You need a certain amount of points to proceed to the next level, but don't worry, there wont be any coin-hunts here!

Screenshots:
(http://www.hempuli.com/screenie111.PNG)

Download:

The in-game music was composed by Technix!
Sound effects from Mario games and SFXR

Bulletsss
Bulletsss is yet another puzzle-platformer, in fact it's a sequel to my earlier game, BulletZORZ. The 'thing' is quite much the same - you shoot bullets and jump on them, though this time there's a new ability available. By shooting towards a wall while near to it, you can fly to the opposite direction with a high momentum. I suck at explaining, but I hope the game gives a good enough example.

=Buttons=
arrows - move & aim
shift - jump & confirm
control - shoot
space - restart
enter - change difficulty
escape - quit

The music was composed by Smirk from Modarchive

I guess that's quite much everything, here're the screenshots:
(http://www.hempuli.com/sss1.PNG)

Download link: www.hempuli.com/Bulletsss.zip

FallOver!
Yet another platformer with a twist, this time a bit in the spirit of GENERIC. Otherwise quite much your average platformer, but with some physics gimmicks! The first level of the game contains all information needed to play, so remember to check it first before playing the other levels!

=Buttons=
arrows - move
S - jump & confirm
A - stand up in case you fall over
R - restart
escape - quit

Music composed by Harde_Koren at modarchive! At least I think so, the creator was a bit unclear in his commentary.

(http://www.hempuli.com/ohmy.PNG)

Addicsjon
I wanted to test what would happen if the playable character actively disobeyed the player's commands and tried to break the given rules. The result isn't very enjoyable, I fear, but I think the idea is there. The game was done under 2 days, so don't expect anything as finished as FallOver.

Your mission is to guide our little drug-addict through 5 levels, each filled with tasty-looking white pills. The druggist tries to desperately get any pills available, even though they just make his condition worse. So, naturally, you have to force him to go to the goal and prevent him from taking those drugs! Also avoiding innocent people might be good.
Don't worry, even when the game is about drugs it doesn't really encourage you to try them or anything like that. That'd be just crazy. ;O

CONTROLS:
Left & Right arrow: move. Your movement speed may sometimes slow down, if the druggist wants to go to the opposite direction. Also, if you let go of an arrow button, the druggist will take command!

Down arrow: if the druggist jumps to get a pill, you can make the jump lower by holding down. Very useful in certain situations!

S: Jump. The druggist can jump also by himself, so be ready for strange situations.

The music was composed by Konsta Mikkonen at Modarchive!

(http://img28.imageshack.us/img28/331/addicsjon2.png)


All these games were programmed with Multimedia Fusion 2 by Clickteam.
I hope you enjoy!

Excavatorrr

You play as a lonely excavator, who seeks for riches from the depths of the underground world. Of course there're loads of enemies and obstacles to be passed, but who knows what lies down there, just waiting to be found?

I created Excavatorrr to participate the Ludum Dare 15 game creation competition in August 2009. This wasn't my first entry, in fact there was another fully finished game as my entrant, called "CaveFrog", but it was silly and bad in my opinion. The competition version of Excavatorrr was created in 9-11 hours, and as you can guess, it had some weird things and bugs, and the overall gameplay was confusing. Overall the biggest cons that drove people away (and made me not win!) were the confusing controls, lack of information and the fact the game'd require some learning in order to be mastered.

However, I enjoyed the game myself a lot, so I decided to create this new, better version out of it. I tried to fix most of the things people didn't like about it, though with such a complex game the controls were still left rather confusing. Also due to the way I coded the game I couldn't add a real tutorial, just a silly "Controls" help text. One of the great updates is the online scoreboard; but there're also many new items, new enemies and even some random encounters. Woo.

= HOW TO PLAY =

RIGHT / LEFT ARROW = Move

UP / DOWN ARROW = Look up/down, and use ladders.

S = Jump. Your jump is about 3 tiles high.

D = Attack/Use things you have in your hands. Usually just throw them.

D + DOWN = Pick up/Put down. THIS IS IMPORTANT! You really need those items, y'know!

D + UP = Throw upwards/2nd ability

UP = Enter shop. Very useful!


You get money by collecting money and bringing jewels to the shop. Also golden idols are welcomed to the shop, they're worth of muchos pesetas! Try to continue deeper, but keep in mind your jump height, and always ensure you can get back! It's a good idea to carry a Ladder Kit with you all the time. Look out for falling blocks, and also look if you can see tiles that have different texture than the others, they may hold secrets! Remember also the falling damage.

