Only found one ending so far. Pretty decent for a first level, no wallswims and the shifts all seem to work OK. Good imagination with all those corridors underneath bodies of water or lava, keys on top of piles of gold, fly-infested trees, all very nice. It was a bit odd playing this with no story whatsoever - what are those levers? What am I supposed to be doing? Why am I going places and doing things?..
There were some SGEs, most obviously in x999y1000 (and its counterpart(s)) - look behind the locks. There were also some design problems that made the experience a bit awkward. One was falling into that pit underneath the lake, the one that is locked with the button you have to stand on for some time. The pit doesn't kill you, so you don't quite know if you were meant to fall there with the eye powerup. And when you come back with that powerup, there's still nothing there! You don't even have to press that button, because the passage to the lever is open anyway. Is that a bug?
Another frustrating place was the invisible maze above the cave entrance. Mad props for making transparent tiles there, but I was stuck there until I looked at the place in the editor - who would've thought there's a shift! Even if I had suspected it, I would still have to spend a ridiculous amount of time pressing "down" on every tile, searching for the right place.
My final criticism is that the level could've used more details and/or consistency in the visuals. The first screen you posted and the ones near it are very bland, there's just one color in the background. One screen has a couple of clouds, another has no clouds but two birds, and another has nothing... would've worked much better if you aimed for consistency in area design, and all the screens would've had clouds (and preferably more realistic than the ones you have there) and a bird or two. And then you go under the lake, and wow, the screens are so much more detailed and consistent than the ones above! And then the cave is different again, bland background and tiles, but many details scattered around... etc. Similar problems are present elsewhere in the level.
Still, like I said, quite OK for a first level and hoping to see more levels from you.
Haven't finished it yet. Got to a screen with a writing "There is nothing here" and now i'm stuck. Really frustrating.
In any case, from what I've seen so far, it's a great level.
(http://img375.imageshack.us/img375/3897/screenshot1609201016330.png)
(http://img830.imageshack.us/img830/6665/screenshot1609201016361.png)
[spoiler
Haven't finished it yet. Got to a screen with a writing "There is nothing here" and now i'm stuck. Really frustrating.
That's the one seriously frustrating place in the level.
There's a hidden passage in the ceiling of the cave, just climb the left wall to get there. The really frustrating part, however, is that the passage leads to several dead ends, and you have to reach one of them and then activate a shift by pressing "down". The shift area is in the passageway directly above the sign.
Haven't finished it yet. Got to a screen with a writing "There is nothing here" and now i'm stuck. Really frustrating.
There's a secret passage somewhere.
(http://img833.imageshack.us/img833/3224/pointing.png)
In any case, from what I've seen so far, it's a great level.
Thank you.
(http://img375.imageshack.us/img375/3897/screenshot1609201016330.png)
(http://img830.imageshack.us/img830/6665/screenshot1609201016361.png)
I apologize for the horrendous amounts of fliers.
And the second part would not be considered a level glitch, but a Knytt Stories 'glitch'.
Nice level, but the above mentioned shift is missing and all the secrets are too random. They can only be found with the editor or by chance.
Finding the 3rd ending by chance is VERY unlikely though.
After you get the high jump you can get to x996y1000 void. Now that would be the logical place for secret stuff.
Cool, that's fixed but now...the purple key used to be up where the hologram is now. Can't find the purple key either. When you shift to get the hologram I think something is not working right. Try it out. Also when you get the eye it says to come back when you're in the past and see if you are sheer or something like that. I don't get it. Nor can I find a blue door
Cool, that's fixed but now...the purple key used to be up where the hologram is now. Can't find the purple key either. When you shift to get the hologram I think something is not working right. Try it out. Also when you get the eye it says to come back when you're in the past and see if you are sheer or something like that. I don't get it. Nor can I find a blue door
I fixed it! 8)
I am severely sorry for all the bugs. I seem to be bad at finding them myself.
And some the key secret guide right here guys
Once you find the detector, go to the lava cave. go through the first blue door you see and keep walking until you start flashing. Climb up through the wall. Go back to the lab where the switch is you used to turn everything back to normal. Go back to the spot where you go into to get to the lava cave and keep walking left. There's a door there but there's also a secret shift that (thanks to the detector) isn't so hidden. Go onto the hill the girl is walking on and you will fall through the right part. Once falling through go left and press down. Tada! Secret room. Cool beans.
Now get the purple key you deserve. The last clue is a far fetch so you're on your own here. Not with this guide. Go back to the barren land and climb up the cave wall on the outside. Jump to get to the next part of the wall and climb through the upper ceiling. Flip the switch and you can go up now. Get your next clue now. This one is supposed to be confusing. You're only supposed to find the last secret by luck as unfair as it is. Go back to the lab and turn the switch back. Go into the "Time machine" by pressing and holding the green button, and going down the hole when it opens up. Hold down your right button until you go through the wall. You're at the end now.
Ok, level is less glitch free but not totally. Still can't get the hologram. Maybe I'm not supposed to. The ending is rather abrupt with just a white screen. Then if you click on it you get final dialogue about a better home.
the shifting in the area where you get the purple key is working too. That didn't work before and you had to kill yourself to get out.
There is a void in the past to the screen to the right of where you start the level. After you get the jumps and umbrella you can jump into the next screen which is a void. By the way, where the hologram is...when you first shift there and then see the hologram you can't shift back. Just have to jump or fall off, drop through a void screen back to the screen where you first shift for hologram. Make sense? Sorry, can't explain better.
Pretty durned good for a first level! :)
Finally beated :D
well V7 is kinda like "the complete verison" ? :)
"new area" founded ,and we've got 2 endings now.
anyway, this level is great.
2 bugs are here~
in the new area (x994y993), when you get the climb-up, high-jump, double-jump and umbrella, Juni can actually jump up into the void by climbing the walls at the left-top corner.
in the lab (x1007y1001 and x1007y998) Juni can jump into the wall by passing the hole at pos x4y5.
Sorry to raise this thread from the depths but, just in case the author's still around somewhere, there's a slight issue early on.
It's about the time-machine, and dropping through it from the wrong time period. That is, opening it with the button and dropping down.
Basically, just before you loop back to the starting point you can "get out" by holding left or right. I wondered if it was intentional to begin with but, when I went back with climb, found it just led to a variety of voids and wallswims.
It's not a big deal, certainly not a game-breaker, but a little weird.