Definitly hard...for me anyway but not impossible. I must say I'm not a big fan of multiple bad endings (which so far I've hit two). I find it annoying to get booted out of the level and then have to go back and scroll through my levels to start again. Why not just put a kill spot then next a screen with the same words about how Juni has failed, then click ok and you're back to your last save point? That probably can't be done but anything other than restarting.You could replace the "Win" tiles with shifts and add cut scenes to them, but there is no way to tell a shift to send the player to their last save.
Then read first post spoilers. Me neither didn't know the answers.Spoiler: (click to show/hide)
Ok, haven't got very far yet. I'm inYes, it is possible. But hard. ;)Spoiler: (click to show/hide)
I must say I'm not a big fan of multiple bad endings (which so far I've hit two). I find it annoying to get booted out of the level and then have to go back and scroll through my levels to start again.In Gaia are the bad endings too and I don't want to change it.
Also, I do love the look and ambiance but as of yet I don't have run. Sorry again but unless I missed it, I think run should be aquired near the beginning. That's just my opinion. It gets boring not being able to move Juni along any faster than a walk. When really nice screens come a long I slow her down to take a look.I think thats almost impossible to change it. The run item at start will make this level a lot easier, or I will have to spend weeks to rebuild the level. <_<
Download link doesn't work! :sigh:There are many people, who had downloaded the level, so I guess that you can't download from Mediafire? O_o
Is it supposed to be impossible to make the jump at the...BTW nice effects on that area. And, eh, replace the KSA savepoints with white ones plz, it seems somewhat unfair.Spoiler: (click to show/hide)
So I'm still lost, how do Iafter completing the puzzle?Spoiler: (click to show/hide)
so whats the point of having the detector when it doesn't even warn you of the dogs or the toxic stuff?I thought that I placed no detector. I was creating the level more than a year and I can't remember everything, Where did you find it? :O
But... The jump there... i... you... WHAT THE HECK! I even checked the level in the editor, it SEEMS possible, but it isn't! I remember every tile of the maze! The jump there is just impossible!It seems possible in the editor but in game you lose momentum when shifting from one screen to another..... I cannot make the jump
So, how did you get the wall to be un-jumpable?
OK, I'll fix it, but I need a screen shot.But... The jump there... i... you... WHAT THE HECK! I even checked the level in the editor, it SEEMS possible, but it isn't! I remember every tile of the maze! The jump there is just impossible!It seems possible in the editor but in game you lose momentum when shifting from one screen to another..... I cannot make the jump
So, how did you get the wall to be un-jumpable?
OK, I'll fix it, but I need a screen shot.But... The jump there... i... you... WHAT THE HECK! I even checked the level in the editor, it SEEMS possible, but it isn't! I remember every tile of the maze! The jump there is just impossible!It seems possible in the editor but in game you lose momentum when shifting from one screen to another..... I cannot make the jump
So, how did you get the wall to be un-jumpable?
Now I see. I'll fix it.OK, I'll fix it, but I need a screen shot.But... The jump there... i... you... WHAT THE HECK! I even checked the level in the editor, it SEEMS possible, but it isn't! I remember every tile of the maze! The jump there is just impossible!It seems possible in the editor but in game you lose momentum when shifting from one screen to another..... I cannot make the jump
So, how did you get the wall to be un-jumpable?
It is possible to do it in regular KS but not KSA.....