Be ready to try several times, for the system is roguelikely unforgiving and the controls are so confusing that you need to take your time learning them.

(http://www.hempuli.com/Excavatorrr2.PNG)

Download link: www.hempuli.com/Excavatorrr.zip
The in-game music was composed by Noby, this awesome guy. Praise is endless!

Oh, and if you want to see a bit about the gameplay (though in the Ludum dare version, I'll upload a new video later), check http://www.vimeo.com/6382316
Title: Re: Hempuli's 3-in-one game package
Post by: googoogjoob on July 06, 2009, 01:30:15
I would like to be the first to say awesmoe.

Also: GENERIC Platformer needs a save dealy.
Title: Re: Hempuli's 3-in-one game package
Post by: Purple Pineapple on July 06, 2009, 01:52:06
I would like to be the second to say this looks awesmoe (In 14 pt font)

About the save: sound like timerocketsby
Title: Re: Hempuli's 3-in-one game package
Post by: Igiari on July 06, 2009, 02:02:23
I would like to be the third to say that this is awesmoe then.
I believe Bulletsss is my favorite of these, with GENERIC Platformer coming somewhat close second. I'm really starting to envy you and your creative games, wish I could make games like you.
Title: Re: Hempuli's 3-in-one game package
Post by: Purple Pineapple on July 06, 2009, 02:41:56
*cough*
Bulletsss = Bulletzorz
Generic = timerocketzby
Title: Re: Hempuli's 3-in-one game package
Post by: Hempuli on July 06, 2009, 10:33:32
Thanks for your awesmoe comments! :D

*cough*
Bulletsss = Bulletzorz
Generic = timerocketzby

Well, Bulletsss is a sequel to BulletZORZ, so I see nothig wring with the resemblance.
And I'm not sure what would make Generic resemble Timerocketxby too much, in case I understood your post correctly.

I'm really starting to envy you and your creative games, wish I could make games like you.


Seriously, no need to! There are tons of people who should be envied instead of me - The Internets is full of awesmoe people!

Also: GENERIC Platformer needs a save dealy.

Perhaps. It isn't very long though, so saving woul come in handy quite much only if you're aiming for getting all the coins/others (, I think).
Title: Re: Hempuli's 3-in-one game package
Post by: googoogjoob on July 06, 2009, 11:24:17
*cough*
Bulletsss = Bulletzorz
Generic = timerocketzby

Well, Bulletsss is a sequel to BulletZORZ, so I see nothig wring with the resemblance.
And I'm not sure what would make Generic resemble Timerocketxby too much, in case I understood your post correctly.

It has a protagonist who is moved conventionally with wasd or whatever and has a projectile weapon that is aimed with the mouse.

...beyond that there aren't many similarities, though, except ones shared by many platformers.

Also: GENERIC Platformer needs a save dealy.

Perhaps. It isn't very long though, so saving woul come in handy quite much only if you're aiming for getting all the coins/others (, I think).

I ragequit the game after making the same level unwinnable several times in a row, then came back later and found that I had to play through it all again. (I ragequit again.)
Title: Re: Hempuli's 3-in-one game package
Post by: Evil on July 06, 2009, 12:29:27
these are very interesting games

and colorful ones... :nuts:

whoah the caps key
Title: Re: Hempuli's 3-in-one game package
Post by: Hempuli on July 06, 2009, 13:33:28
Quote from: googoogjoob
Also: GENERIC Platformer needs a save dealy.

Perhaps. It isn't very long though, so saving woul come in handy quite much only if you're aiming for getting all the coins/others (, I think).

I ragequit the game after making the same level unwinnable several times in a row, then came back later and found that I had to play through it all again. (I ragequit again.)

