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Messages - Healy

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1
This is a really sweet level! I especially like how dense it feels.

2
Question: When exactly is the deadline on Saturday? 12:01 GMT, 11:59 GMT, maybe we're using some other time zone?

3
I just started a Gravity Falls game jam over at Glorious Trainwrecks, and you're all invited! It's to celebrate the series finale on Monday. What's it about, you might ask?

Quote
As you may or may not know, Gravity Falls is an animated show about two twins roughing it up at the great uncle's roadside attraction for the summer, and deals mostly in MYSTERIES, MOOSTERIES, MASTERIES, and MOISTERIES. As such, games can include A CENTRAL MYSTERY, CYPHERS, PUZZLES, SYMBOLS, and other WEIRD JUNK.

But of course the above is only a small sampling of the wonders of Gravity Falls! Your game can also include:

  • FAMILY
  • FRIENDS
  • FRIENDS b/w FAMILY
  • PIGS
  • GOOFY SWEATERS
  • COMEDY (especially COMEDY BASED AROUND BEING A JERK)
  • CRAZY SCHEMES/SCAMS
  • the beautiful Pacific Northwest landscape
  • ANNOYING SCHEDULING
  • GAY COPS??
  • and WACKY FAKE TV


And that's just for a start! Whatever you feel fits in with Gravity Falls is fair game. Have lots of fun, and remember: BUY GOLD!

Go tell Sergio if you can, because I'm sure that he'd like it a lot and I don't know if he still goes here.[/list]

4
So this was pretty cool. I thought it had a really weird, lo-fi, almost early-aughts-indie-game feel. I really liked the crow, too; characters like that are my favorite part of the Knytt games.

5
I liked it! I thought a couple of the beginning jumps were very frustrating
Spoiler: (click to show/hide)
and I couldn't get past
Spoiler: (click to show/hide)
without looking at it in the editor. Still, a very nice little level!

6
Knytt Stories / Re: EPIC KS Level Competition, Mark II
« on: January 05, 2016, 20:07:13 »
Whoa, 300 unique screens! That's a heck of a lot. Is there any easy way to count how many screens are in a level? (Like, with a program or something?)

7
This was a pretty fun level. I enjoyed it!

One question:
Spoiler: (click to show/hide)
Good question!
Spoiler: (click to show/hide)

Ah, okay!
Spoiler: (click to show/hide)

8
This was a pretty fun level. I enjoyed it!

One question:
Spoiler: (click to show/hide)

9
This was pretty cool. A nice, scary level to play before Halloween.

10
Are the cutscenes displaying properly for everyone else? In mine they're just the default intro/ending.

11
Development Showcase / Re: [Game] Sunset Melody
« on: August 15, 2015, 00:23:23 »
Hey, this was pretty nice! It had a very Knytt-like feel. Thanks for posting it here!

12
Juni in the Haunted House was a level I started back in 2010. I decided to finish it for Knytt of the Month Klub #9, but went two days into overtime.

Anyway, in it, you explore a haunted house to find secrets (mostly keys and the like). It's a sort of experimental level, and I'm not quite sure if it works. Has 4 endings and a bonus room. Please let me know of any bugs; it's a pretty complicated level and I didn't test it as thoroughly as I could have.

Level Link at Glorious Trainwrecks
Level Link at Knytt Levels

13
Green dragons just seem eviller to me. If that's what you're going for, then great!

14
Knytt Stories - Custom Content / Re: Help with Toasty Fields
« on: August 12, 2015, 05:02:43 »
Thanks, Fubaka! I think I might have tried that combination before, but it looked a bit wonky then, as Egomassive said. Still, it looks okay enough.

15
Knytt Stories - Custom Content / Help with Toasty Fields
« on: August 11, 2015, 20:51:09 »
Currently I'm using a Community Tileset in one of my levels, specifically Toasty Fields. However, I'm having issues using the tree house in it. No matter what I do, I can't get the bottom to match up with the top leaves. Here are two different attempts; neither of them look right. Can anybody lend me a hand here?

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