I'm surprised nobody has posted about this game yet!
It's a fairly new game after all, nothing too surprising.
I enjoyed the game a lot: it has simple rules, a complex layout, well-placed checkpoints, and it's indeed quite large. You don't want to play it as your typical mindless Flash game, though, as finding your way through mazey passages to get to some crystals requires some effort and path memorization. I started playing it 'wrong', and quit soon; luckily the game automatically saves your progress, so when I came back to it I could finish it no problem.
My main complaint:
The planet's transformation, while a nice touch, kind of gets in the way after a while. If you consider that the harder-to-get crystals are usually left for last, towards the end of the game you may be stuck with eye-jarring graphical glitches and noisy music for a long time.
P.S: Great, now the Forum complains that MY post title is too long (because it has an extra 'Re: '). You should think twice before filling the title to the brim XD
Meh, the everydays plataformer now in space.
:huh: that changing tile looks like a bug, hope it gets fixed.
Okay... (http://nifflas.lpchip.nl/Smileys/Niffpack/9812475th.gif)
Whats up with the enemys changing into yellow dots?
Yaaaaaay! oh wait i have to go back to the ship by myself.
And it gets werid again...
I feels good, considering i just chnaged it from a distracting, changing enviroment.