Oh, ragequitting is indeed bad to mix with unability to save. However, the most important thing about generic isn't exactly completing the game, but more likely the moment you figure out the 'twist'. I'm sorry, but I'm a bit too lazy to implement a save feature.. X)
Title: Re: Hempuli's 3-in-one game package
Post by: Purple Pineapple on July 06, 2009, 15:48:38
Spoiler: (click to show/hide)
Title: Re: Hempuli's 3-in-one game package
Post by: Hempuli on July 06, 2009, 15:56:47
Spoiler: (click to show/hide)
I understand your madness. The mechanic is kind of unforgiving. I don't know how I could change that though. :o
Title: Re: Hempuli's 3-in-one game package
Post by: Budja on July 06, 2009, 16:14:02
Spoiler: (click to show/hide)
Title: Re: Hempuli's 3-in-one game package
Post by: Looki on July 06, 2009, 16:23:58
Awesome games, as usual! I've beaten all games on normal difficulty - None of them got boring after a while.
I was stuck on Bulletsss' level 15 and probably spent half an hour trying to beat it, quite ridiculous.
I had to go to the toilet, but there are more important things in life.

Title: Re: Hempuli's 3-in-one game package
Post by: Gorfinhofin on July 06, 2009, 20:35:18
GENERIC Platformer amused me quite a lot.
Spoiler: (click to show/hide)
Title: Re: Hempuli's 3-in-one game package
Post by: Strange Darkness on July 08, 2009, 02:17:43
lol went onto indieblog and i saw buletlessss
in the end..well done  8D
Title: Re: Hempuli's 3-in-one game package
Post by: Purple Pineapple on July 18, 2009, 05:07:48
*bump* youtubed bulletsss: http://www.youtube.com/watch?v=6V7QAp3GaPM
Title: Re: Hempuli's 3-in-one game package
Post by: Hempuli on July 19, 2009, 22:50:45
*bump* youtubed bulletsss: http://www.youtube.com/watch?v=6V7QAp3GaPM

It's embarrassing to see how people complete the levels way differently than intended! x) Great video!
Title: Re: Hempuli's 3-in-one game package
Post by: Salmoneous on July 20, 2009, 19:08:13
I like all of the games. Generic and buletsss are awesome platform games.
Title: Re: Hempuli's 3-in-one game package
Post by: Klämrisk on July 20, 2009, 20:33:06
Got 278 on GENERIC  8)

YAY! Played again and got 293! An addicting and superb game, great work Hempuli!
Title: Re: Hempuli's 3-in-one game package
Post by: Hempuli on July 21, 2009, 14:39:46
Got 278 on GENERIC  8)

YAY! Played again and got 293! An addicting and superb game, great work Hempuli!

Woah, that's quite a cool score!
Title: Re: Hempuli's 3-in-one game package
Post by: Klämrisk on July 21, 2009, 16:50:40
Got 278 on GENERIC  8)

YAY! Played again and got 293! An addicting and superb game, great work Hempuli!

Woah, that's quite a cool score!

Well, it's just my type of game  8)

Bulletsss was a little too hard for me though  :( ...and so was Flicker
Title: Re: Hempuli's 3-in-one game package
Post by: Purple Pineapple on July 21, 2009, 19:49:22
Well, it's just my type of game  8)

Bulletsss was a little too hard for me though  :( ...and so was Flicker
Heh. Other way around for me.
Title: Re: Hempuli's 3-in-one game package
Post by: The stickman on July 22, 2009, 01:44:28
On the subject of GENERIC, didn't I once ask for a game where you had a giant laser gun in #nifflas?

EDIT: Oh. Right. #niffchat. You know what I'm talking about, though.
Title: Re: Hempuli's 3-in-one game package
Post by: Purple Pineapple on July 22, 2009, 02:05:37
#niffchat? I've never heard of #nifflas.

EDIT: Flickerstrings (http://www.youtube.com/watch?v=3an2R-I3JXw)
Title: Re: Hempuli's 3-in-one game package
Post by: Hempuli on July 23, 2009, 12:33:49
On the subject of GENERIC, didn't I once ask for a game where you had a giant laser gun in #nifflas?

EDIT: Oh. Right. #niffchat. You know what I'm talking about, though.


Yes, I'd have given you credit but I couldn't remember who it was who mentioned that. So thanks, you inspired me to create GENERIC. :)
Title: Re: Hempuli's 3-in-one game package
Post by: inky84 on August 02, 2009, 00:54:46
I got a wallswim in generic XD

Spoiler: (click to show/hide)
I will try to get a screenshot for it soon, but it's hard re-doing it XD
Title: Re: Hempuli's 4-in-one game package
Post by: Hempuli on August 02, 2009, 12:23:22
Interesting!

Hey btw, I added a whole new game to this package, see it in the first post!
Title: Re: Hempuli's 4-in-one game package
Post by: Sparks on August 02, 2009, 14:33:07
You might need to change the name of generic: http://generic2d.blogspot.com/ (http://generic2d.blogspot.com/).

