Made for SecretGlitch's 2-screen wide KS Competition. (http://nifflas.lpchip.nl/index.php?topic=1992.120)
This level is short (as in a few minutes of gameplay short), and focuses on small, contained environments instead of one continuous theme for the whole level. In accordance with the competition rules, there is also a light challenge element, but even the worst League of Crap Players member should be able to breeze by it.
The level can be found here. (http://knyttlevels.com/levels/Pick%20Yer%20Poison%20-%20An%20Untitled%20Adventure.knytt.bin)
(http://filesmelt.com/dl/screenshot12.PNG)
(http://filesmelt.com/dl/screenshot11.PNG)
Wow, I guess I'm still a total newbie, because I didn't recognize several of those tile sets. I'm also the crappiest of the crappy.
"Oh, it's one of those weird symbol things. Aren't those dangerous?" Zap! "Yep." (Repeat that 12 times)
"Oh wait, that little gray and brown dude is DANGEROUS!" (Repeat 5 times)
"Oh, it's a statue of a woman... wait, what happened? Oh! Umbrella! Wait... what the *beep*!!! Can't... reach... the... sparkles! Aaaaarrrrgggg!"
And that is as far as I got. Don't know what power up I could have possibly missed. Surely I'm not so crappy I can't jump high enough! That would truly be crappy.
Interesting concept though. The abrupt shifts from tile set to tile set without an apparent relationship was just a little weird though. I think they could have been a little more progressive somehow. Nice entry.