I'll try these out later.
Title: Re: Hempuli's 4-in-one game package
Post by: Hempuli on August 02, 2009, 15:07:59
You might need to change the name of generic: http://generic2d.blogspot.com/ (http://generic2d.blogspot.com/).

I'll try these out later.

I dunno. These games are so small that I don't think anyone cares about there being more games with the same name. Besides, that Generic isn't finished yet.
Title: Re: Hempuli's 4-in-one game package
Post by: Sparks on August 02, 2009, 16:48:20
Oh well not my problem XD

Oh, and I tried out the GENERIC platformer, it's fun, although the player looks weird.
Title: Re: Hempuli's 4-in-one game package
Post by: Shawnachu on August 02, 2009, 20:51:22
FallOver was... Weird  X)
Title: Re: Hempuli's 4-in-one game package
Post by: Purple Pineapple on August 02, 2009, 21:16:53
Downloaded fallover. However, I'm going to be out for a few hours and won't be able to play it. :/
Title: Re: Hempuli's 4-in-one game package
Post by: Mathexpert on August 03, 2009, 01:04:09
I love the concept of fallover, especially when he says stuff.  :nuts:
Title: Re: Hempuli's 4-in-one game package
Post by: Purple Pineapple on August 03, 2009, 03:04:28
Fallover level 1: Funny. Very funny.
Fallover level 2: Interresting.
Fallover level 3: This is making me want to say worse things than dagnabbit.
Fallover levels 4-8: Ok. Level 3 was way harder than this. :]
Fallover level 9: ..and it's hard again.

BUT
Title: Re: Hempuli's 4-in-one game package
Post by: Hempuli on August 03, 2009, 10:03:32
great job Pineapple!

The voice acting was done by me myself :>
Title: Re: Hempuli's 4-in-one game package
Post by: inky84 on August 03, 2009, 21:00:21
hehe, fallover is quite amusing.

well... If I only knew how to use MMF2 better, I could finish micron lasers.
Title: Re: Hempuli's 4-in-one game package
Post by: ChaosWolf on August 06, 2009, 20:06:45
Holy crap I saw your game FallOver on Bytejacker. Congratulations!
Title: Re: Hempuli's 4-in-one game package
Post by: Gorfinhofin on August 06, 2009, 20:51:07
"Dash it! Jolly good!"
Wonderful as always X)
Title: Re: Hempuli's 4-in-one game package
Post by: Mathexpert on August 14, 2009, 21:31:18
Deceased crab lp'ed Fallover! :D You are so lucky, hempuli.. :P

http://www.youtube.com/watch?v=fpR6e4lVhik
Title: Re: Hempuli's 4-in-one game package
Post by: googoogjoob on August 15, 2009, 00:53:54
Deceased crab lp'ed Fallover! :D You are so lucky, hempuli.. :P

He pronounces "Hempuli" "hem-POO-lee".

What is the official pronunciation of "Hempuli"?
Title: Re: Hempuli's 4-in-one game package
Post by: Purple Pineapple on August 15, 2009, 00:59:43
Deceased crab lp'ed Fallover! :D You are so lucky, hempuli.. :P
Darn. I was gonna do that. :P2
He pronounces "Hempuli" "hem-POO-lee".
That's how I pronounce it..
Title: Re: Hempuli's 4-in-one game package
Post by: Hempuli on August 15, 2009, 14:56:10
Deceased crab lp'ed Fallover! :D You are so lucky, hempuli.. :P

He pronounces "Hempuli" "hem-POO-lee".

What is the official pronunciation of "Hempuli"?

The Finnish pronounciation would be more like Hemp-PO-lee. Like, the POO-part is a bit shorter.
Yes, I find it interesting that DC enjoyed this more enough to make an LP. Or was it requested by someone?
Title: Re: Hempuli's 4-in-one game package
Post by: Mathexpert on August 18, 2009, 01:02:38
I don't think that he takes requests. once I asked him if he could do a lp of modarchive story, but he told that he doesn't take requests.
Title: Re: Hempuli's 4-in-one game package
Post by: Hempuli on August 18, 2009, 14:34:53
I don't think that he takes requests. once I asked him if he could do a lp of modarchive story, but he told that he doesn't take requests.

Ok. Interesting to hear. :)
Title: Re: Hempuli's 4-in-one game package
Post by: ChaosWolf on August 18, 2009, 18:31:14
Do you think DC lurks this forum? :whoa:
Title: Re: Hempuli's 4-in-one game package
Post by: Razzorman on August 18, 2009, 18:33:35
Well, he has posted here a few times, but I don't think he is here very often.
Title: Re: Hempuli's 4-in-one game package
Post by: Mathexpert on August 18, 2009, 19:19:58
Im kinda sure he had a account in the old forum, but I dont think he made a new one...
Title: Re: Hempuli's 4-in-one game package
Post by: Purple Pineapple on August 19, 2009, 00:09:38
but he told that he doesn't take requests.
You just need to learn reverse psychology. :shifty:
Title: Re: Hempuli's 4-in-one game package
Post by: googoogjoob on August 19, 2009, 01:57:15
but he told that he doesn't take requests.
You just need to learn reverse psychology. :shifty:

I don't think he'd be averse enough to someone's requests, or dumb enough, for reverse psychology to work.
Title: Re: Hempuli's 4-in-one game package
Post by: Hempuli on August 20, 2009, 16:12:10
but he told that he doesn't take requests.
You just need to learn reverse psychology. :shifty:

I don't think he'd be averse enough to someone's requests, or dumb enough, for reverse psychology to work.

He makes very cool Klik'n'Play games, we both participated in the monthly KnP klik kompo.
Title: Re: Hempuli's 4-in-one game package
Post by: Mathexpert on August 20, 2009, 20:55:26
He makes very cool Klik'n'Play games, we both participated in the monthly KnP klik kompo.
Who is "he" ?  :huh:
Title: Re: Hempuli's 4-in-one game package
Post by: Igiari on August 20, 2009, 23:08:42
He makes very cool Klik'n'Play games, we both participated in the monthly KnP klik kompo.
Who is "he" ?  :huh:
I assume he's talking about Deceased Crab.
Title: Re: Hempuli's 4-in-one game package
Post by: Hempuli on August 21, 2009, 15:04:59
He makes very cool Klik'n'Play games, we both participated in the monthly KnP klik kompo.
Who is "he" ?  :huh:
I assume he's talking about Deceased Crab.

Indeed.
Title: Re: Hempuli's 4-in-one game package
Post by: NESgamer190 on September 05, 2009, 18:25:22
Well hempuli, I dare say that I liked fallover quite a lot.  :)
Quite funny how you control a british elder in a quest to nab coins and all.
I wonder if you're making any more, as I'm quite impressed by your work.
Title: Re: Hempuli's 4-in-one game package
Post by: Hempuli on September 05, 2009, 18:32:26
Well hempuli, I dare say that I liked fallover quite a lot.  :)
Quite funny how you control a british elder in a quest to nab coins and all.
I wonder if you're making any more, as I'm quite impressed by your work.

any more games, yes.
any more FallOver, I'm afraid not. The game system isn't very suited for longer games.
Title: Re: Hempuli's 4-in-one game package
Post by: SecretGlitch on September 06, 2009, 00:48:51
(http://i13.photobucket.com/albums/a287/kintobar/dagnabbit.png)

Dagnabbit.
Title: Re: Hempuli's 4-in-one game package
Post by: Purple Pineapple on September 06, 2009, 04:29:46
Fail.
Title: Re: Hempuli's 4-in-one game package
Post by: SecretGlitch on September 06, 2009, 05:38:39
Oh man I'm bad at this game.

EDIT: Oh crud, I forgot about the level select. This is now not impressive without a video.

EDIT 2: Here we go, a two coin run in GIF.

Here. (http://i13.photobucket.com/albums/a287/kintobar/fallgif-1.gif)
Title: Re: Hempuli's 4-in-one game package
Post by: Hempuli on September 06, 2009, 15:08:41
It runs forever! Nice that you collected only 2 coins ;)
(http://i13.photobucket.com/albums/a287/kintobar/dagnabbit.png)

Dagnabbit.

 XD
Title: Re: Hempuli's 4-in-one game package
Post by: Purple Pineapple on September 06, 2009, 23:31:12
EDIT 2: Here we go, a two coin run in GIF.

Here. (http://i13.photobucket.com/albums/a287/kintobar/fallgif-1.gif)
Awesome!
Title: Re: Hempuli's 4-in-one game package
Post by: Hempuli on September 07, 2009, 08:15:49
Oh dang, your avatar is also totally hilarious! ;D
Title: Re: Hempuli's 5-in-one game package
Post by: Hempuli on October 07, 2009, 20:37:43
Double post; sorry.

BONK! Thread revival in the silliest way possible.
Yet another game has been added to the first post.

Don't worry, even when it's about drugs it doesn't say drugs are good. They are very bad.
Title: Re: Hempuli's 5-in-one game package
Post by: SecretGlitch on October 08, 2009, 00:57:27
Addicsjon hurt my brain after about 14 pills.
Title: Re: Hempuli's 5-in-one game package
Post by: googoogjoob on October 08, 2009, 20:28:02
Addicsjon is more fun when you play to lose.

Also: if you start again after beating it, the mistake counter fails to reset.
Title: Re: Hempuli's 5-in-one game package
Post by: Hempuli on October 08, 2009, 21:03:10
Addicsjon is more fun when you play to lose.

Also: if you start again after beating it, the mistake counter fails to reset.

I thought I fixed it ;_;
Title: Re: Hempuli's 5-in-one game package
Post by: Purple Pineapple on October 09, 2009, 06:15:14
Addicsjon can get really hard towards the last level. Anyway, here's my highscore:
Title: Re: Hempuli's 5-in-one game package
Post by: Hempuli on October 09, 2009, 13:18:42
That's mighty good! ;)
Title: Re: Hempuli's 5-in-one game package
Post by: Looki on October 10, 2009, 14:45:00
Oh jesus. I saw Pineapple's score, thinking "wow, I only am on level 3 or something, there probably are 100000!".
Then I finished the level with one coin, I thought "sooner or later I'd fail anyway"...
and then..1 mistake! almost perfect.  :shocked:

EDIT: Oh yeah, great, addictive game as usual ;)
Title: Re: Hempuli's 5-in-one game package
Post by: Salmoneous on October 10, 2009, 18:10:56
Yeah. Hempuli, like... you are great. You should try to get your games to console or portable console.
I must try the latest game out, looks awesome like the others.
Title: Re: Hempuli's 5-in-one game package
Post by: Purple Pineapple on October 11, 2009, 08:00:08
Ok. I found some time to actually read the text. Wow. I thought you were going for most pills. X)
Title: Re: Hempuli's 5-in-one game package
Post by: Hempuli on October 23, 2009, 21:35:05
I wonder if I should start a new thread already. But whatever, I'll put one more game in this thread. :)
So, there's now a sixth game in the first post. Before saying anything about Spelunky, play it! xD
Title: Re: Hempuli's 6-in-one game package
Post by: Purple Pineapple on October 24, 2009, 01:10:12
Interresting.

I wonder if I should start a new thread already. But whatever, I'll put one more game in this thread. :)
Maybe change the title to something like "Hempuli's games" or something? It's not really 6-in-one when you release them separately.
Title: Re: Hempuli's 6-in-one game package
Post by: Hempuli on October 24, 2009, 09:40:26
6-games-in-one-thread!

Haha, yes, I'll change it.
Title: Re: Hempuli's games (6 at the moment)
Post by: Joho The Hobo on October 25, 2009, 16:22:55
Love your games, Hempuli. Finding Excavatorrr on Indiegames Blog (http://www.indiegames.com/blog/2009/10/freeware_game_pick_excavatorrr.html) is what drew me back to this site, in fact (In time to spot the Saira button on the snazzy new homepage  :nuts: ). I'd say Excavatorrr is my favourite so far, I'm completely addicted (I'm YetiSeekingYeti on the highscores, by the way). I'm sure I'd be higher if I didn't keep foolishly crushing myself under rocks  :moody: .
Title: Re: Hempuli's games (6 at the moment)
Post by: Hempuli on October 25, 2009, 17:19:39
Wow, Yeah, you've made some great scores! Thanks for the very kind comment, glad to hear the controls weren't too difficult for you! I'm going to update the game soonish a little with some new items and bugfixes, so I'll announce it here then.

Again, glad to hear you enjoyed it! :)
Title: Re: Hempuli's games (6 at the moment)
Post by: Purple Pineapple on October 25, 2009, 19:59:39
Wow. I just realized this game has an objective. No more tunneling straight down. :/
Title: Re: Hempuli's games (6 at the moment)
Post by: Hempuli on October 25, 2009, 21:15:27
Good luck with that! :D

Update: Added stalactites and a secret weapon, also fixed some bugs!
Title: Re: Hempuli's games (6 at the moment)
Post by: Purple Pineapple on October 25, 2009, 21:34:51
.
Title: Re: Hempuli's games (6 at the moment)
Post by: Joho The Hobo on October 26, 2009, 13:28:57
Cool. Stalactites are fun, haven't found the new weapon yet. I have found a new glitch though. whereas before you could stand on the far-left tile and tunnel straight down by facing left, now you can't tunnel in either direction if you're on the far-left tile.
Title: Re: Hempuli's games (6 at the moment)
Post by: Hempuli on October 26, 2009, 19:18:16
This is fixed already. :)
I really got to add a version mark to the game, there's still so much to improve!

Purple Pineapple: Thanks for the pics, I'm sure there are dozens of that sorta what-goes-on-what bugs. ;)
Title: Re: Hempuli's games (6 at the moment)
Post by: Purple Pineapple on October 27, 2009, 01:05:44
Cool. Stalactites are fun, haven't found the new weapon yet. I have found a new glitch though. whereas before you could stand on the far-left tile and tunnel straight down by facing left, now you can't tunnel in either direction if you're on the far-left tile.
Found that bug too. But do we need the drill to tunnel down, and that was just a bug in the last version that it was possible?

Title: Re: Hempuli's games (6 at the moment)
Post by: Hempuli on October 27, 2009, 08:10:19
Hehe... Yeah, it's quite a nuisance!
Spoiler: (click to show/hide)

Yeah, you shouldn't be able to dig straight down without the drill; otherwise the drill would not be worth of any money! ;)

Oh, and I made up a little blog to keep list of the updates; you can find it from http://www.hempuli.com/blogblog/
Title: Re: Hempuli's games (6 at the moment)
Post by: Purple Pineapple on October 28, 2009, 04:59:28
Title: Re: Hempuli's games (6 at the moment)
Post by: Hempuli on October 28, 2009, 08:29:53
Spoiler: (click to show/hide)
Title: Re: Hempuli's games (6 at the moment)
Post by: Hempuli on October 28, 2009, 10:55:11
Sorry for double post!
There's a new version of the game out (1.14). I think I'll make one more version after this, unless some nasty bugs pop out after that.

Changelog (while compared to the first version):
-You can attack while holding the umbrella
-New ?secret? item added
-You accelerate now a tad bit faster
-Stalactites added
-The way lava works is changed
-the enemies shouldn?t keep moving when they?re flattened now
-The stalactites shouldn?t bug anymore
-There?s one new enemy
-A bug regarding digging upwards/downwards fixed
-The lava raises a bit faster now! Hee hee
-The cursed idol is a bit easier to be noticed
-Fixed that energy-related bug!
-Press Control + M to mute/unmute music
-Press Control + N to mute/unmute sound effects
-bugfix on the stalactites. They still sometimes seem to get stuck in a weird manner, I have no idea what causes that. :/
-Added one secret item! It?s kinda hard to find, but it sure is useful!
-Fixed the bug about red dragon duplicating itself
-Added a new enemy!
Title: Re: Hempuli's games (6 at the moment)
Post by: Hempuli on October 28, 2009, 21:09:51
Triple post! Oh my.
Anyway, I think I've now finished the game content-wise. The current version is 1.2. I hope that people try this, especially if they had problems with the earlier versions, there are some quite big changes in this version.

Changelog:
-Shop system changed
-New item in the shop
-New enemy
-Stalactites should now work without flaws
-Some order-related issues fixed
-New *secret*
-It?s now easier to see where the hidden objects are, though just a bit.

Let's provide a link (http://www.hempuli.com/Excavatorrr.zip)
Title: Re: Hempuli's games (6 at the moment)
Post by: Purple Pineapple on October 29, 2009, 00:47:40
Spoiler: Older post (click to show/hide)

'kay. Found the secret weapon. How do you use it?
Spoiler: (click to show/hide)
Title: Re: Hempuli's games (6 at the moment)
Post by: Hempuli on October 29, 2009, 15:58:37
I think it can also be said as 1.14.

I think you should experiment more; what are weapons usually used for? eh?
Title: Re: Hempuli's games (6 at the moment)
Post by: Purple Pineapple on October 30, 2009, 00:35:54
Killing.